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Search: Posts Made By: choalover
Forum: News 12-07-2019
Replies: 59
Views: 10,518
Posted By choalover
So far, I'm really enjoying 2.2 compared to the...

So far, I'm really enjoying 2.2 compared to the previous versions of SRB2. It is exciting to see that this major update has really improved SRB2.
Forum: Lua (2.1.X) 11-30-2019
Replies: 4
Views: 941
Posted By choalover
Sorry for the triple post, but with my extreme...

Sorry for the triple post, but with my extreme boredom and 2.2 coming out really soon, I've decided to change up MFCE v1.1.0 again while finally figuring out how to make the player number added by 1...
Forum: Lua (2.1.X) 11-27-2019
Replies: 4
Views: 941
Posted By choalover
MFCE v1.1.0 has been delayed till I finish and...

MFCE v1.1.0 has been delayed till I finish and release the MFCE Config Creator v1.0.0.
Forum: Lua (2.1.X) 11-19-2019
Replies: 4
Views: 941
Posted By choalover
I'll do that after I release MFCE v1.1.0 since it...

I'll do that after I release MFCE v1.1.0 since it is already almost complete. It only took less than a day to make MFCE v1.0.0 as well with how small MFCE is.

Edit: Due to real life stuff that I...
Forum: Lua (2.1.X) 11-19-2019
Replies: 4
Views: 941
Posted By choalover
Map Finish Command Execution Lua Script

The Map Finish Command Execution Lua script allows you to execute console commands when you finish the level.

Configs:
All the configs must be in the MFCE folder located inside of the SRB2 home...
Forum: Bug Reports (2.1.X) 07-10-2019
Replies: 5
Views: 419
Posted By choalover
You are not supposed to use P_DamageMobj inside...

You are not supposed to use P_DamageMobj inside of the MobjDamage hook, because the MobjDamage hook is executed whenever P_DamageMobj is executed.
Forum: Lua (2.1.X) 04-03-2019
Replies: 4
Views: 4,390
Posted By choalover
I thought about rewriting SRB2EMP in v2.0 after...

I thought about rewriting SRB2EMP in v2.0 after v1.2.0.0 got cancelled, but I decided to temporarily discontinue SRB2EMP till further notice.

Update: SRB2EMP is continuing development as of today,...
Forum: Editing Help 12-07-2018
Replies: 5
Views: 809
Posted By choalover
Update: I fixed the issue today, and I guess I...

Update: I fixed the issue today, and I guess I was just too tired yesterday.
Forum: Editing Help 12-06-2018
Replies: 5
Views: 809
Posted By choalover
I updated the EmpiralMP.pk3 code spoiler to have...

I updated the EmpiralMP.pk3 code spoiler to have a link to my code on Pastebin, instead of my code being directly in the spoiler. By the way, the link will be valid for a month.
Forum: Editing Help 12-06-2018
Replies: 5
Views: 809
Posted By choalover
Thank you for the suggestion! I'm going to move...

Thank you for the suggestion! I'm going to move my code to Pastebin so it is easier to read.
Forum: Editing Help 12-06-2018
Replies: 5
Views: 809
Posted By choalover
[EmpiralMP v1.2.0.0 Dev Version] Party category returning nil instead of string

According to my log.txt, the Test Party is created, but the party's category is nil for some odd reason, and I've been attempting to fix it where the party's category is either "Public Party" or...
Forum: SRB2 Discussion 10-13-2018
Replies: 6,463
Sticky: Suggestions
Views: 2,674,657
Posted By choalover
That would be a cool idea, but the menu code...

That would be a cool idea, but the menu code would need a rewrite I think.
Forum: Lua (2.1.X) 09-23-2018
Replies: 4
Views: 4,390
Posted By choalover
I should make multiple tutorial videos on...

I should make multiple tutorial videos on EmpiralMP since just one video would last way too long, because EmpiralMP is pretty complicated.
Forum: Bug Reports (2.1.X) 09-13-2018
Replies: 2
Views: 1,067
Posted By choalover
Spectators are able to activate all crashers I...

Spectators are able to activate all crashers I think.
Forum: Lua (2.1.X) 09-02-2018
Replies: 6
Views: 2,554
Posted By choalover
Cool, now we can carry multiple shields at once...

Cool, now we can carry multiple shields at once instead of just one. This will make it easier to test custom shields.
Forum: Editing 09-01-2018
Replies: 712
Views: 452,284
Posted By choalover
I love how the progress on SRB2 Kart is doing. It...

I love how the progress on SRB2 Kart is doing. It is going to be an amazing release.
Forum: SRB2 Discussion 08-12-2018
Replies: 6,463
Sticky: Suggestions
Views: 2,674,657
Posted By choalover
Yes, but you can do this with Lua.

Yes, but you can do this with Lua.
Forum: SRB2 Discussion 08-10-2018
Replies: 16
Views: 4,131
Posted By choalover
No, I'm not excited, because I lost my excitement...

No, I'm not excited, because I lost my excitement since 2.1.0 came out. However, I'm pretty happy that 2.2 is getting some new Lua features that I should not spoil.
Forum: Editing 08-10-2018
Replies: 8
Views: 3,425
Posted By choalover
Your custom HUDs are amazing so far. I would see...

Your custom HUDs are amazing so far. I would see more improvements to your HUDs in the future.
Forum: SRB2 Discussion 07-28-2018
Replies: 6,463
Sticky: Suggestions
Views: 2,674,657
Posted By choalover
It would be cool for there is a way to remove...

It would be cool for there is a way to remove hooks in the future by using the removeHook function.
Forum: Bug Reports (2.1.X) 07-19-2018
Replies: 4
Views: 1,244
Posted By choalover
Thanks. I will go ahead and fix that before...

Thanks. I will go ahead and fix that before working on multiple home support.

Sent from my LGL62VL using ********
Forum: Bug Reports (2.1.X) 07-19-2018
Replies: 4
Views: 1,244
Posted By choalover
I need to do some more testing. ----------...

I need to do some more testing.

---------- Post added at 09:41 PM ---------- Previous post was at 09:28 PM ----------

Update: Sorry to double post, but ThinkFrame, and MapChange do in fact work...
Forum: Bug Reports (2.1.X) 07-19-2018
Replies: 4
Views: 1,244
Posted By choalover
Dedicated Servers Aren't Included in Player List Iteration

For some odd reason, the dedicated server is not included when you iterate the player list by using for player in players.iterate. I originally thought the MapChange and ThinkFrame hooks aren't...
Forum: Lua (2.1.X) 07-18-2018
Replies: 4
Views: 4,390
Posted By choalover
Empiral Multiplayer v1.1.4 Mod

Empiral Multiplayer is a wad file that improves SRB2 multiplayer by adding some common features that were derived from other multiplayer games by using Lua scripting. It adds chat rooms, parties, and...
Forum: Editing 03-13-2018
Replies: 4
Views: 3,435
Posted By choalover
I'm no longer working on this experiment as it...

I'm no longer working on this experiment as it was causing too much confusion, even for me.
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