Forum: News
04-04-2013
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Replies: 221
Views: 60,699
I know this is gonna sound a lot like Al-Qaeda...
I know this is gonna sound a lot like Al-Qaeda offering op their opinions on George W. Bush policy decisions, but I think that combining colour-coded emblems with symbolism/iconography is incredibly...
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Forum: Video Games
04-02-2013
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Replies: 146
Views: 72,055
Hey everyone,
v1.2 is available for anyone...
Hey everyone,
v1.2 is available for anyone interested, changelog can be found here. (http://spaddlewit.com/v1-2-released/) App Store link is in my signature. Looking forward to LevelUp tomorrow,...
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Forum: Video Games
04-02-2013
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Replies: 146
Views: 72,055
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Forum: News
04-02-2013
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Replies: 221
Views: 60,699
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Forum: SRB2 Discussion
04-01-2013
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Replies: 24
Views: 8,491
Core features don't include:
A real game...
Core features don't include:
A real game
Nice job tweaking Cube2 for the mockups, though. Why'd you pick such an old engine? Just make a scene out of primitives in Maya and use that, dude....
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Forum: SRB2 Discussion
04-01-2013
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Replies: 31
Views: 6,762
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Forum: Video Games
04-01-2013
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Replies: 146
Views: 72,055
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Forum: Video Games
03-20-2013
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Replies: 146
Views: 72,055
I didn't know whether to bump this topic...
I didn't know whether to bump this topic (again..), bump this topic (http://mb.srb2.org/showthread.php?t=36868), or make a new one entirely, so I settled with just posting here instead.
I will be...
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Forum: News
03-12-2013
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Replies: 257
Views: 67,245
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Forum: News
03-12-2013
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Replies: 257
Views: 67,245
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Forum: News
03-11-2013
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Replies: 257
Views: 67,245
Just double-checked my local copy of the TUDD,...
Just double-checked my local copy of the TUDD, and would you look at that - Azure Temple was indeed planned and documented. It's still technically feature creep in my eyes (why are you guys making...
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Forum: News
03-11-2013
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Replies: 257
Views: 67,245
Thoughts:
Took you guys long enough to...
Thoughts:
Took you guys long enough to implement unique shield designs! Okay, okay, spritework is absolutely one of the more painstaking procedures involved in game development, but that one's...
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Forum: Video Games
02-25-2013
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Replies: 146
Views: 72,055
Got a resolution of choice? I just picked the...
Got a resolution of choice? I just picked the closest size I could that didn't require me to re-render the scene. If there's interest in wallpapers, however, I can set up a batch operation in Maya...
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Forum: Video Games
02-25-2013
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Replies: 146
Views: 72,055
Hey everyone. Been a while. Apologies for the...
Hey everyone. Been a while. Apologies for the semi-bump, but I've wanted to say a few things for a while:
First things first, all of the support you guys have given this project is absolutely...
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Forum: SRB2 Discussion
05-16-2012
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Replies: 6
Views: 3,198
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Forum: News
05-05-2012
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Replies: 347
Views: 108,630
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Forum: SRB2 Discussion
05-02-2012
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Replies: 122
Views: 48,288
I have a novel idea i'd like to add.
Make...
I have a novel idea i'd like to add.
Make your own interpretation of Dark City, Castle Eggman, Grand Eggship, or Final Fight. See what you can come up with given the confines of one of SRB2's...
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Forum: News
05-02-2012
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Replies: 347
Views: 108,630
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Forum: SRB2 Discussion
05-02-2012
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Replies: 122
Views: 48,288
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Forum: Outdated Official Level Design Contest (2.0.X)
05-02-2012
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Replies: 54
Views: 41,475
The post below mine is awesome
You know, SpiritCrusher, as much as I respect you, I couldn't disagree more. Force reviews? I said this once already -- you can't FORCE people to do anything. That will stifle them even more.
...
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Forum: Outdated Official Level Design Contest (2.0.X)
05-02-2012
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Replies: 54
Views: 41,475
There are, of course, exceptions to the rule....
There are, of course, exceptions to the rule. However, that doesn't change the fact of the matter: The contest has been completely worn out. There is no novelty left. Try as you might, one person's...
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