SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 25 of 500
Search took 14.32 seconds.
Search: Posts Made By: CobaltBW
Forum: SRB2 Discussion 2 Days Ago
Replies: 45
Views: 1,746
Posted By CobaltBW
I'll say that I'm not against lives as a general...

I'll say that I'm not against lives as a general mechanic and I think it serves a useful purpose depending on the game medium, just as health serves a useful purpose.

Health and lives are...
Forum: Lua 2 Days Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
So, a disclaimer on the current update: in order...

So, a disclaimer on the current update: in order to get the mod up to speed with the new custom gametypes, I had to rewrite bits and pieces of the code to get it to function properly. Mainly, I was...
Forum: SRB2 Discussion 3 Days Ago
Replies: 9
Views: 409
Posted By CobaltBW
Metal Sonic Character Discussion

How much do you enjoy Metal Sonic's gameplay personally?
Would you say that Metal Sonic rewards skillful play?
How do you think Metal Sonic contributes to or detracts from overall game balance?...
Forum: Lua 3 Days Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
Version 2.0 is out! You can find the download...

Version 2.0 is out! You can find the download link on the first page.

https://mb.srb2.org/attachment.php?attachmentid=27108&stc=1&d=1582499628

Features:

Official split from ringslinger into...
Forum: Mods 5 Days Ago
Replies: 15
Views: 4,383
Posted By CobaltBW
In fairness, I'm not sure what you could do about...

In fairness, I'm not sure what you could do about co-op anyway. It seems like a lot of the consistency failures that arise from co-op have to do with the fact that the client may not agree with the...
Forum: SRB2 Discussion 5 Days Ago
Replies: 6,341
Sticky: Suggestions
Views: 2,654,446
Posted By CobaltBW
I would be more interested in having Kart's...

I would be more interested in having Kart's ability to quick select the default skin palette in multiplayer.
Forum: SRB2 Discussion 6 Days Ago
Replies: 6,341
Sticky: Suggestions
Views: 2,654,446
Posted By CobaltBW
You can already do this by pressing SPIN instead...

You can already do this by pressing SPIN instead of JUMP to exit off of the wall.

I think this behavior was considered more useful when Knuckles was unable to turn the camera while climbing, but...
Forum: SRB2 Discussion 6 Days Ago
Replies: 6,341
Sticky: Suggestions
Views: 2,654,446
Posted By CobaltBW
I think in vanilla's case it's more of a gray...

I think in vanilla's case it's more of a gray area; Kart maps tend to be wide open with plenty of environmental scenery blocking the player from the thok barrier, whereas in many vanilla maps the...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,341
Sticky: Suggestions
Views: 2,654,446
Posted By CobaltBW
I'd like to request an option to make the player...

I'd like to request an option to make the player camera intangible.

I realize this will have some issues, particularly in software mode, but it would open up some opportunities for camera...
Forum: Miscellaneous 1 Week Ago
Replies: 71
Views: 14,176
Posted By CobaltBW
I'm in love with these models, man. And with...

I'm in love with these models, man. And with dropshadows?

https://i.imgur.com/GhiN9UF.gif
https://i.imgur.com/k5RRpjj.gif

I could say to someone that this was part of an unreleased campaign...
Forum: SRB2 Discussion 1 Week Ago
Replies: 45
Views: 1,746
Posted By CobaltBW
So, like, you realize SRB2 has the exact same...

So, like, you realize SRB2 has the exact same dynamic now, right? I'm still not understanding why you need this "middle ground" if you can jump from the save option to the no-save option and still...
Forum: SRB2 Discussion 1 Week Ago
Replies: 45
Views: 1,746
Posted By CobaltBW
I'm sorry, but this still doesn't make any sense....

I'm sorry, but this still doesn't make any sense. Experienced players are exactly the kind who are least likely to be affected by this save system, so allowing the player to swap between the two just...
Forum: SRB2 Discussion 1 Week Ago
Replies: 45
Views: 1,746
Posted By CobaltBW
@Kumin I strongly disagree with this idea...

@Kumin

I strongly disagree with this idea that per-zone is the correct balance for the reason I stated earlier: many of our zones are much larger than the classic games. It can take a player...
Forum: SRB2 Discussion 1 Week Ago
Replies: 45
Views: 1,746
Posted By CobaltBW
Respectfully, I should caution that every person...

Respectfully, I should caution that every person posting right now, including myself, has the bias of experience, and so the opinions in this thread may not be reflective of how this change will be...
Forum: Lua 1 Week Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
I might have to either fundamentally change what...

I might have to either fundamentally change what they do or nix them entirely, if only because the "toss emerald" function conflicts with some future plans I have in mind. I can't say for sure until...
Forum: Lua 1 Week Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
Version 1.1 released - Added team-colored bombs...

Version 1.1 released
- Added team-colored bombs and elemental fire, to improve game readability
- Fixed Egg Robo death animation not displaying the limb/gun sprites
- Fixed Fang being unable to...
Forum: Lua 2 Weeks Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
I actually did think of that offhand, but it...

I actually did think of that offhand, but it totally slipped my mind. I'll work it into the next update.
Forum: Characters 2 Weeks Ago
Replies: 11
Views: 2,741
Posted By CobaltBW
I actually considered this, but the reason I...

I actually considered this, but the reason I didn't go for it is because I see Egg Robos more as drones, only doing things because they are ordered to by Dr. Eggman; them waving the foam finger is...
Forum: Lua 2 Weeks Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
I tried having collision on during test runs, but...

I tried having collision on during test runs, but I found that the spawns and certain other bottlenecks of the map design end up making race feel degenerative and claustrophobic. I think having a...
Forum: Lua 2 Weeks Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
All files have been reuploaded.

All files have been reuploaded.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 22
Views: 1,268
Posted By CobaltBW
I just wanted to add onto your comments about...

I just wanted to add onto your comments about Amy's problematic design around shield with this: Because Amy's fall and spring frames are the same as her jump frames, it is not always visually clear...
Forum: Characters 2 Weeks Ago
Replies: 11
Views: 2,741
Posted By CobaltBW
Egg Robo

Egg Robo (also known as "Eggman Robo" in Japan), debuted in Sonic & Knuckles as a major antagonist, and has also made appearances in Sonic R and Sonic Generations. Now the flying robo brings his...
Forum: Lua 2 Weeks Ago
Replies: 40
Views: 5,066
Posted By CobaltBW
SRB2 Battle! Multiplayer Gameplay Mod

(Note: these screenshots are not up-to-date, so there may be some differences in appearance to actual gameplay)


SRB2 Battle is a gameplay modification which radically transforms multiplayer...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 22
Views: 1,268
Posted By CobaltBW
Amy hammers with the spin button and jumps with...

Amy hammers with the spin button and jumps with the jump button. But when she has the whirlwind shield, she hammers with jump and she jumps with spin. Also, she can hammer when in her jump frames,...
Forum: Editing 3 Weeks Ago
Replies: 42
Views: 3,587
Posted By CobaltBW
The color balance of that shot is really good,...

The color balance of that shot is really good, actually.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT. The time now is 01:53 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.