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Search: Posts Made By: V1ral
Forum: News 05-10-2020
Replies: 20
Views: 1,446
Posted By V1ral
Er, not to be a spoilsport but the link to the...

Er, not to be a spoilsport but the link to the full changelog didn't really translate properly in the Forums post. Can still just go to the main site and access it there, of course, but if you're...
Forum: SRB2 Discussion 04-22-2020
Replies: 18
Views: 1,006
Posted By V1ral
Another stupid shield placement

So, I was exploring around other maps and found something extremely dumb that made me think of this topic:
https://cdn.discordapp.com/attachments/662788873914679310/702625908464287934/What.PNG
...
Forum: Lua 04-13-2020
Replies: 86
Views: 15,322
Posted By V1ral
Hm, the new ability is pretty nice on Sonic! You...

Hm, the new ability is pretty nice on Sonic! You can do some pretty interesting climbs by dashing into the same wall repeatedly, and it's a nice tool to correct jumps with its more consistent speed....
Forum: SRB2 Discussion 04-12-2020
Replies: 18
Views: 1,006
Posted By V1ral
Honestly, all of the later Act 2 monitors are...

Honestly, all of the later Act 2 monitors are rather dumb. You've already pointed out that the magnetic shield is literally useless to half the roster due to forced loss, but then there's the...
Forum: SRB2 Discussion 04-11-2020
Replies: 347
Views: 12,773
Posted By V1ral
Might be a bit of a sidetrack since I agree it'd...

Might be a bit of a sidetrack since I agree it'd be good to give Sonic some form of ability that can be used as an airborne recovery - definitely in favor of Jump Thok, here - but Drop Dash really is...
Forum: SRB2 Discussion 04-08-2020
Replies: 347
Views: 12,773
Posted By V1ral
1. What are your current feelings on Sonic's...

1. What are your current feelings on Sonic's thok?
I like it a lot, really. Beginners can use it for a simple quick speed boost, but overuse or blind use of this is appropriately punished; from...
Forum: SRB2 Discussion 04-02-2020
Replies: 28
Views: 1,777
Posted By V1ral
A pretty old thread, sure, but looking at some...

A pretty old thread, sure, but looking at some dates and seeing someone else post not that long ago seems like a decent invite. Heck, maybe we can start this convo again with some other views?

How...
Forum: Lua 03-31-2020
Replies: 12
Views: 2,255
Posted By V1ral
A really simple mod, but once you get used to...

A really simple mod, but once you get used to holding to spin it just makes everything flow that much better - combat, platforming, gaining speed, it's all just better. Going into a roll suddenly...
Forum: SRB2 Discussion 03-31-2020
Replies: 34
Views: 1,892
Posted By V1ral
Technically, you can escape a Pterabyte's grip by...

Technically, you can escape a Pterabyte's grip by mashing directional keys. The big issues are that not only is mashing effectively just dunking yourself instead of being dunked by the bot due to...
Forum: SRB2 Discussion 03-19-2020
Replies: 34
Views: 1,892
Posted By V1ral
Crawla Duo: I mean for a First Zone enemy, these...

Crawla Duo: I mean for a First Zone enemy, these are pretty much perfect to the task. Heck, they still get hits on me sometimes if I'm careless with showing off or jank up a trick bounce. Do kinda...
Forum: SRB2 Discussion 03-11-2020
Replies: 0
Views: 175
Posted By V1ral
Journey of Emeralds (Alt. NiGHTS Stage ideas)

Anyone else play Journey of Dreams? Y'know, that one NiGHTS game on the Wii, made things more mission-like over top the original game's classic link-chaining play. Well, sometimes while idling about...
Forum: Lua 02-20-2020
Replies: 86
Views: 15,322
Posted By V1ral
Possible Whirlwind flourish?

Yeah, it would be nice to have at least some minor change for Whirlwind to not feel left out, even if only aesthetic. Maybe it could at least put the player into their spring-launched sprites?...
Forum: SRB2 Discussion 02-10-2020
Replies: 40
Views: 2,667
Posted By V1ral
Maybe I'm a bit late to the party, but on the...

Maybe I'm a bit late to the party, but on the Force & Element shield overlap... I'unno, seems like they're both getting the short end off each other.

Force's whole deal is to just tank an extra...
Forum: Lua 01-11-2020
Replies: 86
Views: 15,322
Posted By V1ral
Been playing with this - mostly to test...

Been playing with this - mostly to test rebalanced Metal, honestly - and it works great! I actually really like the bigger focus on his Overdrive, and how his new midair charge works like a delayed...
Forum: SRB2 Discussion 01-11-2020
Replies: 14
Views: 1,394
Posted By V1ral
Bit late on the THZ boss, but Slimer is kind of...

Bit late on the THZ boss, but Slimer is kind of jank just for his hitbox being kinda jank. I swear you'll just go straight through him sometimes, especially with Thoks.

Someone mentioned changing...
Forum: Levels 01-09-2020
Replies: 19
Views: 5,912
Posted By V1ral
It's cool, yeah, but maybe ask if you should do...

It's cool, yeah, but maybe ask if you should do the thing before you do it? I'm a bit wary of people playing this and - like myself - being forced to look away else they puke up their most recent meal
Forum: Lua 12-29-2019
Replies: 37
Views: 6,954
Posted By V1ral
Only really used this with the basic Sonic &...

Only really used this with the basic Sonic & Tails duo, but it was really great to see the new AI in action. THZ1 really showcased some good bits, with the Tails bot actively platforming and moving...
Forum: Levels 12-21-2019
Replies: 28
Views: 8,524
Posted By V1ral
Y'know, this could still kinda work. Metal...

Y'know, this could still kinda work. Metal Sonic's raceway could be an add-on to an actual act like how the current Bridge Collapse is, and I rather like this boss - seriously feels like it'd be a...
Forum: SRB2 Discussion 12-13-2019
Replies: 24
Views: 1,710
Posted By V1ral
Not the first to propose a solution to this, but...

Not the first to propose a solution to this, but maybe the torches could put themselves out once you pass them? Something like the more modern Sonic games' checkpoint lasers - at least as far as...
Forum: SRB2 Discussion 11-22-2019
Replies: 7
Views: 1,104
Posted By V1ral
It's free and easy to run/mod, and the friendly...

It's free and easy to run/mod, and the friendly faces I've met with so far in the community definitely help out. Y'all are great.
Forum: SRB2 Discussion 11-22-2019
Replies: 3
Views: 620
Posted By V1ral
Deep Sea Balloon Recognition

Well, a complaint I had myself first time is that the boss of Deep Sea Zone's balloons are hard to figure out from the real deal - a sentiment that's apparently shared by a few others. Most people...
Forum: Editing Help 11-22-2019
Replies: 4
Views: 1,005
Posted By V1ral
Add-on to the above (heh), you can make a folder...

Add-on to the above (heh), you can make a folder in your SRB2 folder for add-ons. This'll help locate and/or organize them should you have like a million downloaded for some reason or another.
Forum: SRB2 Discussion 11-22-2019
Replies: 43
Views: 4,168
Posted By V1ral
Probably the third or fourth person to say it,...

Probably the third or fourth person to say it, but DSZ boss just feels obnoxious - at least for his pinch mode. Fake balloon eggmen seem like a good idea on paper, but from what I've scrounged up...
Forum: Mods (2.1.X) 11-21-2019
Replies: 45
Views: 74,607
Posted By V1ral
Pretty great, sometimes annoying, would play again

Well, this proves again that the levels in '06 weren't what soured the game. A lot of these remade stages play rather nicely for the most part, but there's the occasional gimmick or section that's...
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