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Search: Posts Made By: Simsmagic
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 12
Views: 556
Posted By Simsmagic
It's really easy to just open music.dta and just...

It's really easy to just open music.dta and just swap over older songs that you prefer (or even entirely new music if you like), and the game doesn't consider it modifying the files if you do
Forum: Characters 12-25-2019
Replies: 33
Views: 10,416
Posted By Simsmagic
Now 2.2 is finally complete

Now 2.2 is finally complete
Forum: SRB2 Discussion 12-09-2019
Replies: 155
Views: 11,877
Posted By Simsmagic
This is less an issue that I have and more of an...

This is less an issue that I have and more of an observation that I've made, but I feel like when I was first learning the control scheme what helped it make sense was that your character...
Forum: News 12-08-2019
Replies: 59
Views: 11,236
Posted By Simsmagic
Congratulations on the release!

Congratulations on the release!
Forum: Editing 01-11-2019
Replies: 8
Views: 3,356
Posted By Simsmagic
is this dumbventure part 2

is this dumbventure part 2
Forum: Official Kart Releases 11-16-2018
Replies: 132
Views: 505,732
Posted By Simsmagic
Congrats on the release

Congrats on the release
Forum: Levels (2.1.X) 11-12-2017
Replies: 18
Views: 16,908
Posted By Simsmagic
I got all of the endings and I have to say, I...

I got all of the endings and I have to say, I really enjoyed this. The whole thing was pretty surreal from start to finish, and I like in games where it messes with your expectations and sense of...
Forum: Bug Reports (2.1.X) 07-17-2017
Replies: 3
Views: 5,794
Posted By Simsmagic
[2.1.20] FOFs cause ground below's Each Time trigger to fire

Picture a floor that uses Linedef Type 301 (Each Time) (https://wiki.srb2.org/wiki/Linedef_type_301) to trigger a linedef, it doesn't matter what's being triggered. If an FOF is placed above this...
Forum: SRB2 Discussion 07-11-2017
Replies: 6,525
Sticky: Suggestions
Views: 2,696,115
Posted By Simsmagic
Update Linedef Type 64...

Update Linedef Type 64 (http://wiki.srb2.org/wiki/Linedef_type_64) to use texture offsets instead of X/Y distance for the timing effects
Forum: Editing 04-04-2017
Replies: 712
Views: 455,620
Posted By Simsmagic
That's not really a good excuse when the...

That's not really a good excuse when the complaint is "the textures don't fit with the aesthetic" since there are good looking stages that are just fine with SRB2's limited palette.
Forum: Editing 04-04-2017
Replies: 712
Views: 455,620
Posted By Simsmagic
I kinda have to agree with the texturing. It...

I kinda have to agree with the texturing. It doesn't really fit with SRB2's aesthetic and they look ugly when they're any distance from the camera that isn't right under it.
Forum: News 04-02-2017
Replies: 92
Views: 66,509
Posted By Simsmagic
the sonic 06 style of gravity, nice to see stjr...

the sonic 06 style of gravity, nice to see stjr taking cues from the real sonic games
Forum: Editing 12-11-2016
Replies: 436
Views: 166,256
Posted By Simsmagic
http://simsmagic.info/games/srb2/2.1/scr_alpinehei...

http://simsmagic.info/games/srb2/2.1/scr_alpineheights_a1.wad

Extremely wip, extremely unfinished, looking for criticism. There are two paths, make sure to try out both.
Forum: SRB2 Discussion 11-30-2016
Replies: 6,525
Sticky: Suggestions
Views: 2,696,115
Posted By Simsmagic
I was mainly looking for a way to start it up...

I was mainly looking for a way to start it up from ZB so this works fine, thanks.
Forum: SRB2 Discussion 11-29-2016
Replies: 6,525
Sticky: Suggestions
Views: 2,696,115
Posted By Simsmagic
A command line parameter that starts the game in...

A command line parameter that starts the game in Devmode 1 would be useful.
Forum: Bug Reports (2.1.X) 11-23-2016
Replies: 8
Views: 4,578
Posted By Simsmagic
Moving intangible from bottom FOF can launch players

I wasn't quite sure how to title this one so bear with me.

I created a continuously moving FOF that's intangible from the bottom. If the player walks into the bottom of the FOF when it's on the...
Forum: Video Games 08-16-2015
Replies: 9
Views: 3,661
Posted By Simsmagic
Sure they can. They ported SA1 and the original...

Sure they can. They ported SA1 and the original Sonic to as many systems as they possibly could.

Will it make gamers happy? Unlikely, since as you said people would rather have a new game. Does it...
Forum: Official Level Design Contest 07-05-2015
Replies: 73
Views: 34,656
Posted By Simsmagic
Ghost Battle > Eggmanway 7 > Flicker Lights >...

Ghost Battle > Eggmanway 7 > Flicker Lights > Emerald Flower > Mother Lode Canyon
Forum: Levels (2.1.X) 03-01-2015
Replies: 40
Views: 27,442
Posted By Simsmagic
WARNING: Line 1: Maincfg: unknown word 'MODBY' ...

WARNING: Line 1: Maincfg: unknown word 'MODBY'
WARNING: Line 3: Maincfg: unknown word 'NUMEMBLEMS'
WARNING: Line 46: Level header 1: unknown word 'SCRIPTISLUMP'
WARNING: Line 50: Level header 2:...
Forum: Video Games 01-22-2015
Replies: 2
Views: 1,655
Posted By Simsmagic
Brief Reviews

Starting up an old idea from another forum that I used to frequent.

Post short reviews of games that you've been playing recently. By short, I mean one paragraph, two if you really need the space....
Forum: Levels (2.1.X) 12-25-2014
Replies: 7
Views: 5,679
Posted By Simsmagic
Fun level, with plenty of varied locations and...

Fun level, with plenty of varied locations and fair emerald placement (from what I've seen). The emblems also work well to encourage replayability.

The only thing I can comment on was the...
Forum: Levels (2.1.X) 12-24-2014
Replies: 40
Views: 27,442
Posted By Simsmagic
Linedef 409 (Change Tagged Sector's Tag) was...

Linedef 409 (Change Tagged Sector's Tag) was changed in how it functioned at some point, there's a new version in the OP that should hopefully fix this.

This wad has been giving me issues all...
Forum: Mods (2.1.X) 09-09-2014
Replies: 43
Views: 69,309
Posted By Simsmagic
I'm so happy that this exists again. An SRB2...

I'm so happy that this exists again. An SRB2 without SBaHJ is not an SRB2 I'm interested in playing, frankly.
Forum: Official Level Design Contest 09-04-2014
Replies: 110
Views: 54,078
Posted By Simsmagic
Gravity Garden Koopa Garrison Quickman ...

Gravity Garden
Koopa Garrison
Quickman
Phantom Gadget
Cloud Convoy
Shadow Castle
Autumn Valley

I haven't been following the contest thread, so I went in to each of these levels not knowing...
Forum: Video Games 04-02-2014
Replies: 11
Views: 2,004
Posted By Simsmagic
This is reminding me a little too much of the...

This is reminding me a little too much of the backlash when Disney bought Marvel, and I have a similar response to this.

It's very unlikely that Facebook is going to make huge changes to the way...
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