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Search: Posts Made By: Katmint
Forum: Lua 2 Days Ago
Replies: 25
Views: 3,198
Posted By Katmint
The issue is you're already struggling to run the...

The issue is you're already struggling to run the game at full FPS with nothing loaded, and as I stated earlier, this script is rather large. None of those who tested this prior to release had any...
Forum: Lua 4 Days Ago
Replies: 25
Views: 3,198
Posted By Katmint
No. The largest section of the lua is a...

No. The largest section of the lua is a MobjThinker hook specifically for MT_PLAYER, which is being changed into a PlayerThink hook for v2 once 2.2.1 is out. I can't reproduce any framerate drops on...
Forum: Bug Reports 1 Week Ago
Replies: 2
Views: 155
Posted By Katmint
These inconsistencies are a result of some hacky...

These inconsistencies are a result of some hacky design around SRB2's water-fire interactions. See third post of this thread: https://mb.srb2.org/showthread.php?t=38689
Forum: Bug Reports 1 Week Ago
Replies: 1
Views: 135
Posted By Katmint
This also occurs with bumpers. Both objects have...

This also occurs with bumpers. Both objects have MF_SPRING so I imagine that's the cause. Amy can hammer balloons and bumpers for more height too (and it even plays the sprong sound).
Forum: Lua 1 Week Ago
Replies: 25
Views: 3,198
Posted By Katmint
There's no slowdown with this loaded on my end. ...

There's no slowdown with this loaded on my end.

https://cdn.discordapp.com/attachments/554070819601383435/665846915342008331/ezgif-2-dea5bc250682.gif

Note that loading Lua does have some...
Forum: Bug Reports 2 Weeks Ago
Replies: 0
Views: 116
Posted By Katmint
Forum: Lua 2 Weeks Ago
Replies: 25
Views: 3,198
Posted By Katmint
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Forum: Lua 2 Weeks Ago
Replies: 25
Views: 3,198
Posted By Katmint
The reason I made it function like that is...

The reason I made it function like that is because the ability is on a fairly short timer and I thought it would feel awkward if the hover suddenly ended while jump is still being held. I'll mess...
Forum: Lua 2 Weeks Ago
Replies: 25
Views: 3,198
Posted By Katmint
Revised character and shield abilities

This is a script I made to adjust character and shield abilities to suit my tastes. Since character balance and such is always a hot topic, I decided to release it here to fan the flames. The list of...
Forum: Bug Reports 3 Weeks Ago
Replies: 2
Views: 242
Posted By Katmint
I'm not sure if more information on this bug is...

I'm not sure if more information on this bug is needed or not, but after running into the same issue with my Lua script, I've identified the factors causing this:

1: Super Sonic float does not...
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 149
Posted By Katmint
Lua cannot access MFE_TOUCHLAVA

I've provided a sample script that's intended to kill the player when touching lava to ensure the fault is not on my end.addHook("MobjThinker", function(lava)
if (lava.player)
and...
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 115
Posted By Katmint
Crop circle fire doesn't obey reverse gravity when only the player is flipped

The object flips correctly, but obeys the room's gravity rather than the player's. This is inconsistent with the spinfire behavior. See attachment.
Forum: Bug Reports 4 Weeks Ago
Replies: 0
Views: 95
Posted By Katmint
Lua cannot access P_TwinSpinRejuvenate

See image. Please ignore if this is intended.

https://i.imgur.com/DVxjtCh.png
Forum: Bug Reports 4 Weeks Ago
Replies: 0
Views: 101
Posted By Katmint
Amy's front/back facing spin frames are offset too far to the right

Flame Shield used for easy visual evidence.
Forum: Bug Reports 4 Weeks Ago
Replies: 0
Views: 91
Posted By Katmint
THZ2 Knuckles path conveyor skip

I assume climbing up the conveyors is supposed to be required here, but since the windows and the supports next to them aren't marked as "not climbable" you can just skip doing that entirely.
Forum: Bug Reports (2.1.X) 12-08-2018
Replies: 7
Views: 1,063
Posted By Katmint
I heard someone ordered more cracks in reality,...

I heard someone ordered more cracks in reality, so here you go.

Maps are Sapphire Falls, Lime Forest, and Icicle Falls.
Forum: Bug Reports (2.1.X) 12-07-2018
Replies: 7
Views: 1,063
Posted By Katmint
[64-bit OpenGL] someone blew a hole in GFZ2

This rendering issue is new to 2.1.21 and only happens in OpenGL.
Forum: Mods (2.1.X) 01-31-2017
Replies: 130
Views: 174,603
Posted By Katmint
There wouldn't be a crash report anyway because...

There wouldn't be a crash report anyway because it's a freeze. You only get crash reports if the game closes.

I did reproduce the bug myself tho. It seems to only happen in software.
Forum: Bug Reports (2.1.X) 01-17-2017
Replies: 3
Views: 3,249
Posted By Katmint
thanks that fixed it ignore this then

thanks that fixed it

ignore this then
Forum: Bug Reports (2.1.X) 01-17-2017
Replies: 3
Views: 3,249
Posted By Katmint
2.1.17 broke my touchspecial hook

see attachment for error, the line in questions that errors is:
addHook("TouchSpecial", AmyJump, i)
this worked fine in 2.1.16
Forum: Video Games 09-08-2015
Replies: 79
Views: 36,984
Posted By Katmint
https://www.youtube.com/watch?v=1Hojv0m3TqA ...

https://www.youtube.com/watch?v=1Hojv0m3TqA

The game releases on September 15.
Forum: Bug Reports (2.1.X) 08-11-2015
Replies: 5
Views: 2,692
Posted By Katmint
http://i.imgur.com/22NZLSx.png

http://i.imgur.com/22NZLSx.png
Forum: Software 07-29-2015
Replies: 17
Views: 15,447
Posted By Katmint
It is an actual crash. The filename is not the...

It is an actual crash. The filename is not the issue, it happens regardless of what I put.
Forum: Software 07-26-2015
Replies: 17
Views: 15,447
Posted By Katmint
The program crashes when I manually specify input...

The program crashes when I manually specify input and output names. It works fine with drag and drop though.
Forum: SRB2 Discussion 05-20-2015
Replies: 6,292
Sticky: Suggestions
Views: 2,640,198
Posted By Katmint
The issue is that you get punished for letting...

The issue is that you get punished for letting Knuckles actually finish his glide. You can let go of the jump button a split second before landing and be able to keep your momentum, but if you're...
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