SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 25 of 500
Search took 1.32 seconds.
Search: Posts Made By: CobaltBW
Forum: SRB2 Discussion 2 Hours Ago
Replies: 5
Views: 95
Posted By CobaltBW
You need to enable "sharing" in order for any of...

You need to enable "sharing" in order for any of your Google Drive content to be visible to other people.
Forum: Video Games 1 Day Ago
Replies: 10
Views: 418
Posted By CobaltBW
I think I might have misread the original quote,...

I think I might have misread the original quote, but what they're saying is that "SA Sonic" might be retconned into its own universe separate from Modern or Classic.

I don't think that would be a...
Forum: Editing 1 Day Ago
Replies: 8
Views: 297
Posted By CobaltBW
Interesting. When you say "fake" bot, I assume...

Interesting. When you say "fake" bot, I assume what you mean is that it's not controlling an actual player, but rather a custom struct emulating all of the features of the player userdata. Sounds...
Forum: SRB2 Discussion 2 Days Ago
Replies: 52
Views: 1,425
Posted By CobaltBW
Basically, yeah. I'm thinking the only way the...

Basically, yeah. I'm thinking the only way the issue could be fixed without upending shit is if we technically kept the lives system in place but changed the function it served in normal...
Forum: Video Games 2 Days Ago
Replies: 2
Views: 105
Posted By CobaltBW
Oh man, I gotta dig inside my memory banks for...

Oh man, I gotta dig inside my memory banks for this. I still haven't fully updated my music library since buying this laptop, so I'm going to be referencing mostly 16-bit and 8-bit OSTs. Let's see...
Forum: Video Games 2 Days Ago
Replies: 10
Views: 418
Posted By CobaltBW
I mean, they kind of already have. Generations,...

I mean, they kind of already have. Generations, Mania, and Forces have all set the precedent for Modern and Classic to be treated as separate entities.
Forum: SRB2 Discussion 4 Days Ago
Replies: 52
Views: 1,425
Posted By CobaltBW
I think lives and continues are valuable for...

I think lives and continues are valuable for creating an arcade-like experience/challenge, but they're only particularly well-suited for playthroughs that are intended to be finished in a single...
Forum: Characters 4 Days Ago
Replies: 30
Views: 13,182
Posted By CobaltBW
There is an update in the works, no timetable yet.

There is an update in the works, no timetable yet.
Forum: Video Games 1 Week Ago
Replies: 10
Views: 418
Posted By CobaltBW
That really depends on a number of factors, not...

That really depends on a number of factors, not the least of which being whether they follow the design and game mechanics of SA1 and SA2.
Forum: Video Games 1 Week Ago
Replies: 12
Views: 365
Posted By CobaltBW
I generally err on the easy side myself (I don't...

I generally err on the easy side myself (I don't have time for ballbusters anymore), but the issue with Star Allies' campaign and many of the other recent mainline Kirby titles is that they're not...
Forum: Lua 1 Week Ago
Replies: 48
Views: 10,245
Posted By CobaltBW
Knuckles AI was definitely somewhat incomplete....

Knuckles AI was definitely somewhat incomplete. His ability is innately more complex than most others, but wall-climbing is also finicky enough anyway that I probably just didn't bother to invest a...
Forum: Video Games 1 Week Ago
Replies: 12
Views: 365
Posted By CobaltBW
Most Kirby campaigns are abysmally easy nowadays,...

Most Kirby campaigns are abysmally easy nowadays, you're pretty much relying on arena mode if you want any semblance of challenge. That's definitely were Allies shines the most, especially...
Forum: Video Games 1 Week Ago
Replies: 12
Views: 365
Posted By CobaltBW
I have mixed feelings just from watching single...

I have mixed feelings just from watching single player gameplay. It looks like HAL is just recycling gameplay mechanics and padding the content with repetition at this point. Non-final boss battles...
Forum: Custom Gametypes 1 Week Ago
Replies: 171
Views: 41,463
Posted By CobaltBW
The ring cost system was changed in 7.0 to allow...

The ring cost system was changed in 7.0 to allow abilities to be used even if you have 0 rings; going under your current ring amount increases the cooldown before the ability an be used again. It's...
Forum: Video Games 1 Week Ago
Replies: 8
Views: 337
Posted By CobaltBW
The steam version is moddable via the steam...

The steam version is moddable via the steam workshop. And yes, the game was built first and foremost with competitive play in mind. This video demonstrates a bit of what many of the characters are...
Forum: Custom Gametypes 1 Week Ago
Replies: 171
Views: 41,463
Posted By CobaltBW
Yeah, come to think of it, I haven't really...

Yeah, come to think of it, I haven't really considered an ensnare mechanic. An idea to keep in my backpocket for now.

I do think charm was a decent mechanic, I just decided its implementation...
Forum: Editing 1 Week Ago
Replies: 3
Views: 255
Posted By CobaltBW
Most of the new tunes were produced through...

Most of the new tunes were produced through Propellorhead Reason, though one of our composers also uses other software.

The MIDIs were actually updated a few months back. You can find the majority...
Forum: SRB2 Discussion 1 Week Ago
Replies: 532
Views: 64,713
Posted By CobaltBW
Even if I could grant any of this, the precedent...

Even if I could grant any of this, the precedent of hosting something like this on the srb2.org domain in any private capacity was completely irresponsible and should never have been set.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 532
Views: 64,713
Posted By CobaltBW
There's a point I want to expand on regarding on...

There's a point I want to expand on regarding on the "personal private/public" matter.

Transparency is important here for a couple reasons:

* All relevant information needs to be out in the...
Forum: Custom Gametypes 2 Weeks Ago
Replies: 171
Views: 41,463
Posted By CobaltBW
Time has been short for me, and a real update...

Time has been short for me, and a real update (besides bugfixes) is still a ways out, but I guess this is as good a time as any for me to make a game design post.

Some key points I have learned:
...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 10
Views: 395
Posted By CobaltBW
Too much would be sacrificed in the process.

Too much would be sacrificed in the process.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 4
Views: 217
Posted By CobaltBW
Completely pointless and counterproductive. All...

Completely pointless and counterproductive. All devmode features/cheats need to be unrestricted. Having them disabled in multiplayer only serves to make it more difficult for bugs to be tested in an...
Forum: Characters 2 Weeks Ago
Replies: 140
Views: 38,704
Posted By CobaltBW
You can't open WADs or PK3s in a simple text...

You can't open WADs or PK3s in a simple text editor.
Forum: Custom Gametypes 2 Weeks Ago
Replies: 171
Views: 41,463
Posted By CobaltBW
Known. Will be corrected in the next version.

Known. Will be corrected in the next version.
Forum: Lua 3 Weeks Ago
Replies: 48
Views: 10,245
Posted By CobaltBW
i'm very offended at you, mellowjacket ...

i'm very offended at you, mellowjacket

repent for your sins
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT. The time now is 09:35 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.