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Search: Posts Made By: Monster Iestyn
Forum: Bug Reports 1 Day Ago
Replies: 1
Views: 116
Posted By Monster Iestyn
Late, but this was fixed within days of this bug...

Late, but this was fixed within days of this bug report being made: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/705
Forum: SRB2 Discussion 6 Days Ago
Replies: 15
Views: 966
Posted By Monster Iestyn
2.1's original planned milestone was actually...

2.1's original planned milestone was actually supposed to be about finishing Castle Eggman Zone, and much like 2.2 with Arid Canyon Zone we did anything but work on said Castle Eggman Zone for a long...
Forum: Editing Help 1 Week Ago
Replies: 4
Views: 214
Posted By Monster Iestyn
IIRC what we now know as "MTF_EXTRA" didn't have...

IIRC what we now know as "MTF_EXTRA" didn't have a name at all in 2.1, and we accounted for that lack of name in the code that parses SOC/Lua at the time. Obviously we forgot to update said code once...
Forum: SRB2 Discussion 1 Week Ago
Replies: 4
Views: 398
Posted By Monster Iestyn
While the core Lua API or whatnot may not have...

While the core Lua API or whatnot may not have significantly changed between versions (I think), it is not impossible that the exes for 2.1.25 and 2.2.0 were compiled differently perhaps. That could...
Forum: Bug Reports 3 Weeks Ago
Replies: 4
Views: 240
Posted By Monster Iestyn
Also worth noting that linedef type 313 can be...

Also worth noting that linedef type 313 can be tagged directly to in-level sectors now, not just FOF control sectors.
Forum: Bug Reports 3 Weeks Ago
Replies: 4
Views: 240
Posted By Monster Iestyn
The SRB2 Wiki is still very out of date in...

The SRB2 Wiki is still very out of date in numerous places regards linedef specials and the like. Don't trust it wholly for a while yet, you need to ask around a lot for the time being.

That said,...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 15
Views: 966
Posted By Monster Iestyn
A little burnout from releasing 2.0 itself may...

A little burnout from releasing 2.0 itself may also have been involved. Honestly, it's hard to pin down the exact factors that lead to 2.1 itself taking so long, there are probably a lot of them!
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 154
Posted By Monster Iestyn
It turns out that MFE_TOUCHLAVA being missing...

It turns out that MFE_TOUCHLAVA being missing from the list of recognised MFE_ flags also resulted in MFE_PUSHED, MFE_SPRUNG and MFE_APPLYPMOMZ getting the wrong values in SOC/Lua. In addition,...
Forum: Bug Reports 4 Weeks Ago
Replies: 1
Views: 194
Posted By Monster Iestyn
Could you post your srb2win.RPT as well?

Could you post your srb2win.RPT as well?
Forum: Help 12-24-2019
Replies: 5
Views: 629
Posted By Monster Iestyn
Since the ...original "issue" is resolved now,...

Since the ...original "issue" is resolved now, there's probably no point keeping this thread open.
Forum: Help 12-21-2019
Replies: 8
Views: 366
Posted By Monster Iestyn
The lack of a .bat for launching OpenGL was not...

The lack of a .bat for launching OpenGL was not deliberate ...we just forgot to include one apparently. Hopefully we'll remember to include one in a 2.2 patch when it happens.

First time I've...
Forum: SRB2 Discussion 12-20-2019
Replies: 73
Views: 3,830
Posted By Monster Iestyn
Given that 2.2 is still fresh from the oven and...

Given that 2.2 is still fresh from the oven and its soundtrack therefore equally so to the public, I do have to wonder how much of the reactions here are knee-jerk to the fact that the soundtrack has...
Forum: SRB2 Discussion 12-20-2019
Replies: 6,300
Sticky: Suggestions
Views: 2,641,715
Posted By Monster Iestyn
They used to in the previous version, but for 2.2...

They used to in the previous version, but for 2.2 we changed this to giving you continues instead.
Forum: SRB2 Discussion 12-17-2019
Replies: 18
Views: 967
Posted By Monster Iestyn
No, a SRB1 Remake of that nature could not happen...

No, a SRB1 Remake of that nature could not happen while we're still working on SRB2 itself. Working on two such fangame projects at once would stretch our skills maybe more than we'd be comfortable...
Forum: Bug Reports 12-15-2019
Replies: 3
Views: 172
Posted By Monster Iestyn
This is because we changed the characters we used...

This is because we changed the characters we used for frames 26 and above, the wiki's just not uptodate with that info yet.
Forum: Bug Reports 12-12-2019
Replies: 4
Views: 341
Posted By Monster Iestyn
SRB2's levels were never made to be completable...

SRB2's levels were never made to be completable by *any* character other than the ones included in SRB2 itself, even before 2.2. The addition of certain secrets in the game has not changed this...
Forum: Help 12-11-2019
Replies: 5
Views: 629
Posted By Monster Iestyn
There are definitely seven chaos emeralds in SRB2...

There are definitely seven chaos emeralds in SRB2 so I don't know what's going on here at all.
Forum: News 12-07-2019
Replies: 59
Views: 8,379
Posted By Monster Iestyn
Oh boy looks like Discord decided to break in...

Oh boy looks like Discord decided to break in half on today of all days. #srb2fun still exists at least. =V
Forum: News 12-03-2019
Replies: 45
Views: 3,849
Posted By Monster Iestyn
Haven't a clue, we don't even know who ran it...

Haven't a clue, we don't even know who ran it anyway.
Forum: News 12-01-2019
Replies: 45
Views: 3,849
Posted By Monster Iestyn
Nope, the old IRC channel is mostly abandoned...

Nope, the old IRC channel is mostly abandoned now, everyone is on Discord these days. =)
Forum: SRB2 Discussion 11-22-2019
Replies: 43
Views: 3,630
Posted By Monster Iestyn
I guess it probably doesn't help the DSZ boss's...

I guess it probably doesn't help the DSZ boss's case at all, but one other difference between the actual boss and the fakes are that the fakes's missiles are silent.
Forum: SRB2 Discussion 10-27-2019
Replies: 5
Views: 618
Posted By Monster Iestyn
Yeah we're definitely not including the whole of...

Yeah we're definitely not including the whole of 2.1 in 2.2, for the reason PC already gave *and* the fact that it would be rather pointless to have at all.
Forum: Software 09-28-2019
Replies: 394
Views: 250,463
Posted By Monster Iestyn
There's actually a button to the right of the...

There's actually a button to the right of the "Action" box that does exactly what you want regarding linedef effects IIRC. Pity it's hidden away like that though.
Forum: SRB2 Discussion 08-24-2019
Replies: 4
Views: 2,006
Posted By Monster Iestyn
It is also quite incredible that you yourself...

It is also quite incredible that you yourself bumped a thread started back in October last year, which was 8 months ago now. =P

That said, the two characters listed as examples of "forgotten WADs"...
Forum: SRB2 Discussion 08-23-2019
Replies: 381
Views: 87,667
Posted By Monster Iestyn
From my experience, it will be insane almost...

From my experience, it will be insane almost certainly. =P Usually we have to make a release day patch because of an obvious bug we missed for some reason or another too.
Showing results 1 to 25 of 500

 
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