SRB2 Message Board  

Go Back   SRB2 Message Board > Search Forums

Showing results 1 to 21 of 21
Search took 0.03 seconds.
Search: Posts Made By: Rexeljet
Forum: Levels 05-02-2020
Replies: 14
Views: 8,384
Posted By Rexeljet
Huh, you're right! Whoops. I've noticed that...

Huh, you're right! Whoops. I've noticed that slopes occasionally have a tendency to lose their textures when you add/edit geometry vaguely within their vicinity, though I don't know exactly what...
Forum: Characters 04-30-2020
Replies: 29
Views: 10,891
Posted By Rexeljet
I think the issue with the trick system is the...

I think the issue with the trick system is the fact that it's mapped to the directional keys, and holding a directional key will just make Jet perform tricks constantly. I'm not familiar with the...
Forum: Levels 04-29-2020
Replies: 14
Views: 8,384
Posted By Rexeljet
Gigalopolis Zone V1.01

From Sonic Chaos, it's Gigalopolis Zone! (or Gigapolis Zone if you're so inclined.)

https://mb.srb2.org/attachment.php?attachmentid=30380&d=1588167974

This was originally going to be my entry...
Forum: SRB2 Discussion 04-21-2020
Replies: 22
Views: 1,402
Posted By Rexeljet
I've personally felt that Dark City Zone should...

I've personally felt that Dark City Zone should take a more colourful neon look, since there was a thread a few months back noting that many of SRB2's levels (THZ2, DSZ, CEZ, ERZ, BCZ) are either...
Forum: Editing 04-05-2020
Replies: 9
Views: 1,650
Posted By Rexeljet
It's been a while since I last updated this...

It's been a while since I last updated this thread, and so I thought I'd share some progress on the level pack I was talking about in the opening post.


Zone 2 is somewhat inspired by Castle...
Forum: Bug Reports 03-10-2020
Replies: 0
Views: 262
Posted By Rexeljet
Oversight in the Sound Test

In the sound test, the Drowning music is incorrectly attributed to Masato Nakamura:


https://i.imgur.com/ZoQYFas.png


The tune was actually composed by Yukifumi Makino...
Forum: Levels 03-10-2020
Replies: 18
Views: 5,645
Posted By Rexeljet
There are already Emblems in the level! If by...

There are already Emblems in the level! If by "are they planned", you mean "did I plan them out before making the level", the answer is Yes and No. Mid way through working on the level I added a...
Forum: Editing 03-03-2020
Replies: 9
Views: 1,650
Posted By Rexeljet
It probably wasn't a good idea to post an update...

It probably wasn't a good idea to post an update before really starting much work on the level! Here's some further progress:


https://i.imgur.com/slIoVNI.png


https://i.imgur.com/ISrvqVi.png...
Forum: Editing 03-02-2020
Replies: 9
Views: 1,650
Posted By Rexeljet
Thanks everyone for the positive words, ...

Thanks everyone for the positive words,


Although my current priority is finishing Gigalopolis in time for the ULDC, I've made a bit of a start (and I do mean a bit) on Woodland Way act 2....
Forum: SRB2 Discussion 02-29-2020
Replies: 73
Views: 4,689
Posted By Rexeljet
I too found out about SRB2 from the fangames...

I too found out about SRB2 from the fangames section on the Sonic Retro wiki. This was back in 2009 with 2.0.4, though I definitely played 2.0.6 as well. The game didn't click with me for the longest...
Forum: Editing 02-20-2020
Replies: 80
Views: 10,614
Posted By Rexeljet
I forgot to say this when I first posted in this...

I forgot to say this when I first posted in this thread, but I really like all the screenshots that have been uploaded here so far! I'm really looking forward to trying out all these levels.

...
Forum: Levels 02-19-2020
Replies: 18
Views: 5,645
Posted By Rexeljet
The level has been given an update! No act 2 yet,...

The level has been given an update! No act 2 yet, but I have tried to adress as many criticisms as I could with version 1.1. See the changelog for details
Forum: Editing 02-13-2020
Replies: 80
Views: 10,614
Posted By Rexeljet
Here's a few screenshots of what will hopefully...

Here's a few screenshots of what will hopefully be my entry:


https://i.imgur.com/F3Aj9hH.png


https://i.imgur.com/ds0KwLp.png


https://i.imgur.com/O9AbEzt.png
Forum: Levels 02-07-2020
Replies: 18
Views: 5,645
Posted By Rexeljet
Woodland Way Zone v2.0 - Now with Act 2!

This is Woodland Way, a short zone in the vein of an opening level. Featuring some unique textures and original music, it contains ten emblems across two acts and a variety of paths to take.


...
Forum: Editing 01-29-2020
Replies: 9
Views: 1,650
Posted By Rexeljet
Hey, thanks! I'll be sure to add some flickies in...

Hey, thanks! I'll be sure to add some flickies in the outdoor sections.


I've currently been working on some custom level art, giving it more of a stylised and colourful look without (hopefully)...
Forum: Editing 01-26-2020
Replies: 9
Views: 1,650
Posted By Rexeljet
Rexeljet's Workbench

Now that I've overcome the problems I was facing earlier on, I've figured that now is a good time to showcase some progress on the level(s) I'm creating.

My ideal goal is to create a level pack...
Forum: Editing Help 01-25-2020
Replies: 1
Views: 350
Posted By Rexeljet
As usual, I ended up figuring the answer myself-...

As usual, I ended up figuring the answer myself- I forgot to add a Savegame parameter in the level header! Apologies if anyone was considering replying to this thread
Forum: SRB2 Discussion 01-24-2020
Replies: 14
Views: 2,641
Posted By Rexeljet
Apologies for bumping, but I wanted to share my...

Apologies for bumping, but I wanted to share my two cents on the matter-


I think it's a good point that SRB2 should be less grey and one thing I've noticed at least since the 2.1 era, is the...
Forum: Editing Help 01-24-2020
Replies: 1
Views: 350
Posted By Rexeljet
Gamedata not doing anything

I'm currently working on giving an addon of mine a proper MAINCFG file as opposed to just the level header it originally had. I have specified a Gamedata file and added a Clear All command. When I...
Forum: Editing Help 01-18-2020
Replies: 2
Views: 338
Posted By Rexeljet
I tried out the methods you suggested although...

I tried out the methods you suggested although none seemed to do anything- the thok barrier was just the one sector, all of the sectors were split properly, and I had a look at the official levels in...
Forum: Editing Help 01-17-2020
Replies: 2
Views: 338
Posted By Rexeljet
advice on how to avoid rogue HOMs?

Obviously the main way of avoiding HOMs is simply to texture every wall. Just putting that out there now so that nobody's wasting their time stating the obvious.


I've been having a go at making...
Showing results 1 to 21 of 21

 
Forum Jump

All times are GMT. The time now is 02:11 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.