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Search: Posts Made By: gregory_house
Forum: Characters 12-14-2020
Replies: 48
Views: 6,116
Posted By gregory_house
Is this really all the effort it takes these days...

Is this really all the effort it takes these days to get released?
Three recolors with a double jump, a ...higher double jump and a stomp?
With a buggy switch system which requires you to be...
Forum: General Discussion 09-28-2020
Replies: 3,558
Views: 1,295,837
Posted By gregory_house
Time for the holiday pic selection of 2020! ...

Time for the holiday pic selection of 2020!


https://i.imgur.com/HkdZBze.jpg

Cat in Ortisei, South Tyrol - EF 20-35 f/2.8 L - 35mm, f/6.3, 1/40, ISO 200
Just like every year, there's got to...
Forum: News 08-10-2020
Replies: 35
Views: 3,618
Posted By gregory_house
I mean, it would be a problem, I agree, if they...

I mean, it would be a problem, I agree, if they started posting that edit and claiming it as their own, the right to distribute it should be mine and of the people I give permission too.



If...
Forum: News 08-09-2020
Replies: 35
Views: 3,618
Posted By gregory_house
I mean...still? I get that you cant post edits of...

I mean...still? I get that you cant post edits of the file here cause it's not your content in the first place but a screenshot?
Forum: News 08-09-2020
Replies: 35
Views: 3,618
Posted By gregory_house
I hope you're kidding. You get to play as (idk a...

I hope you're kidding. You get to play as (idk a character) but not take screenshots?
Forum: News 08-09-2020
Replies: 35
Views: 3,618
Posted By gregory_house
Screenshots of non-reusable content aren't...

Screenshots of non-reusable content aren't allowed?
Forum: SRB2 Discussion 06-26-2020
Replies: 565
Views: 85,593
Posted By gregory_house
Absolutely agree. Honestly, very good riddance. I...

Absolutely agree. Honestly, very good riddance. I understand him and some other people may have been removed for different reasons (and they very probably are better reasons than whatever gripe I or...
Forum: Bug Reports 05-23-2020
Replies: 5
Views: 484
Posted By gregory_house
Still no response by anyone I see. Well it's...

Still no response by anyone I see. Well it's still there, still ruining whatever fun you can have online.



This lasts several MINUTES, almost freezing the server basically.
Forum: Video Games 05-09-2020
Replies: 6
Views: 595
Posted By gregory_house
I think I messed around a long while ago with...

I think I messed around a long while ago with what was probably not 2 but the original Cube, which came in one of those CDs computer magazines loaded with free stuff (mostly trash, lol).

Was...
Forum: Bug Reports 03-22-2020
Replies: 5
Views: 484
Posted By gregory_house
What the hell is a "normal bug"???. Anyone on...

What the hell is a "normal bug"???. Anyone on this?
Forum: Bug Reports 02-20-2020
Replies: 5
Views: 484
Posted By gregory_house
Any idea on what this could be? It's pretty...

Any idea on what this could be? It's pretty disruptive. I know there's not really any other log details or error reports sadly...Still happens.
Forum: Bug Reports 01-18-2020
Replies: 5
Views: 484
Posted By gregory_house
Bug where players seem to be failing to join a netgame multiple times in a row

This is pretty self explanatory.





Happens on many servers and with different people each time. Completely locks up the server while it happens as it lags too much to really do anything.
Forum: Bug Reports 12-12-2019
Replies: 2
Views: 358
Posted By gregory_house
...I don't know, make it save it in an...

...I don't know, make it save it in an autoexec.cfg instead of...nothing?


Also what about nearest_mipmap and the HUD?
Forum: Bug Reports 12-11-2019
Replies: 2
Views: 358
Posted By gregory_house
OpenGL filtering and antialiasing issues

Antialiasing and filtering mode still don't save in any config file and thus get reset on restart, have to be set in an autoexec file.


Speaking of filtering, why does nearest_mipmap now also...
Forum: News 11-30-2019
Replies: 45
Views: 5,900
Posted By gregory_house
Can't wait, I'm sure it will be amazing as...

Can't wait, I'm sure it will be amazing as always. Good job guys!
Forum: Bug Reports (2.1.X) 11-16-2019
Replies: 1
Views: 1,732
Posted By gregory_house
This still happens.

This still happens.
Forum: General Discussion 11-10-2019
Replies: 3,558
Views: 1,295,837
Posted By gregory_house
Aand here I am with the Autostitches! Sorry I am...

Aand here I am with the Autostitches! Sorry I am late, been otherwise occupied.


https://i.imgur.com/x8tl7Qa.jpg

Panorama (about 150, N) from the base of Mount Sassolungo, South Tyrol - EF...
Forum: General Discussion 09-15-2019
Replies: 3,558
Views: 1,295,837
Posted By gregory_house
Well hello everyone again! Even this year I...

Well hello everyone again! Even this year I couldn't leave you without a few images from my holiday week, now could I?

https://i.imgur.com/9Z0Pk3p.jpg

View of the Langkofel Group from near the...
Forum: Lua (2.1.X) 04-09-2019
Replies: 18
Views: 8,335
Posted By gregory_house
Regarding this lua, apparently.

Regarding this lua, apparently.
Forum: Kart Miscellaneous 03-31-2019
Replies: 9
Views: 7,217
Posted By gregory_house
Alright thanks for the insight.

Alright thanks for the insight.
Forum: Kart Miscellaneous 03-30-2019
Replies: 9
Views: 7,217
Posted By gregory_house
Would using the value of "splitscreen" (nil, 1, 2...

Would using the value of "splitscreen" (nil, 1, 2 or 3) work, like this?


COM_AddCommand("secondcolor", function(player, arg)
setSecondColor(player, arg)
end)
...
Forum: Official Kart Releases 03-29-2019
Replies: 185
Views: 773,175
Posted By gregory_house
Whenever I try checking for...

Whenever I try checking for player.splitscreenplayer in a splitscreen game, I only get nil for all players, can anyone else confirm that?
Forum: Kart Miscellaneous 03-29-2019
Replies: 9
Views: 7,217
Posted By gregory_house
Any reason why the splitscreen secondcolor still...

Any reason why the splitscreen secondcolor still isn't available for online gameplay?
Forum: SRB2 Discussion 12-26-2018
Replies: 6,768
Sticky: Suggestions
Views: 2,861,903
Posted By gregory_house
The possibility of multiple different offsets for...

The possibility of multiple different offsets for when more than one overlay is using MT_OVERLAY as their object would be nice. For example, blendcolor and hats.
Forum: News 12-25-2018
Replies: 7
Views: 1,757
Posted By gregory_house
After locking every key when the console is open...

After locking every key when the console is open (RIP checking others with F12), now the mouselook too? Is this new change intentional? Because it's rather lousy, seeing that there's no use for the...
Showing results 1 to 25 of 212

 
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