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Forum: SRB2 Discussion 1 Day Ago
Replies: 10
Views: 196
Posted By fickleheart
224 and 48 (https://i.imgur.com/hXFieUV.png)

224 and 48
(https://i.imgur.com/hXFieUV.png)
Forum: Editing 5 Days Ago
Replies: 445
Views: 187,708
Posted By fickleheart
It's baked into the textures! Except for the...

It's baked into the textures! Except for the sand. I overlaid the blank as a transparent FOF on top of the sand since it looked fine and I wanted to keep the filesize down.
Forum: Editing 5 Days Ago
Replies: 445
Views: 187,708
Posted By fickleheart
https://cdn.discordapp.com/attachments/68439837195...

https://cdn.discordapp.com/attachments/684398371959734290/691862084295852082/srb20394.gif


Remember, kids, fickle's decorating ability is absolutely shit-tier

...
Forum: SRB2 Discussion 1 Week Ago
Replies: 10
Views: 706
Posted By fickleheart
I am absolutely biased when I say this: simple...

I am absolutely biased when I say this: simple controls should be presented front-and-center as an alternative. I don't think the playstyle menu should be used as-is for this (at the very least,...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,447
Sticky: Suggestions
Views: 2,669,666
Posted By fickleheart
Would it make sense to just give the player 50...

Would it make sense to just give the player 50 rings for a token in Record Attack too? It might end up overcentralizing ring attack around those locations, but it would allow for consistency (at...
Forum: Editing Help 2 Weeks Ago
Replies: 3
Views: 134
Posted By fickleheart
When you see an error message like this, you want...

When you see an error message like this, you want to focus not on the line it throws the error at, but on this part:

(to close '(' at line 10)


That indicates where the unclosed parenthesis...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 6
Views: 724
Posted By fickleheart
HUGS ROOM ORIGIN STORY an epic saga in four...

HUGS ROOM ORIGIN STORY
an epic saga in four acts

---------------



SCENE: it is New Year's Eve. james is messing with the master server.

https://i.imgur.com/244p2Uv.png
Forum: Lua 3 Weeks Ago
Replies: 70
Views: 10,475
Posted By fickleheart
I tried this out online a couple days ago (I...

I tried this out online a couple days ago (I wanna say it was running 3.4?) and I had a load of fun, but boy, Amy feels underpowered as hell compared to everyone else. Her hammer requires a lot of...
Forum: Lua 3 Weeks Ago
Replies: 70
Views: 10,475
Posted By fickleheart
Battle CTF and Control Point have their...

Battle CTF and Control Point have their descriptions swapped, fyi
Forum: Editing 3 Weeks Ago
Replies: 445
Views: 187,708
Posted By fickleheart
potentially back from the trenches of 2.1, maybe...

potentially back from the trenches of 2.1, maybe some day, and hopefully less chaotic and more competitive to play, it's...
Forum: Bug Reports 4 Weeks Ago
Replies: 11
Views: 453
Posted By fickleheart
I only picked the name "Legacy" in the simple...

I only picked the name "Legacy" in the simple controls branch because I couldn't come up with a better single word to describe "behavior where the player always faces forward by the camera" at the...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 11
Views: 475
Posted By fickleheart
Older than a lot of its community members.

Older than a lot of its community members.
Forum: Lua 4 Weeks Ago
Replies: 5
Views: 1,087
Posted By fickleheart
Henlo. Can you please use (p.cmd.angleturn << 16)...

Henlo. Can you please use (p.cmd.angleturn << 16) in place of p.mo.angle for simple control support? Thank youwu.
Forum: Lua 4 Weeks Ago
Replies: 11
Views: 4,041
Posted By fickleheart
v4 changelog: - fixed a crash with entering...

v4 changelog:
- fixed a crash with entering large numbers into pose arguments
- possibly fixed some issues with pose frames showing unknown sprite indicators?
- fixed some poses not showing up in...
Forum: News 02-23-2020
Replies: 14
Views: 1,800
Posted By fickleheart
Ah piss, I wanted to flip viewrollangle's effect...

Ah piss, I wanted to flip viewrollangle's effect around before the patch. Oh well, guess it's fine like this.
Forum: SRB2 Discussion 02-19-2020
Replies: 50
Views: 2,330
Posted By fickleheart
I think saving per act is a vast improvement,...

I think saving per act is a vast improvement, because it doesn't actually cut out any content and lets people play the game in shorter bursts. It took me a while to beat 2.2 on release because, when...
Forum: Mods 02-17-2020
Replies: 62
Views: 14,046
Posted By fickleheart
This EXE mod is now redundant, as all of its...

This EXE mod is now redundant, as all of its features are implemented in 2.2.1.
Forum: Lua 02-16-2020
Replies: 3
Views: 1,033
Posted By fickleheart
Circuit Redux

Here is a script designed to enhance the Circuit experience.


what Circuit Redux is

A more flexible approach to defining progress, with waypoints that dictate respawn location and position...
Forum: SRB2 Discussion 02-15-2020
Replies: 21
Views: 2,624
Posted By fickleheart
Personally, if anything, I think things like the...

Personally, if anything, I think things like the quarter-pipe ramp near the beginning of THZ2 are completely unnecessary additions done just to say "look we have slopes now!" and some of that could...
Forum: Editing 02-09-2020
Replies: 445
Views: 187,708
Posted By fickleheart
https://cdn.discordapp.com/attachments/67396781654...

https://cdn.discordapp.com/attachments/673967816541601814/676131293012164608/srb20230.gif
Some friends and I are working on a thing
Forum: Miscellaneous 01-24-2020
Replies: 32
Views: 19,704
Posted By fickleheart
It needs to be in the folder with the EXE

It needs to be in the folder with the EXE
Forum: Editing Help 01-24-2020
Replies: 3
Views: 226
Posted By fickleheart
The state that spawns a flicky is S_XPLD_FLICKY...

The state that spawns a flicky is S_XPLD_FLICKY now in 2.2! Presumably so modders can opt out of flicky spawning by going straight to S_XPLD1 or something
Forum: SRB2 Discussion 01-16-2020
Replies: 35
Views: 1,925
Posted By fickleheart
My worry with bringing back mapping contests is...

My worry with bringing back mapping contests is that previous contests had a big problem with toxicity from some voters, who would make it a point to tear apart entries (especially competitors)...
Forum: SRB2 Discussion 01-11-2020
Replies: 36
Views: 2,189
Posted By fickleheart
Amy is generally really smooth and fun to play...

Amy is generally really smooth and fun to play as. She might be the only character in the game where handling your momentum is important at all times, and the lack of a spin or projectile means that...
Forum: Miscellaneous 01-10-2020
Replies: 32
Views: 19,704
Posted By fickleheart
Did you: - put your sprites on one of the given...

Did you:
- put your sprites on one of the given templates (or another template by someone else designed for Kartmaker)
- make sure NOT to crop the template to a smaller size (larger is fine, but...
Showing results 1 to 25 of 500

 
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