Forum: Official Level Design Contest
12-20-2020
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Replies: 102
Views: 12,636
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Forum: SRB2 Discussion
12-07-2020
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Replies: 44
Views: 2,506
One thought I've had for the special stages:
...
One thought I've had for the special stages:
What about a complete visual overhaul?
They look great as is (sans the fire level's lack of visual clarity), but special stages in Sonic have always...
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Forum: Editing
12-07-2020
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Replies: 147
Views: 13,633
These are incredibly faithful to the original...
These are incredibly faithful to the original models and quite impressive! I'm excited to see the final product.
Have you thought about what kind of moves you may wanna implement? Or how you would...
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Forum: Editing
12-07-2020
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Replies: 89
Views: 14,685
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Forum: Help
12-07-2020
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Replies: 2
Views: 270
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Forum: Resources
12-05-2020
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Replies: 13
Views: 4,065
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Forum: Resources
12-05-2020
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Replies: 13
Views: 5,026
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Forum: Levels
12-05-2020
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Replies: 23
Views: 4,676
Just played this. Really fun take on one of my...
Just played this. Really fun take on one of my favorite levels of the game! It's a lot more... open? Inviting? Than the original? There appear to be many more obvious routes to places that are...
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Forum: Editing Help
12-04-2020
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Replies: 2
Views: 216
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Forum: Editing Help
12-04-2020
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Replies: 2
Views: 216
2 issues from a new level designer
Hello,
I am super new to level editing in SRB2... well level editing in general. Other than a few maps in Mario Maker, I haven't made shit, lol. I am having two issues primarily that I would...
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Forum: Resources
12-04-2020
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Replies: 13
Views: 5,026
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Forum: SRB2 Discussion
12-04-2020
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Replies: 44
Views: 2,506
One thing I noticed that I do upon subsequent...
One thing I noticed that I do upon subsequent playthroughs is avoid getting more than 1 medal per stage. In Sonic, the gap between stages being a special stage is a fun change of pace, but that gap...
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Forum: Software
12-04-2020
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Replies: 453
Views: 299,396
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Forum: Editing
12-04-2020
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Replies: 89
Views: 14,685
This level is great, you have a really great...
This level is great, you have a really great understanding of the game's controls and physics and what makes a level fun to play! The emblems are all cheekily hid, but not too cheeky where they're...
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Forum: Levels
12-03-2020
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Replies: 69
Views: 21,157
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Forum: Levels
12-03-2020
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Replies: 69
Views: 21,157
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Forum: Editing
12-03-2020
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Replies: 19
Views: 1,035
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Forum: Editing
12-03-2020
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Replies: 19
Views: 1,035
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Forum: Levels
12-03-2020
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Replies: 69
Views: 21,157
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Forum: Official Level Design Contest
12-02-2020
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Replies: 155
Views: 18,014
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Forum: Editing
12-01-2020
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Replies: 19
Views: 1,035
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Forum: Levels
12-01-2020
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Replies: 69
Views: 21,157
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Forum: Levels
12-01-2020
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Replies: 69
Views: 21,157
Have you thought about implementing the hub in...
Have you thought about implementing the hub in some way for this mod? I don't think it would actually improve anything, but considering how, erm, "iconic" it was to the original game, it might be a...
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Forum: Levels
12-01-2020
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Replies: 69
Views: 21,157
This is great! The level design here is pretty...
This is great! The level design here is pretty solid, especially considering it uses Sonic 06 as a base. I'm glad you chose not to keep the level design 1:1, that would've been a disaster.
Playing...
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Forum: SRB2 Discussion
10-26-2020
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Replies: 44
Views: 2,506
Forreal. Such an overrated special stage!
I...
Forreal. Such an overrated special stage!
I don't think the NiGHTS stages should be replaced, I think the gameplay is a perfect fit for special stages and a great homage to Sonic Team's legacy...
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