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Search: Posts Made By: Monster Iestyn
Forum: News 4 Weeks Ago
Replies: 17
Views: 2,724
Posted By Monster Iestyn
You won't need a download for 2.2.1, since 2.2.2...

You won't need a download for 2.2.1, since 2.2.2 came out just a week ago if you didn't see: https://mb.srb2.org/showthread.php?t=46624
Forum: Bug Reports 4 Weeks Ago
Replies: 3
Views: 197
Posted By Monster Iestyn
Which version are you using, 32-bit or 64-bit? If...

Which version are you using, 32-bit or 64-bit? If you're 32-bit, could you post your srb2win.RPT please?
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 4
Views: 297
Posted By Monster Iestyn
Yes, he was involved at the very beginning so I...

Yes, he was involved at the very beginning so I believe. He's still listed in SRB2's credits today as one of the game's designers, as "Sonikku". Not sure when he retired though, but it was long...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 11
Views: 485
Posted By Monster Iestyn
From the account of old history pages and such,...

From the account of old history pages and such, SRB2 development supposedly began in March 1998, only around a month after the original Sonic Robo Blast was released wherever. The SRB2 TGF download...
Forum: SRB2 Discussion 03-01-2020
Replies: 15
Views: 665
Posted By Monster Iestyn
I'm attempting to figure out an explanation for...

I'm attempting to figure out an explanation for the CEZ1 feeling, probably along the lines of "you've been playing the same game for years now" or "you're an oldbie", but both of those sound kind of...
Forum: News 02-23-2020
Replies: 14
Views: 1,904
Posted By Monster Iestyn
I don't know why you were expecting RVZ2,...

I don't know why you were expecting RVZ2, Muils12, but this was largely just bug fixes for 2.2.1. =P
Forum: Bug Reports 02-20-2020
Replies: 1
Views: 142
Posted By Monster Iestyn
Use F8 to take a screenshot in SRB2, it will then...

Use F8 to take a screenshot in SRB2, it will then appear in the screenshots folder, in the folder where you installed SRB2. After this, add your image as an attachment to your post (using the "Manage...
Forum: SRB2 Discussion 02-19-2020
Replies: 50
Views: 2,373
Posted By Monster Iestyn
Quite frankly I think some people have been a bit...

Quite frankly I think some people have been a bit knee-jerk reaction to this change, which is nothing new from what I've seen over the years. I hardly thought it was even a big deal compared to...
Forum: Miscellaneous 02-18-2020
Replies: 107
Views: 29,811
Posted By Monster Iestyn
Sinny33, you were told not to repost the entire...

Sinny33, you were told not to repost the entire MD2.dat previously, do not do it again.
Forum: Bug Reports 01-27-2020
Replies: 1
Views: 206
Posted By Monster Iestyn
Late, but this was fixed within days of this bug...

Late, but this was fixed within days of this bug report being made: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/705
Forum: SRB2 Discussion 01-22-2020
Replies: 15
Views: 1,114
Posted By Monster Iestyn
2.1's original planned milestone was actually...

2.1's original planned milestone was actually supposed to be about finishing Castle Eggman Zone, and much like 2.2 with Arid Canyon Zone we did anything but work on said Castle Eggman Zone for a long...
Forum: Editing Help 01-18-2020
Replies: 4
Views: 288
Posted By Monster Iestyn
IIRC what we now know as "MTF_EXTRA" didn't have...

IIRC what we now know as "MTF_EXTRA" didn't have a name at all in 2.1, and we accounted for that lack of name in the code that parses SOC/Lua at the time. Obviously we forgot to update said code once...
Forum: SRB2 Discussion 01-15-2020
Replies: 4
Views: 497
Posted By Monster Iestyn
While the core Lua API or whatnot may not have...

While the core Lua API or whatnot may not have significantly changed between versions (I think), it is not impossible that the exes for 2.1.25 and 2.2.0 were compiled differently perhaps. That could...
Forum: Bug Reports 01-06-2020
Replies: 4
Views: 289
Posted By Monster Iestyn
Also worth noting that linedef type 313 can be...

Also worth noting that linedef type 313 can be tagged directly to in-level sectors now, not just FOF control sectors.
Forum: Bug Reports 01-03-2020
Replies: 4
Views: 289
Posted By Monster Iestyn
The SRB2 Wiki is still very out of date in...

The SRB2 Wiki is still very out of date in numerous places regards linedef specials and the like. Don't trust it wholly for a while yet, you need to ask around a lot for the time being.

That said,...
Forum: SRB2 Discussion 01-03-2020
Replies: 15
Views: 1,114
Posted By Monster Iestyn
A little burnout from releasing 2.0 itself may...

A little burnout from releasing 2.0 itself may also have been involved. Honestly, it's hard to pin down the exact factors that lead to 2.1 itself taking so long, there are probably a lot of them!
Forum: Bug Reports 12-30-2019
Replies: 1
Views: 186
Posted By Monster Iestyn
It turns out that MFE_TOUCHLAVA being missing...

It turns out that MFE_TOUCHLAVA being missing from the list of recognised MFE_ flags also resulted in MFE_PUSHED, MFE_SPRUNG and MFE_APPLYPMOMZ getting the wrong values in SOC/Lua. In addition,...
Forum: Bug Reports 12-26-2019
Replies: 1
Views: 276
Posted By Monster Iestyn
Could you post your srb2win.RPT as well?

Could you post your srb2win.RPT as well?
Forum: Help 12-24-2019
Replies: 5
Views: 698
Posted By Monster Iestyn
Since the ...original "issue" is resolved now,...

Since the ...original "issue" is resolved now, there's probably no point keeping this thread open.
Forum: Help 12-21-2019
Replies: 8
Views: 516
Posted By Monster Iestyn
The lack of a .bat for launching OpenGL was not...

The lack of a .bat for launching OpenGL was not deliberate ...we just forgot to include one apparently. Hopefully we'll remember to include one in a 2.2 patch when it happens.

First time I've...
Forum: SRB2 Discussion 12-20-2019
Replies: 73
Views: 4,206
Posted By Monster Iestyn
Given that 2.2 is still fresh from the oven and...

Given that 2.2 is still fresh from the oven and its soundtrack therefore equally so to the public, I do have to wonder how much of the reactions here are knee-jerk to the fact that the soundtrack has...
Forum: SRB2 Discussion 12-20-2019
Replies: 6,457
Sticky: Suggestions
Views: 2,672,825
Posted By Monster Iestyn
They used to in the previous version, but for 2.2...

They used to in the previous version, but for 2.2 we changed this to giving you continues instead.
Forum: SRB2 Discussion 12-17-2019
Replies: 18
Views: 1,076
Posted By Monster Iestyn
No, a SRB1 Remake of that nature could not happen...

No, a SRB1 Remake of that nature could not happen while we're still working on SRB2 itself. Working on two such fangame projects at once would stretch our skills maybe more than we'd be comfortable...
Forum: Bug Reports 12-15-2019
Replies: 3
Views: 217
Posted By Monster Iestyn
This is because we changed the characters we used...

This is because we changed the characters we used for frames 26 and above, the wiki's just not uptodate with that info yet.
Forum: Bug Reports 12-12-2019
Replies: 4
Views: 380
Posted By Monster Iestyn
SRB2's levels were never made to be completable...

SRB2's levels were never made to be completable by *any* character other than the ones included in SRB2 itself, even before 2.2. The addition of certain secrets in the game has not changed this...
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