SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 25 of 500
Search took 5.71 seconds.
Search: Posts Made By: CobaltBW
Forum: Video Games 17 Hours Ago
Replies: 13
Views: 295
Posted By CobaltBW
What's cynical about it? Sonic Jam comes packaged...

What's cynical about it? Sonic Jam comes packaged with an exclusive 3D hub world and all sorts of extraneous media tidbits, and it is the only console release of Sonic the Fighters that I'm aware of....
Forum: Video Games 1 Day Ago
Replies: 13
Views: 295
Posted By CobaltBW
Seems like a cynical cash grab IMO. Straight...

Seems like a cynical cash grab IMO. Straight emulations at full price, while other classic ports like Spyro and Crash received massive visual/audio overhauls at a lower asking price. Limited time...
Forum: Official Level Design Contest 1 Week Ago
Replies: 59
Views: 9,002
Posted By CobaltBW
Arena Pipeline Panic Zone by RoyKirbs A nice...

Arena
Pipeline Panic Zone by RoyKirbs
A nice basic map layout with solid texturework. The central gimmick doesn't play a huge role in the gameplay, but it does make for some clever item spawns.
...
Forum: Custom Gametypes 1 Week Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
Yes. 10yes

Yes.

10yes
Forum: Official Level Design Contest 1 Week Ago
Replies: 59
Views: 9,002
Posted By CobaltBW
So many single player entries, how exciting! I...

So many single player entries, how exciting! I will have to run through these once I have a few hours to spare.
Forum: Video Games 2 Weeks Ago
Replies: 15
Views: 612
Posted By CobaltBW
petition SEGA to release their IP to the public...

petition SEGA to release their IP to the public domain

(this is a joke (maybe))
Forum: Miscellaneous 2 Weeks Ago
Replies: 6
Views: 1,007
Posted By CobaltBW
Knuckles' firing rate wasn't increased until 2.x.

Knuckles' firing rate wasn't increased until 2.x.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 20
Views: 1,455
Posted By CobaltBW
From what I've been able to tell by perusing the...

From what I've been able to tell by perusing the source, MapChange seems to trigger too early for it to be effective here.

To explain what I mean, here is the exact point in p_setup when the game...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 20
Views: 1,455
Posted By CobaltBW
Backwards compatibility functions, and harm reduction toward legacy content creators

Some quick background: It's no secret that old content tends to become unplayable on the next major release that comes around, and I have some interest in seeing old levels made playable in the...
Forum: Bug Reports 2 Weeks Ago
Replies: 6
Views: 307
Posted By CobaltBW
I'm not getting any issues on my end. What...

I'm not getting any issues on my end. What settings are you using exactly?

---------- Post added at 01:53 PM ---------- Previous post was at 01:47 PM ----------

Actually on closer inspection I...
Forum: Miscellaneous 2 Weeks Ago
Replies: 6
Views: 1,007
Posted By CobaltBW
1.09.4 Weapon System

This is a direct port of LJ Sonic's final demo-based weapon system (https://mb.srb2.org/showthread.php?t=42120) from 2.1. Minimal changes have been made outside of fixing compatibility issues with...
Forum: Levels 2 Weeks Ago
Replies: 3
Views: 1,419
Posted By CobaltBW
This is technically a port of a port, so I'm a...

This is technically a port of a port, so I'm a little confused on how version numbering is supposed to be handled here. Let me know if anything needs changing.
Forum: Levels 2 Weeks Ago
Replies: 3
Views: 1,419
Posted By CobaltBW
1.09.4 Multiplayer Pack

This is a port of the original multiplayer levels included with SRB2 v1.09.4.
These have been carried over from LJ Sonic's 1.09.4 Ringslinger (https://mb.srb2.org/showthread.php?t=42120) pack for...
Forum: Lua 2 Weeks Ago
Replies: 1
Views: 433
Posted By CobaltBW
HitStats - Dedicated server character damage statistics

This is a dedicated server script which records damage dealt between characters and saves the output in the form of a text file: luafiles/hitstats.txt


Supports any gametype (including custom...
Forum: Lua 2 Weeks Ago
Replies: 43
Views: 8,888
Posted By CobaltBW
It's been a while since I touched the code, so...

It's been a while since I touched the code, so I'm not 100% sure that my assumption is correct to begin with. I've been keen to overhaul the code structure, it's just not in the cards yet.
Forum: Lua 2 Weeks Ago
Replies: 43
Views: 8,888
Posted By CobaltBW
It's been a while since I looked at my original...

It's been a while since I looked at my original writing, but it may be the case that Tails is trying to copy Sonic's spin move, and the way it does this IIRC is by registering the spin input every...
Forum: Lua 2 Weeks Ago
Replies: 6
Views: 957
Posted By CobaltBW
Fang Popgun Modifications

This script is a standalone repackaging of the popgun tweaks present in BattleMod (https://mb.srb2.org/showthread.php?t=46517) (V8.4).

Changes include:

Fang can target enemy players in...
Forum: Custom Gametypes 2 Weeks Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
Version 8.4 Arena now supports the Match...

Version 8.4

Arena now supports the Match TypeOfLevel in map headers. (Survival still requires the Survival TypeOfLevel.)

This update is otherwise strictly focused on bug fixes and net stability...
Forum: Editing 3 Weeks Ago
Replies: 4
Views: 196
Posted By CobaltBW
For future reference: you can look through all of...

For future reference: you can look through all of the music files inside music.dta with SLADE or a similar editor.
Forum: Editing 3 Weeks Ago
Replies: 8
Views: 919
Posted By CobaltBW
This is truly fascinating! I can empathise over...

This is truly fascinating! I can empathise over the woes of sloped FOFs; I have to imagine the castle structure was quite an ordeal. It makes me wonder how UDMF might be able to streamline the...
Forum: Custom Gametypes 4 Weeks Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
Version 8.3 Suicide bug fix, modifications...

Version 8.3

Suicide bug fix, modifications to collision knockback (including a new console variable).


Maintenance
Fixed the "suicide" command not dropping the player's collected items...
Forum: Custom Gametypes 4 Weeks Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
Version 8.2 Just a hotfix for scores being...

Version 8.2

Just a hotfix for scores being improperly carried over between matches.
Forum: Custom Gametypes 4 Weeks Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
A lot of the internal code was borrowed from SMS...

A lot of the internal code was borrowed from SMS Alfredo's "Sonic Battle" shield ability, but the exact mechanics are a little more closely in line with Shovel Knight Showdown and Rivals of Aether,...
Forum: Custom Gametypes 4 Weeks Ago
Replies: 150
Views: 36,953
Posted By CobaltBW
Version 8.1 Some semi major stuff here ...

Version 8.1

Some semi major stuff here


Reworked Survival's win conditions on time over (player with most lives automatically wins, unless there is a tie)
Reworked Sudden Death (no more...
Forum: Official Level Design Contest 08-13-2020
Replies: 120
Views: 10,566
Posted By CobaltBW
A quick PSA to mappers in the Arena division: ...

A quick PSA to mappers in the Arena division:

I have just added "Survival" to the TypeOfLevel flags. Please review your map headers if you intend for your level to be played in both the Survival...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.