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Search: Posts Made By: PencilVoid
Forum: Bug Reports 1 Day Ago
Replies: 1
Views: 88
Posted By PencilVoid
Forum: Characters 1 Day Ago
Replies: 50
Views: 10,953
Posted By PencilVoid
Remember how 2.3.1 was meant to be the last...

Remember how 2.3.1 was meant to be the last version?
32447
Me neither.


32448
Goop seems to have an odd effect on dashmode.


32449
Forum: Bug Reports 6 Days Ago
Replies: 0
Views: 92
Posted By PencilVoid
Forum: Editing Help 1 Week Ago
Replies: 1
Views: 60
Posted By PencilVoid
Pixels drawn in palette indices 160-175 will...

Pixels drawn in palette indices 160-175 will change colour.
Forum: Help 1 Week Ago
Replies: 2
Views: 227
Posted By PencilVoid
When you "turn" left you're actually strafing,...

When you "turn" left you're actually strafing, the character just faces the direction they're moving instead of where you're looking. The difference between the Legacy and Standard playstyles is...
Forum: Help 1 Week Ago
Replies: 3
Views: 175
Posted By PencilVoid
Anything with an L in the prefix will prevent you...

Anything with an L in the prefix will prevent you from accessing Time Attack.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 4
Views: 336
Posted By PencilVoid
I dunno, I feel like anyone with some questions...

I dunno, I feel like anyone with some questions could just hit up the message board or discord. Not completely opposed to the idea of an easily accessible tutorial though, it would be very useful...
Forum: Levels 2 Weeks Ago
Replies: 5
Views: 889
Posted By PencilVoid
Maybe so. Who knows, maybe I'll figure out sloped...

Maybe so. Who knows, maybe I'll figure out sloped polyobjects and create the ultimate in kaizo platforming-
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 20
Views: 783
Posted By PencilVoid
There aren't any pits in that room, though.

There aren't any pits in that room, though.
Forum: Levels 2 Weeks Ago
Replies: 5
Views: 889
Posted By PencilVoid
Cold Zone (VS_cold-v1.pk3)

tfw you finish your uldc level 2 weeks after when the deadline would have been


Welcome to Cold Zone. It's snowy. There are slopes. And badniks. There aren't any emblems yet.
Music: Egg Garden...
Forum: Help 2 Weeks Ago
Replies: 2
Views: 104
Posted By PencilVoid
If it's a pk3, try putting the SIGNA0 sprite in...

If it's a pk3, try putting the SIGNA0 sprite in the Skins folder instead of the Sprites folder.
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
Do not edit srb2.pk3. Put it in its own file...

Do not edit srb2.pk3. Put it in its own file instead.
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
That sounds right. To my knowledge the subfolders...

That sounds right. To my knowledge the subfolders can be named anything as long as the top-level folder is named "Graphics".
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
That size looks much better, and it's still...

That size looks much better, and it's still recognisable as Sonic Adventure 2's font.
Forum: Levels 2 Weeks Ago
Replies: 7
Views: 849
Posted By PencilVoid
This is a very neat take on Sonic Circuit, and a...

This is a very neat take on Sonic Circuit, and a neat level overall. Surprisingly I had a faster time as Tails than as Metal Sonic, which I'm taking as a good sign. Overall a good example of circuit...
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
You can do anything with the Score-Time-Rings HUD...

You can do anything with the Score-Time-Rings HUD really, since they use their own graphics. In my own mod I've given each a coloured background and a line that extends to underline the numbers.
Forum: Video Games 2 Weeks Ago
Replies: 26
Views: 6,277
Posted By PencilVoid
My first Sonic game was Ultimate Flash Sonic, but...

My first Sonic game was Ultimate Flash Sonic, but my first official one was Sonic CD. It was the mobile port because I'm a zoomer. I like to think that the game's visuals and soundtrack made up a...
Forum: Levels 2 Weeks Ago
Replies: 38
Views: 3,351
Posted By PencilVoid
SKY135 is part of an unused animated sky, so...

SKY135 is part of an unused animated sky, so you'll need to pick a different number. 136 is free.
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
Ah, the Score-Time-Rings elements are seperate...

Ah, the Score-Time-Rings elements are seperate graphics. Each graphic contains a word (One graphic for Score, another for Time, etc.) The dimensions of these ones are a bit more flexible, but it's...
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
You can do so, but I haven't tested this yet so I...

You can do so, but I haven't tested this yet so I don't know whether it results in letters being moved further apart so they all fit or the letters ovelapping.
Forum: Editing Help 2 Weeks Ago
Replies: 25
Views: 514
Posted By PencilVoid
The standard font is 8x8, and the tiny font is...

The standard font is 8x8, and the tiny font is usually 5x7. The game identifies each character with a number in the lump name, you can check what these numbers are by opening srb2.pk3 with SLADE.
...
Forum: Levels 2 Weeks Ago
Replies: 38
Views: 3,351
Posted By PencilVoid
A sliding door-style setup would probably be the...

A sliding door-style setup would probably be the best way to do it. To my knowledge the train at the end of ACZ2 uses papersprites, but I don't know how good that would look up close.
Forum: Lua 2 Weeks Ago
Replies: 26
Views: 2,345
Posted By PencilVoid
If only SRB2 had Kart's addon limit.

If only SRB2 had Kart's addon limit.
Forum: Levels 3 Weeks Ago
Replies: 26
Views: 2,574
Posted By PencilVoid
This is a very nice level! As Solid SOAP...

This is a very nice level! As Solid SOAP mentioned, the complete absence of enemies makes the level very unique. The texturing is great, and the old DSZ2 music and the skybox add a lot to the...
Forum: Lua 3 Weeks Ago
Replies: 9
Views: 1,752
Posted By PencilVoid
Very nice script, but it looks odd when the...

Very nice script, but it looks odd when the character goes into their falling frame for a split second when walking over a gap small enough for them to traverse without pressing jump. Perhaps you...
Showing results 1 to 25 of 167

 
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