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Forum: Editing 4 Weeks Ago
Replies: 11
Views: 1,263
Posted By azoo
I imagine a glide would be made unique for her if...

I imagine a glide would be made unique for her if you were allowed to press it multiple times to slightly nudge the glide higher two or three times, kind of like micro double/triple jumps (the bat...
Forum: SRB2 Discussion 10-26-2020
Replies: 13
Views: 844
Posted By azoo
Pressing back while gliding has always felt weird...

Pressing back while gliding has always felt weird because Knuckles turns a full 180. What if instead, it lifted Knuckles up a little bit for extra height while canceling his glide and killing most of...
Forum: SRB2 Discussion 10-23-2020
Replies: 18
Views: 721
Posted By azoo
Lava eating all your rings in Red Volcano makes...

Lava eating all your rings in Red Volcano makes navigating that level way more frustrating than it needs to be. Considering how many areas in that stage are massive pits of just lava, getting dropped...
Forum: SRB2 Discussion 10-18-2020
Replies: 39
Views: 2,444
Posted By azoo
Egg Rock and some parts of both Castle Eggman and...

Egg Rock and some parts of both Castle Eggman and Deep Sea Zone still kind of feel that way to me. A lot of paler or darker palettes, with repeating brick / metal textures making up the walls. And...
Forum: SRB2 Discussion 10-18-2020
Replies: 39
Views: 2,444
Posted By azoo
I hope that we can get more colorful stages in...

I hope that we can get more colorful stages in the game eventually. A lot of SRB2's visuals revolve around shades of grey and a gloomier atmosphere, which definitely evokes the feeling of being an...
Forum: SRB2 Discussion 10-15-2020
Replies: 52
Views: 2,157
Posted By azoo
Maybe the ability to lose rings in increments can...

Maybe the ability to lose rings in increments can be a new reason to keep hold of them? People would probably argue that'd make the game too easy, but I've always thought that if 2D Mario could...
Forum: SRB2 Discussion 10-15-2020
Replies: 52
Views: 2,157
Posted By azoo
Agreed with OP. I feel like lives had their...

Agreed with OP.

I feel like lives had their most purpose for either games without a save feature (like arcade titles or most early 2D platformers), and for 3D games with more than one kind of map...
Forum: SRB2 Discussion 10-09-2020
Replies: 44
Views: 2,602
Posted By azoo
Ah yes, SRB2 is but the closest thing to the...

Ah yes, SRB2 is but the closest thing to the pure, pristine intent of the classic series.. despite building it's core gameplay around an instant-top-speed move and only just recently getting slopes....
Forum: SRB2 Discussion 08-09-2020
Replies: 6,766
Sticky: Suggestions
Views: 2,858,216
Posted By azoo
Would definitely suggest that in Simple Mode,...

Would definitely suggest that in Simple Mode, camera is locked to bosses at the default. Or at the very least, pressing the lock-on keeps it on the boss until you undo it.
Forum: SRB2 Discussion 08-09-2020
Replies: 149
Views: 8,402
Posted By azoo
That's true, but the same could be said for when...

That's true, but the same could be said for when you get a shield in Mania; so I'd say it's an even tradeoff.
Forum: SRB2 Discussion 08-05-2020
Replies: 17
Views: 1,258
Posted By azoo
Simple controls, Xbox controller. Left...

Simple controls, Xbox controller.

Left analog - Movement
A - Jump
X - Spin
B / RB - Center view
Right analog - Rotate camera

Orbital Looking - ON
Downhill Slope Adjustment - ON
Forum: SRB2 Discussion 08-05-2020
Replies: 6,766
Sticky: Suggestions
Views: 2,858,216
Posted By azoo
Making the Insta-Shield and the Drop Dash one...

Making the Insta-Shield and the Drop Dash one single move would be a good idea for an ability.

Hold the spin button in the air to rev up a Drop Dash, land to launch it. If you release it before...
Forum: SRB2 Discussion 08-03-2020
Replies: 149
Views: 8,402
Posted By azoo
Limiting what's better for gameplay as a whole...

Limiting what's better for gameplay as a whole behind silly labels of what it means to be classic or modern or whatever is a bit lame. The homing attack as a concept wasn't invented just to be...
Forum: SRB2 Discussion 08-03-2020
Replies: 149
Views: 8,402
Posted By azoo
Soooo a sorta-homing-attack. I mean, I...

Soooo a sorta-homing-attack.

I mean, I wouldn't be against this at all. lol
Forum: SRB2 Discussion 08-03-2020
Replies: 149
Views: 8,402
Posted By azoo
I think Sonic even having a double-jump esque...

I think Sonic even having a double-jump esque move (maybe similar to the Jump Thok?) would still leave him faster than Tails or Knuckles. They may ensure better air travel or general cheese, but...
Forum: Lua 07-09-2020
Replies: 50
Views: 11,878
Posted By azoo
This is my favorite replacement for the thok....

This is my favorite replacement for the thok. Kudos, it's all I use now lmao.
Forum: SRB2 Discussion 07-06-2020
Replies: 30
Views: 4,215
Posted By azoo
The idea I've always really liked is the...

The idea I've always really liked is the following:

Jump + Jump = Double Jump, just as simple as that. It makes for an easy move to understand with useful purpose, and reflects the Saturn era a...
Forum: SRB2 Discussion 06-28-2020
Replies: 565
Views: 84,797
Posted By azoo
Good riddance. At the start I thought he was...

Good riddance.

At the start I thought he was just a shithead that held the game and it's community back with senseless elitism and archaic beliefs (especially after my short-lived time here after...
Forum: Levels 01-02-2020
Replies: 24
Views: 13,719
Posted By azoo
Been trying to load this but it keeps giving me...

Been trying to load this but it keeps giving me an error message. Went to check the console log and it says this:

https://i.gyazo.com/0974287e4f4177208dfa8840720a10c3.png

Hmm.
Forum: Editing 01-02-2020
Replies: 451
Views: 196,005
Posted By azoo
Woah. This is amazing. If those were...

Woah. This is amazing.

If those were invisible, I imagine they could even work as a way to do loops / vertical quarter-pipes in SRB2! O:
Forum: Lua 01-02-2020
Replies: 9
Views: 9,788
Posted By azoo
This is dooooope. Thank you for making this.

This is dooooope. Thank you for making this.
Forum: SRB2 Discussion 12-30-2019
Replies: 154
Views: 16,289
Posted By azoo
I'd continue participating in the argument since...

I'd continue participating in the argument since I find myself siding with a lot of BlazeHedgehog's points (as well as Rumia1's at the top of the page), but I honestly think implementing fickle's mod...
Forum: Lua 12-25-2019
Replies: 12
Views: 8,050
Posted By azoo
This isn’t me filing in a “bug” per se, but...

This isn’t me filing in a “bug” per se, but bouncing in water makes you go SUPER high. That said, again, please don’t fix that, because it rules lmao.

I love this mod, and I’ve been using it...
Forum: Lua (2.1.X) 12-17-2019
Replies: 37
Views: 21,868
Posted By azoo
Really hoping to see an update to this for 2.2. ...

Really hoping to see an update to this for 2.2.

It almost works, but it seems to force the uncurl state for me rather than stay curled from launch. And nah, I haven't changed the code to make it...
Forum: SRB2 Discussion 12-17-2019
Replies: 154
Views: 16,289
Posted By azoo
BlazeHedgehog, thanks for putting my sentiments...

BlazeHedgehog, thanks for putting my sentiments into words in a way I didn't know how to express before. Especially those last few paragraphs. That's absolutely where my mind's been since 2.2...
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