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Search: Posts Made By: BlueZero4
Forum: Levels 3 Weeks Ago
Replies: 21
Views: 3,725
Posted By BlueZero4
Kwiin, you could definitely knock the white...

Kwiin, you could definitely knock the white palette texture down by one or two shades.

White and off-white are actually very different colors. You very rarely want an arctic white for almost...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 5
Views: 427
Posted By BlueZero4
A lot of "v2.2 quality" is actually about...

A lot of "v2.2 quality" is actually about attention to micro-scale elements (namely visual polish and level of detail). I think this broad verbal discussion of macro-scale design elements by-nature...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 7
Views: 508
Posted By BlueZero4
Check if the map has BLOCKMAP or REJECT lumps in...

Check if the map has BLOCKMAP or REJECT lumps in its wad within zones.dta. Probably the difference in behavior is due to those two lumps.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 7
Views: 409
Posted By BlueZero4
Standard really messes with my head. I can't get...

Standard really messes with my head. I can't get my head around the idea that Sonic thoks in the direction of the camera even though he's facing to the right.

For me, the big problem with Strafe...
Forum: News 4 Weeks Ago
Replies: 3
Views: 876
Posted By BlueZero4
Approximately, at what date was the reusability...

Approximately, at what date was the reusability system implemented?

I'm not sure off the top of my head, and I don't want to mistake an addon as "before the reusability system" when it is really...
Forum: Levels 12-07-2020
Replies: 14
Views: 4,666
Posted By BlueZero4
I'm trying to clean up all the stages that I...

I'm trying to clean up all the stages that I didn't review for the last OLDC. I just gave this a run using the updated version.

(I'm still working on improving the sound quality for my videos,...
Forum: Levels 12-07-2020
Replies: 13
Views: 6,122
Posted By BlueZero4
So, following up on this, one of the recent...

So, following up on this, one of the recent patches to v2.2 fixed the OGL draw distance so that it clips the geometry at a predictable draw distance; it truncates stage geometry polygons at radial...
Forum: Lua 11-23-2020
Replies: 30
Views: 7,247
Posted By BlueZero4
Some custom characters have special actions with...

Some custom characters have special actions with special animations. When switching from these characters (especially if they're doing a special animation), the next character's sprite will be stuck...
Forum: Lua 11-23-2020
Replies: 42
Views: 19,572
Posted By BlueZero4
Just discovered this. The camera rolling is...

Just discovered this. The camera rolling is pretty legit. I was really into Distance a couple years ago, and this reminds me of Distance a lot.

May I ask for a console command to blunt the...
Forum: Levels 11-22-2020
Replies: 24
Views: 6,366
Posted By BlueZero4
Got it, that's pretty simple. Thanks!

Got it, that's pretty simple. Thanks!
Forum: Levels 11-22-2020
Replies: 24
Views: 6,366
Posted By BlueZero4
This is totally me, and why I don't make boss...

This is totally me, and why I don't make boss stages.


ermagehrd

Did you build any functionality here to avoid ending the stage when the bosses die? I just cracked open MAPO1, and I don't see...
Forum: Video Games 11-16-2020
Replies: 3
Views: 407
Posted By BlueZero4
Distance has always seemed very SRB2-like to me. ...

Distance has always seemed very SRB2-like to me. It's a 3D platformer with a toolset for custom levels, and the community has created a massive workshop scene.
...
Forum: Levels 11-16-2020
Replies: 7
Views: 4,445
Posted By BlueZero4
I just recorded a quick blind play of this stage:...

I just recorded a quick blind play of this stage:

https://youtu.be/wUMtzCqy7O0
Forum: SRB2 Discussion 11-15-2020
Replies: 6,766
Sticky: Suggestions
Views: 2,858,216
Posted By BlueZero4
(In response to the above: Springs always send...

(In response to the above: Springs always send the player upward at a fixed height. The crawla-bob physics are only associated with badniks and monitors, so I disagree strongly.)


Flame shield...
Forum: SRB2 Discussion 11-11-2020
Replies: 6,766
Sticky: Suggestions
Views: 2,858,216
Posted By BlueZero4
A golden monitor just for bouncing on. Maybe it...

A golden monitor just for bouncing on. Maybe it has actually literally nothing inside of it?
Forum: Official Level Design Contest 11-06-2020
Replies: 95
Views: 22,886
Posted By BlueZero4
I definitely did not pace myself. All my content...

I definitely did not pace myself. All my content from this past contest was from a single weekend, I think.
Forum: SRB2 Discussion 10-30-2020
Replies: 44
Views: 2,481
Posted By BlueZero4
I do agree that I tend to avoid special stages...

I do agree that I tend to avoid special stages during my campaign runs.

If I want super mode with a character, I tend to batch the special stages by collecting tokens in GFZ1 and GFZ2 over and...
Forum: Levels 10-29-2020
Replies: 34
Views: 12,119
Posted By BlueZero4
If you do update Abandoned Airbase some more for...

If you do update Abandoned Airbase some more for the SUGOI trilogy release, best of luck.

I sent you a friend request on Discord, if you want direct access to me. I check Discord more often than...
Forum: SRB2 Discussion 10-29-2020
Replies: 44
Views: 2,481
Posted By BlueZero4
Can you elaborate on this? I just played NiD ->...

Can you elaborate on this? I just played NiD -> JoD -> SRB2 NiGHTS back to back to back this past weekend. I think SRB2 NiGHTS is much more fun than JoD, but I'm still not sure I'd pick SRB2 NiGHTS...
Forum: Lua 10-26-2020
Replies: 2
Views: 1,314
Posted By BlueZero4
I like this, but I'm not sure what to do with it....

I like this, but I'm not sure what to do with it.

One of my goals is that all my custom content be OLDC-compatible. When played in the OLDC with vanilla characters, the stage should still work. ...
Forum: SRB2 Discussion 10-24-2020
Replies: 44
Views: 2,481
Posted By BlueZero4
I don't like NiGHTS mode in SRB2. The way...

I don't like NiGHTS mode in SRB2.

The way that I think of it is:
- SRB2 Vanilla is a huge step up in design over commercially available Sonic games, providing something totally new and different...
Forum: Lua 10-07-2020
Replies: 26
Views: 7,498
Posted By BlueZero4
The height gain on wallbounce as Super Sonic in...

The height gain on wallbounce as Super Sonic in v11 is a little bit ridiculous.

I do love the rebound dash, though. Thanks for the update.
Forum: Miscellaneous 10-07-2020
Replies: 10
Views: 1,839
Posted By BlueZero4
Apologies; I know that's out of left field. ...

Apologies; I know that's out of left field.

This is a component of a larger level pack that I'm working toward, and I wanted to release the HUD separately. I wanted to remove the life system from...
Forum: Miscellaneous 10-03-2020
Replies: 10
Views: 1,839
Posted By BlueZero4
Minimal HUD

A heads-up display that gets out of your way.

Because the life count is hidden, I've included a script to prevent the player from running out of lives (courtesy Kaysakado).
Forum: Official Level Design Contest 10-02-2020
Replies: 95
Views: 22,886
Posted By BlueZero4
I'm not sure if I'm actually going to finish my...

I'm not sure if I'm actually going to finish my OLDC playthroughs, so I might as well post this now.

This is a playlist of my OLDC playthroughs that I did for this contest so far: ...
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