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Search: Posts Made By: time gear
Forum: News 18 Hours Ago
Replies: 119
Views: 70,304
Posted By time gear
What are you even talking about? I never...

What are you even talking about? I never mentioned anything about how many characters there are in the franchise, or adding any new ones.


I never said anything about shifting focus from Sonic or...
Forum: News 22 Hours Ago
Replies: 119
Views: 70,304
Posted By time gear
I happen to be in the minority that thinks Big...

I happen to be in the minority that thinks Big was a worthwhile addition to the SA1 cast. His gameplay is much slower, but I found that to be a refreshing change of pace, occasionally stopping in the...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,633
Sticky: Suggestions
Views: 2,759,318
Posted By time gear
Something that might help with underwater...

Something that might help with underwater sections is an air meter, perhaps appearing above the lives counter or something, which is separated into a few different sections. As a section fully...
Forum: SRB2 Discussion 1 Week Ago
Replies: 38
Views: 1,328
Posted By time gear
I'd really like an unlockable dev commentary mode...

I'd really like an unlockable dev commentary mode similar to in Valve's source engine games where you can interact with speech objects to play voice clips on the dev's thought process on making...
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,633
Sticky: Suggestions
Views: 2,759,318
Posted By time gear
In regards to running on walls, it might be a bit...

In regards to running on walls, it might be a bit of a lazy solution but the player could just be forced into spin animation frames rotated to appear as though rolling along the wall. It would allow...
Forum: SRB2 Discussion 1 Week Ago
Replies: 20
Views: 1,487
Posted By time gear
In my experience there's also a little bit of...

In my experience there's also a little bit of trouble even properly installing older versions of the game on newer operating systems.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 20
Views: 1,487
Posted By time gear
It would be really great if we could play maps...

It would be really great if we could play maps that were made as far back as being for the final demo versions of the game in the latest version through use of some sort of conversion tool. Aside...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 14
Views: 925
Posted By time gear
Without the glitches it would just be painfully...

Without the glitches it would just be painfully mediocre and forgettable, aside from it's cringe story. To be worth playing it would need to actually be a properly functioning, finished game. I've...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 6,633
Sticky: Suggestions
Views: 2,759,318
Posted By time gear
I like the idea of a spectator mode for...

I like the idea of a spectator mode for multiplayer gametypes in general that allows the player to control a "ghost" character. While on the "Spectator" team, the player has "You are a spectator,...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 16
Views: 502
Posted By time gear
It would probably just be a single toggle that...

It would probably just be a single toggle that activates/deactivates god mode and noclip at the same time and lets you fly around freely while active. Either that or it would just let you instantly...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 38
Views: 1,245
Posted By time gear
There wouldn't really be any way to prove it one...

There wouldn't really be any way to prove it one way or another to be honest about it. Even if someone did take an idea from such a thread, they could just say they came up with the idea themselves...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 38
Views: 1,245
Posted By time gear
I generally agree that we don't really need a...

I generally agree that we don't really need a requests thread, but something I would like to see is something that covers the fundamentals of getting into mod making. All the information you need to...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 7
Views: 535
Posted By time gear
This is the kind of question that usually I would...

This is the kind of question that usually I would write up a long reply to in my endeavor to capture my viewpoint on the matter as precisely as possible. However, in this case that won't be...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 13
Views: 726
Posted By time gear
I personally don't find the pulleys to be that...

I personally don't find the pulleys to be that slow, but that's also probably partially because I've done them so much I can skip most of the waiting times and some of the entire individual pulleys...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 13
Views: 726
Posted By time gear
After thinking on it for a while, I do think I...

After thinking on it for a while, I do think I have an idea for how to make the final pulley section in Act 1 less of a nightmare. The idea is this: The pulleys could remain the same as they are now,...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 13
Views: 726
Posted By time gear
The only real criticisms I have are the tornadoes...

The only real criticisms I have are the tornadoes at the beginning of act 2 are tricky to make use of, and it's easy to get lost if you are looking for shortcuts/goodies. I've seen a lot of people...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 9
Views: 405
Posted By time gear
If there is one thing I wish GFZ did better, it's...

If there is one thing I wish GFZ did better, it's introduce the player more to the concept of maintaining speed and using it to get to high places. This very much is possible to do in the current...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 13
Views: 723
Posted By time gear
We're doing another of these threads? Well, okay....

We're doing another of these threads? Well, okay. Sure. Well, I guess I do have an update on my perspective. I guess I'll just share that here since this thread is shiny and new.

Initially I was...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 9
Views: 410
Posted By time gear
What you are talking about is actually in the...

What you are talking about is actually in the game through console commands, though it's two separate commands. They probably could put them in the box if they wanted to.
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 9
Views: 410
Posted By time gear
It's a cool reward, but I kinda wish there were a...

It's a cool reward, but I kinda wish there were a few more things you could do with it. Maybe a player scale option, the ability to change which character you are in single player, etc. The novelty...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 7
Views: 327
Posted By time gear
Me. I was gone for like a decade though.

Me. I was gone for like a decade though.
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 13
Views: 604
Posted By time gear
I'd honestly prefer if the goop worked a little...

I'd honestly prefer if the goop worked a little more like the bounce goop in Mania, which in turn is inspired by a gimmick from CD. I don't think it should launch you super high every time like in...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 14
Views: 925
Posted By time gear
I'd say it's more of a scaling issue. The level...

I'd say it's more of a scaling issue. The level port here is huge compared to Sonic, so it's only natural that he will traverse through it more slowly. That's not to say that he would navigate...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 107
Views: 3,395
Posted By time gear
For someone that supposedly isn't interested in...

For someone that supposedly isn't interested in arguing about this, you really just can't seem to let it go. Go find a dictionary and look up what the word "stop" means, and then let's get back on...
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 107
Views: 3,395
Posted By time gear
It's not my fault that you're speaking in a...

It's not my fault that you're speaking in a matter of fact way in a topic that's supposed to be opinion and speculation. Anyway, that's enough. End it. We have carried this pointless back and forth...
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