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Search: Posts Made By: Ace Dragon
Forum: Editing 12 Hours Ago
Replies: 20
Views: 2,190
Posted By Ace Dragon
2.2.5 is out. What that means is that thanks...

2.2.5 is out.

What that means is that thanks to Hannu Hanhi's work, I can safely look at targeting OpenGL because of the freedom it will bring for mapping.

See the difference between two...
Forum: SRB2 Discussion 5 Days Ago
Replies: 51
Views: 1,894
Posted By Ace Dragon
For a 100 emblem unlock, a simplistic level with...

For a 100 emblem unlock, a simplistic level with no emblems at all feels a bit anti-climactic. I would fully support replacing it with something more detailed and up to modern game standards.
...
Forum: Editing 6 Days Ago
Replies: 20
Views: 2,190
Posted By Ace Dragon
Note; Crossposted from the general WIP thread,...

Note; Crossposted from the general WIP thread, not everything seen here will be posted in that thread.

-----
Starting the first phase of a level pack now (which will include Lawn World at the...
Forum: Editing 6 Days Ago
Replies: 1,232
Views: 236,909
Posted By Ace Dragon
Starting the first phase of a level pack now...

Starting the first phase of a level pack now (which will include Lawn World at the beginning). This one is named Broadside Cliffs Act 1
34056

There are no large cliffs in the .gif, but the plan...
Forum: SRB2 Discussion 1 Week Ago
Replies: 97
Views: 4,761
Posted By Ace Dragon
Once OpenGL rendering becomes standard in SRB2...

Once OpenGL rendering becomes standard in SRB2 (thanks to recent patches vastly enhancing it), an aerial themed level that is chock-a-block with FoF's (sloped or not) would be a good way to showcase...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,561
Sticky: Suggestions
Views: 2,718,843
Posted By Ace Dragon
On other communities, people are invited to...

On other communities, people are invited to become moderators because of their generally good and helpful behavior as evidenced by their posting history. You want people with a strong and helpful...
Forum: Levels 1 Week Ago
Replies: 23
Views: 5,470
Posted By Ace Dragon
Thank you for your critique. As for the...

Thank you for your critique.

As for the length, not everything (myself included) is fond of the idea that all game levels nowadays be short and quick (as seen with mobile games). The mod saves...
Forum: Levels 1 Week Ago
Replies: 23
Views: 5,470
Posted By Ace Dragon
Version 2.0 1. Acts 2 and 3 are in, entering...

Version 2.0

1. Acts 2 and 3 are in, entering act 3 may give the impression of the same-old GFZ boss, but a few changes were made to it.
2. Non-animated scenery objects use the Nothink flag now,...
Forum: SRB2 Discussion 1 Week Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
I hear his Aerial Garden and Azure Temple zones...

I hear his Aerial Garden and Azure Temple zones (in-game versions) are in dire need of a major update to 2.2's standards and features (as they don't even use slopes). This wouldn't completely divorce...
Forum: Editing 1 Week Ago
Replies: 1,232
Views: 236,909
Posted By Ace Dragon
I will be watching this thread, it will be better...

I will be watching this thread, it will be better than watching WIP shots and .gifs on Discord become completely buried just a couple days later.

To the users coming back and making maps again, I...
Forum: Software 1 Week Ago
Replies: 14
Views: 2,296
Posted By Ace Dragon
Just an update on my use, I began looking at the...

Just an update on my use, I began looking at the Python script to automatically rename objects already rendered and I found it apparently does not work with the latest builds of Blender 2.90, so I...
Forum: Editing 1 Week Ago
Replies: 20
Views: 2,190
Posted By Ace Dragon
LWZ3 is coming. 33724 I intend to have at...

LWZ3 is coming.
33724

I intend to have at least some degree of custom boss behavior (as opposed to putting out yet another act 3 with the Greenflower boss). Right now it is a hasty...
Forum: Lua 1 Week Ago
Replies: 6
Views: 1,281
Posted By Ace Dragon
This will be very nice for us custom map makers...

This will be very nice for us custom map makers that makes use of diagonal springs, but don't want to deal with the fact it could allow players to easily cheese the level (if measures, that might...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
When it comes to being a welcoming community, I...

When it comes to being a welcoming community, I think we can all agree that Discord has been in need of heavier moderation, with or without Mystic being there.

Examples, seemingly innocuous...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
The concern I have is that talking about such...

The concern I have is that talking about such contentious decisions (so soon after the fact) would cause more division than healing, but if it leads to the game's development rate and content quality...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
Mellowjacket is right about this thread at least...

Mellowjacket is right about this thread at least taking a bad turn. I would suggest discussion on this sort of thing gets paused for a while to let everyone cool down and ensure the more positive...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
Reading the discussion at hand, I don't think any...

Reading the discussion at hand, I don't think any of us who have joined the community in more recent years can have a firm opinion over whether the removal of these team members are justified, that...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 386
Views: 36,139
Posted By Ace Dragon
Recent developments suggest the game is going to...

Recent developments suggest the game is going to get better and more popular, not less (at least in the near term).

The gitlab data shows the usual trickle of fixes and improvements, but there has...
Forum: Software 2 Weeks Ago
Replies: 426
Views: 271,779
Posted By Ace Dragon
This reply is late, but it should be made clear...

This reply is late, but it should be made clear that we who make content for SRB2 will welcome you back should you decide to rejoin the community.

Thank you for all the work you put into Zone...
Forum: Video Games 2 Weeks Ago
Replies: 2
Views: 226
Posted By Ace Dragon
Have you seen this project (Sonic version of Mario Maker)?

As of the last year or so, a guy on Youtube named Lapper has been working on something fairly unique as far as Sonic fangames go. The objective is not to simply make another 2D Sonic game, but make a...
Forum: Editing 2 Weeks Ago
Replies: 20
Views: 2,190
Posted By Ace Dragon
Thanks, now some good news for those waiting for...

Thanks, now some good news for those waiting for LWZ2.

The level layout is largely complete now (with the end slgn and starposts in place) and I am now in the process of polishing the layout,...
Forum: Software 3 Weeks Ago
Replies: 426
Views: 271,779
Posted By Ace Dragon
I don't know what went on, but I want to say that...

I don't know what went on, but I want to say that there are a lot of people who have nothing but appreciation for what you are doing for those who make custom content for SRB2 (and how you were...
Forum: Mods 4 Weeks Ago
Replies: 6
Views: 5,089
Posted By Ace Dragon
So I can get the soundtrack working now, but it...

So I can get the soundtrack working now, but it really should be a part of the main download rather than something you need to enable separately.

I also notice there is a new zone, but a few of...
Forum: Mods 4 Weeks Ago
Replies: 14
Views: 5,215
Posted By Ace Dragon
This is a cute pack, the levels aren't that long,...

This is a cute pack, the levels aren't that long, but they are of a high quality and have a high variance in their design.

It is nice to see more packs containing emblems and even unlockables, as...
Forum: Editing 05-24-2020
Replies: 7
Views: 570
Posted By Ace Dragon
You can post a beta version on the SRB2 discord...

You can post a beta version on the SRB2 discord if you really think it needs a critical focus from more experienced players before release. People there have a reputation for pointing out every...
Showing results 1 to 25 of 115

 
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