Forum: SRB2 Discussion
12-17-2020
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Replies: 7
Views: 421
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Forum: Help
12-07-2020
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Replies: 2
Views: 269
As someone who also uses a DualShock 4...
As someone who also uses a DualShock 4 (PlayStation 4 controller) through DS4Windows, I don't know why the D-Pad doesn't work for you.
If I use DS4Windows to emulate my DS4 into an X-Input...
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Forum: Video Games
12-06-2020
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Replies: 9
Views: 431
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Forum: Bug Reports
12-05-2020
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Replies: 3
Views: 295
Sonic Robo Blast 2 has featured an in-game...
Sonic Robo Blast 2 has featured an in-game renderer switch in the video options menu since version 2.2.1. The OpenGL batch file is no longer needed to enable OpenGL.
(Similarly, the OpenGL DLL file...
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Forum: General Discussion
12-03-2020
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Replies: 158
Views: 121,526
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Forum: General Discussion
11-22-2020
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Replies: 158
Views: 121,526
Can you supply "command-line" launch...
Can you supply "command-line" launch options/arguments/parameters when playing the official Android port of SRB2 (without compiling the game yourself with them built-in), and if so, how?
I seem to...
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Forum: Bug Reports
11-22-2020
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Replies: 0
Views: 242
[Android] "Scale Divider" resets on game reboot
Using v2.2.8 of the official Android port, the "Scale Divider" setting ("nativeresdiv" convar, cv_nativeresdiv internal source code name) gets reset to the default value of 3.0 whenever the game is...
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Forum: Software
10-28-2020
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Replies: 453
Views: 299,119
The format is incorrect. In your screenshot,...
The format is incorrect. In your screenshot, SLADE lists their format as "Graphic (Doom)", which is for sprites, textures, HUD stuff, et cetera. Flats should be of the "Graphic (Flat)" type (which...
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Forum: Editing
10-22-2020
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Replies: 11
Views: 2,001
That looks neat. I probably wouldn't use it...
That looks neat. I probably wouldn't use it myself all the time, but I appreciate the fact that something like it is possible, regardless, and could find some enjoyment in at least trying it out for...
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Forum: Bug Report Archive
10-22-2020
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Replies: 2
Views: 327
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Forum: SRB2 Discussion
10-21-2020
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Replies: 13
Views: 930
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Forum: SRB2 Discussion
10-17-2020
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Replies: 52
Views: 2,168
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Forum: SRB2 Discussion
10-17-2020
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Replies: 52
Views: 2,168
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Forum: SRB2 Discussion
10-16-2020
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Replies: 52
Views: 2,168
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Forum: Official Kart Releases
10-12-2020
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Replies: 183
Views: 770,729
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Forum: Editing Help
10-09-2020
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Replies: 1
Views: 210
Your music tracks (at least one of them) have a...
Your music tracks (at least one of them) have a sample rate of 48000 hertz. Since version 2.1.12 of SRB2 (which also applies to SRB2Kart), the "LOOPPOINT"-related methods of looping music has only...
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Forum: SRB2 Discussion
10-07-2020
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Replies: 16
Views: 1,140
Having Metal Sonic bob a little bit up and down...
Having Metal Sonic bob a little bit up and down when moving would help make Metal Sonic seem less stiff/unanimated. SRB2 v2.1 did that for him, in fact.
(But the glowing exhaust orb when he moves in...
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Forum: Kart Characters
09-26-2020
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Replies: 27
Views: 9,631
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Forum: Bug Reports
09-25-2020
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Replies: 10
Views: 776
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Forum: Editing Help
09-12-2020
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Replies: 2
Views: 340
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Forum: SRB2 Discussion
09-08-2020
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Replies: 6,766
Views: 2,860,720
That would not allow you to see the player from...
That would not allow you to see the player from above, which is required for running on a wall while the camera is facing directly onto that wall, because there's no running sprites seen from above....
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Forum: Editing Help
07-24-2020
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Replies: 4
Views: 400
Junio Sonic uses the "SF_HIRES" skin flag to...
Junio Sonic uses the "SF_HIRES" skin flag to enable the "highresscale" skin option, allowing Junio Sonic to use sprites that are extra big and then scaled down by the game, for extra detail.
If...
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Forum: Bug Report Archive
07-24-2020
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Replies: 2
Views: 308
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Forum: Bug Report Archive
07-23-2020
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Replies: 1
Views: 359
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Forum: Bug Reports
07-20-2020
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Replies: 5
Views: 464
SRB2 uses a graphic like that for the...
SRB2 uses a graphic like that for the intermission screen if the screenbuffer for the last frame doesn't exist. (It normally uses a screenbuffer for the background.)
I'm not sure exactly what...
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