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Search: Posts Made By: Lach
Forum: Help 2 Days Ago
Replies: 3
Views: 79
Posted By Lach
The Enter key should always act as a confirm key...

The Enter key should always act as a confirm key with the current menu system. Otherwise, you can delete your config.cfg file from your SRB2 directory, and the game will generate a fresh one upon...
Forum: SRB2 Discussion 3 Days Ago
Replies: 4
Views: 349
Posted By Lach
You will probably need a less recently-boarded...

You will probably need a less recently-boarded developer to back this up, but I do not believe the Lua integration has changed enough to elicit significant performance differences between updates of...
Forum: Bug Reports 1 Week Ago
Replies: 1
Views: 165
Posted By Lach
Thanks! Should be fixed and already merged for...

Thanks! Should be fixed and already merged for 2.2.1 here: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/655
Forum: Lua 2 Weeks Ago
Replies: 11
Views: 1,103
Posted By Lach
This is very similar to, and actually better than...

This is very similar to, and actually better than the concept I proposed to the development team for additions to Amy's moveset. Script is well done too. Awesome work! Just one thing to note,...
Forum: Bug Reports 2 Weeks Ago
Replies: 1
Views: 107
Posted By Lach
Thanks! Should be fixed here:...

Thanks! Should be fixed here: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/613
Forum: Bug Reports 2 Weeks Ago
Replies: 1
Views: 137
Posted By Lach
Thanks! Should be fixed here:...

Thanks! Should be fixed here: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/612
Forum: Bug Reports 2 Weeks Ago
Replies: 1
Views: 103
Posted By Lach
Thanks! Hopefully fixed here:...

Thanks! Hopefully fixed here: https://git.magicalgirl.moe/STJr/SRB2/merge_requests/611
Forum: Bug Reports 2 Weeks Ago
Replies: 3
Views: 255
Posted By Lach
Ah, I imagine that's a 32-bit build thing then. I...

Ah, I imagine that's a 32-bit build thing then. I use 64-bit builds where this happens instead, but it also happens on level geometry quite frequently, so I assumed it was a different bug. Thanks for...
Forum: Editing Help 2 Weeks Ago
Replies: 1
Views: 268
Posted By Lach
There are certainly a lot of changes to modding,...

There are certainly a lot of changes to modding, but the notion that you have to start over from scratch is not true!

Something that most mods will be affected by is the new palette. You will need...
Forum: Bug Reports 2 Weeks Ago
Replies: 3
Views: 255
Posted By Lach
These issues occur when sprite billboarding is...

These issues occur when sprite billboarding is turned on. You can also see them while wearing shields or looking at 1-up monitors from extreme vertical angles. Unintended behavior and thus still a...
Forum: Help 2 Weeks Ago
Replies: 3
Views: 286
Posted By Lach
We've fixed some OpenGL issues specifically for...

We've fixed some OpenGL issues specifically for models already, so hopefully we will start to see some models arrive in Releases come 2.2.1.
Forum: Characters 3 Weeks Ago
Replies: 19
Views: 4,723
Posted By Lach
It's a source code bug that will be fixed in...

It's a source code bug that will be fixed in 2.2.1, which should be somewhat soon now.
Forum: Levels 3 Weeks Ago
Replies: 16
Views: 2,834
Posted By Lach
Thank you for putting this together, I love it!...

Thank you for putting this together, I love it! Pre-revamp 2.2 is very nostalgic to me as that was the kind of content we were being shown around the time I really got into SRB2. I very much...
Forum: Editing Help 3 Weeks Ago
Replies: 1
Views: 214
Posted By Lach
Modify player.drawangle while the player is in...

Modify player.drawangle while the player is in the using the drill ability. I recommend setting up a single custom state that the player transitions to when activating the ability, and then using...
Forum: Characters 3 Weeks Ago
Replies: 6
Views: 1,916
Posted By Lach
You increased the thok speed? That's...

You increased the thok speed? That's disappointing. :(
I guess if we're breaking tradition anyway, I like that you made use of CA2_GUNSLINGER to give it its optional Lua ability from 2.1! The extra...
Forum: Editing Help 3 Weeks Ago
Replies: 6
Views: 230
Posted By Lach
This is the right place! You can totally...

This is the right place!

You can totally make custom enemy projectiles using SOC. We have a handy SOC tutorial (https://wiki.srb2.org/wiki/Custom_Object_tutorial) on the wiki for making custom...
Forum: Help 3 Weeks Ago
Replies: 2
Views: 229
Posted By Lach
Make a new thread in the Submissions subforum...

Make a new thread in the Submissions subforum (https://mb.srb2.org/forumdisplay.php?f=68). Make sure you read all guidelines and requirements before submitting your post! A judge will review your...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 379
Views: 86,885
Posted By Lach
Support for mods is intact. The mods for older...

Support for mods is intact. The mods for older versions of SRB2 do not work in v2.2 and will need to be updated by their authors.
Forum: Editing Help 3 Weeks Ago
Replies: 12
Views: 622
Posted By Lach
You are once again correct, SRB2's Lua (and most...

You are once again correct, SRB2's Lua (and most of SRB2 as a whole) does not use decimals. For map coordinates and such, we simulate fractional numbers by using a fixed-point scale—so instead of...
Forum: Editing Help 3 Weeks Ago
Replies: 12
Views: 622
Posted By Lach
That's correct! S_PLAY_WALK, S_PLAY_RUN,...

That's correct! S_PLAY_WALK, S_PLAY_RUN, S_PLAY_ROLL, and many other player states don't use FF_ANIMATE. Instead, they loop into themselves—so, if the player enters S_PLAY_WALK, their frame is set to...
Forum: Editing Help 3 Weeks Ago
Replies: 12
Views: 622
Posted By Lach
First, a little tip—you don't need to type out...

First, a little tip—you don't need to type out 16384, the script will parse FF_ANIMATE for you! However, you shouldn't need to be changing the frames for default states, so I would remove those...
Forum: Editing Help 4 Weeks Ago
Replies: 3
Views: 159
Posted By Lach
States in Lua are constants, meaning they are...

States in Lua are constants, meaning they are really just numbers (hence your console warning), and thus don't have a var2 field. They can be used as indices in the states table, which does contain...
Forum: Mods (2.1.X) 4 Weeks Ago
Replies: 154
Views: 143,024
Posted By Lach
Level packs in 2.1 can't save data that the...

Level packs in 2.1 can't save data that the vanilla game can't also save, so it can't keep track of which levels you've beaten nor any extra collectibles obtained. Those are kept track of in Lua...
Forum: Editing Help 4 Weeks Ago
Replies: 3
Views: 167
Posted By Lach
And now we see why the change was brilliant! :P

And now we see why the change was brilliant! :P
Forum: Lua 4 Weeks Ago
Replies: 8
Views: 2,148
Posted By Lach
I'm extremely disappointed that two Amys cannot...

I'm extremely disappointed that two Amys cannot hug each other at the same time, but thank you for blessing her with her true secondary ability.
Showing results 1 to 25 of 441

 
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