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Search: Posts Made By: CST1229
Forum: Editing Help 13 Hours Ago
Replies: 10
Views: 263
Posted By CST1229
Yes! You just make an invisible, intangible FOF...

Yes! You just make an invisible, intangible FOF in the map, set its floor and ceiling heights to something like -1024/-1024 (outside of the map), put the space countdown ...
Forum: Editing Help 14 Hours Ago
Replies: 10
Views: 263
Posted By CST1229
Fun Fact: That's actually completetely separate...

Fun Fact: That's actually completetely separate from Metal himself.
The way BCZ1 does it I think is that it has a FOF with a space countdown effect vertically outside of the map on every sector...
Forum: Lua 1 Day Ago
Replies: 12
Views: 4,832
Posted By CST1229
By the way, from A_CapeChase existing, I think...

By the way, from A_CapeChase existing, I think the cape was actually basically an overlay back then.
Forum: Bug Reports 1 Day Ago
Replies: 62
Views: 7,795
Posted By CST1229
Character SIGSEGV

So I was making a character mod, I tried to move the freeslots to the Lua scripts since I had a script that used them, but then every time I loaded the addon, I got a SIGSEGV.
Might be something...
Forum: Help 2 Days Ago
Replies: 7
Views: 243
Posted By CST1229
Oh then I think you may have done an incorrect...

Oh then I think you may have done an incorrect music slot parameter.
Music slots (header parameter MusicSlot) are a legacy feature and only work with music lumps with the name of O/D_MAP**M.
The...
Forum: Editing 3 Days Ago
Replies: 3
Views: 382
Posted By CST1229
Crewmate Character

After not posting in this thread for a while, I have something.
I'm making a 2D Crewmate character that is probably not gonna be uploaded to the MB, which is based off of traces of Among Us sprites,...
Forum: Editing Help 4 Days Ago
Replies: 3
Views: 225
Posted By CST1229
Solution

I have something that should work.
//In this example, p is the player

addHook("PlayerThink", function(p)
if (p.mo) and (p.mo.skin == "sonic") //Or something else
if (p.cmd.buttons &...
Forum: Help 4 Days Ago
Replies: 22
Views: 8,715
Posted By CST1229
I also once had an instance of SRB2 softlocking...

I also once had an instance of SRB2 softlocking my PC.
It froze, then the whole screen turned solid white except for my cursor. (Not the "not responding" white tint, just fully white. It didn't...
Forum: Editing Help 5 Days Ago
Replies: 8
Views: 386
Posted By CST1229
Several of them I think.

Several of them I think.
Forum: Editing Help 5 Days Ago
Replies: 8
Views: 386
Posted By CST1229
The game files have a hash check so you can't...

The game files have a hash check so you can't modify the game.
Use something like P_SKIN (patch skin) to modify the base game skins i think.
Forum: Software 6 Days Ago
Replies: 447
Views: 290,155
Posted By CST1229
SRB2 Configs for UDB - Maybe?

There's a folder (https://github.com/STJr/SRB2/tree/master/extras/conf/udb)in the SRB2 repository that seemingly has UDB configs for SRB2.
Maybe that would help?
EDIT: Although the UDMF config is...
Forum: Help 6 Days Ago
Replies: 3
Views: 443
Posted By CST1229
Also, the srb2sav#.ssg files are for your save...

Also, the srb2sav#.ssg files are for your save slots and progress in them, and gamedata.dat is for global progress like unlockables, emblems, stats, etc.
Forum: General Discussion 6 Days Ago
Replies: 79
Views: 28,989
Posted By CST1229
I eat instant noodles raw. They are actually...

I eat instant noodles raw.
They are actually very cripsy and tasty!
Forum: SRB2 Discussion 6 Days Ago
Replies: 6,728
Sticky: Suggestions
Views: 2,823,153
Posted By CST1229
Have the credits music end with a remix of the...

Have the credits music end with a remix of the title theme instead of just fading out, although this would require the original source files to recompose.
Forum: Editing Help 1 Week Ago
Replies: 2
Views: 213
Posted By CST1229
However I also need to check for the flag too,...

However I also need to check for the flag too, your solution doesn't seem to work with it.
(EDIT: Nevermind, I figured it out. All you need to do to check the flag is to AND the flags value with the...
Forum: Editing Help 1 Week Ago
Replies: 2
Views: 213
Posted By CST1229
Separating a flag in Lua

So I'm trying to make a Lua script that accesses flags from the player.
However I don't know how to separate a single flag from the 1 big number that the flag userdata values provide.
I may be...
Forum: Characters 1 Week Ago
Replies: 13
Views: 2,292
Posted By CST1229
Isn't it called Dumb Metal Sonic?

Isn't it called Dumb Metal Sonic?
Forum: Characters 1 Week Ago
Replies: 25
Views: 3,617
Posted By CST1229
Funnily enough, I actually wanted to do a mod...

Funnily enough, I actually wanted to do a mod like this.
And then i saw this.
Forum: Lua 1 Week Ago
Replies: 141
Views: 18,335
Posted By CST1229
Quote SRB2:

Quote SRB2:
Forum: Characters 1 Week Ago
Replies: 140
Views: 50,921
Posted By CST1229
How does the Sonic detection work?

How does the Sonic detection work?
Forum: Help 1 Week Ago
Replies: 5
Views: 279
Posted By CST1229
In the folder where SRB2 is located. The files...

In the folder where SRB2 is located. The files are gamedata.dat and srb2sav[X].ssg.
Forum: Help 1 Week Ago
Replies: 10
Views: 1,772
Posted By CST1229
Models are included by default in SRB2 2.2.7 and...

Models are included by default in SRB2 2.2.7 and above, and you can enable OpenGL and models just from the menus, no command-line parameters or console required.
Forum: Editing 1 Week Ago
Replies: 40
Views: 2,818
Posted By CST1229
Sorry, that was all I could do in lua.

Sorry, that was all I could do in lua.
Forum: Editing 1 Week Ago
Replies: 5
Views: 195
Posted By CST1229
PM'd you some screenshots.

PM'd you some screenshots.
Forum: Editing 1 Week Ago
Replies: 40
Views: 2,818
Posted By CST1229
SA Sonic Base

After mashing together some luas on top of SonicRE, I voluntarily made a base to modify and to put the sprites in once they're finished.
Keep in mind the Dr. Pepper Character Pack and the luas I...
Showing results 1 to 25 of 198

 
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