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Search: Posts Made By: CobaltBW
Forum: SRB2 Discussion 14 Hours Ago
Replies: 18
Views: 455
Posted By CobaltBW
I think lava killing rings is a useful mechanic,...

I think lava killing rings is a useful mechanic, but lava itself is probably a little too common for the first act and doesn't always have accessible enough escape routes.
Forum: SRB2 Discussion 14 Hours Ago
Replies: 10
Views: 297
Posted By CobaltBW
SRB2 NiGHTS is certainly a technical marvel for...

SRB2 NiGHTS is certainly a technical marvel for doom engine modifications. At the same time, I think it's gameplay is pretty average on the whole and not something I ever had a huge amount of...
Forum: SRB2 Discussion 1 Day Ago
Replies: 18
Views: 455
Posted By CobaltBW
If you really think about it, it's already more...

If you really think about it, it's already more or less reverse gravity water. What I'm basically suggesting is that the character doesn't hit their head once they touch a ceiling, but instead...
Forum: SRB2 Discussion 1 Day Ago
Replies: 539
Views: 66,709
Posted By CobaltBW
Aside from some minor technicalities, in practice...

Aside from some minor technicalities, in practice the current staff hierarchy is basically flat. I think collectively the team agrees that it's important to keep it this way because it better...
Forum: SRB2 Discussion 1 Day Ago
Replies: 11
Views: 341
Posted By CobaltBW
Knuckles feels pretty solid IMO. The main...

Knuckles feels pretty solid IMO. The main objective of the 2.2 redesign was to make Knuckles as faithful to his S&K iteration as possible (with minor improvements), and Lach did an impeccable job on...
Forum: SRB2 Discussion 1 Day Ago
Replies: 18
Views: 455
Posted By CobaltBW
Goop would be a lot cooler if it was straight-up...

Goop would be a lot cooler if it was straight-up reverse gravity water. Like, imagine taking a deep dive and then exploring submerged terrain by platforming on the ceilings of the terrain. The...
Forum: Editing 3 Days Ago
Replies: 12
Views: 391
Posted By CobaltBW
I mean, what you're asking for is kind of the...

I mean, what you're asking for is kind of the bulk of what makes a character wad a character wad. All of the heavy lifting usually goes into spriting and scripting. It's understandable if you can't...
Forum: SRB2 Discussion 4 Days Ago
Replies: 10
Views: 384
Posted By CobaltBW
Generally I've felt that 2.2 made a lot of...

Generally I've felt that 2.2 made a lot of improvements to some of the bosses but that there is still work to be done.

GFZ1 - Pinch phase in 2.2 is much more appropriate. The kiting strategy is...
Forum: SRB2 Discussion 5 Days Ago
Replies: 6
Views: 202
Posted By CobaltBW
You need to enable "sharing" in order for any of...

You need to enable "sharing" in order for any of your Google Drive content to be visible to other people.
Forum: Video Games 1 Week Ago
Replies: 11
Views: 468
Posted By CobaltBW
I think I might have misread the original quote,...

I think I might have misread the original quote, but what they're saying is that "SA Sonic" might be retconned into its own universe separate from Modern or Classic.

I don't think that would be a...
Forum: Editing 1 Week Ago
Replies: 13
Views: 724
Posted By CobaltBW
Interesting. When you say "fake" bot, I assume...

Interesting. When you say "fake" bot, I assume what you mean is that it's not controlling an actual player, but rather a custom struct emulating all of the features of the player userdata. Sounds...
Forum: SRB2 Discussion 1 Week Ago
Replies: 52
Views: 1,506
Posted By CobaltBW
Basically, yeah. I'm thinking the only way the...

Basically, yeah. I'm thinking the only way the issue could be fixed without upending shit is if we technically kept the lives system in place but changed the function it served in normal...
Forum: Video Games 1 Week Ago
Replies: 6
Views: 248
Posted By CobaltBW
Oh man, I gotta dig inside my memory banks for...

Oh man, I gotta dig inside my memory banks for this. I still haven't fully updated my music library since buying this laptop, so I'm going to be referencing mostly 16-bit and 8-bit OSTs. Let's see...
Forum: Video Games 1 Week Ago
Replies: 11
Views: 468
Posted By CobaltBW
I mean, they kind of already have. Generations,...

I mean, they kind of already have. Generations, Mania, and Forces have all set the precedent for Modern and Classic to be treated as separate entities.
Forum: SRB2 Discussion 1 Week Ago
Replies: 52
Views: 1,506
Posted By CobaltBW
I think lives and continues are valuable for...

I think lives and continues are valuable for creating an arcade-like experience/challenge, but they're only particularly well-suited for playthroughs that are intended to be finished in a single...
Forum: Characters 1 Week Ago
Replies: 31
Views: 13,656
Posted By CobaltBW
There is an update in the works, no timetable yet.

There is an update in the works, no timetable yet.
Forum: Video Games 1 Week Ago
Replies: 11
Views: 468
Posted By CobaltBW
That really depends on a number of factors, not...

That really depends on a number of factors, not the least of which being whether they follow the design and game mechanics of SA1 and SA2.
Forum: Video Games 2 Weeks Ago
Replies: 12
Views: 392
Posted By CobaltBW
I generally err on the easy side myself (I don't...

I generally err on the easy side myself (I don't have time for ballbusters anymore), but the issue with Star Allies' campaign and many of the other recent mainline Kirby titles is that they're not...
Forum: Lua 2 Weeks Ago
Replies: 48
Views: 10,367
Posted By CobaltBW
Knuckles AI was definitely somewhat incomplete....

Knuckles AI was definitely somewhat incomplete. His ability is innately more complex than most others, but wall-climbing is also finicky enough anyway that I probably just didn't bother to invest a...
Forum: Video Games 2 Weeks Ago
Replies: 12
Views: 392
Posted By CobaltBW
Most Kirby campaigns are abysmally easy nowadays,...

Most Kirby campaigns are abysmally easy nowadays, you're pretty much relying on arena mode if you want any semblance of challenge. That's definitely were Allies shines the most, especially...
Forum: Video Games 2 Weeks Ago
Replies: 12
Views: 392
Posted By CobaltBW
I have mixed feelings just from watching single...

I have mixed feelings just from watching single player gameplay. It looks like HAL is just recycling gameplay mechanics and padding the content with repetition at this point. Non-final boss battles...
Forum: Custom Gametypes 2 Weeks Ago
Replies: 173
Views: 42,211
Posted By CobaltBW
The ring cost system was changed in 7.0 to allow...

The ring cost system was changed in 7.0 to allow abilities to be used even if you have 0 rings; going under your current ring amount increases the cooldown before the ability an be used again. It's...
Forum: Video Games 2 Weeks Ago
Replies: 8
Views: 369
Posted By CobaltBW
The steam version is moddable via the steam...

The steam version is moddable via the steam workshop. And yes, the game was built first and foremost with competitive play in mind. This video demonstrates a bit of what many of the characters are...
Forum: Custom Gametypes 2 Weeks Ago
Replies: 173
Views: 42,211
Posted By CobaltBW
Yeah, come to think of it, I haven't really...

Yeah, come to think of it, I haven't really considered an ensnare mechanic. An idea to keep in my backpocket for now.

I do think charm was a decent mechanic, I just decided its implementation...
Forum: Editing 2 Weeks Ago
Replies: 3
Views: 279
Posted By CobaltBW
Most of the new tunes were produced through...

Most of the new tunes were produced through Propellorhead Reason, though one of our composers also uses other software.

The MIDIs were actually updated a few months back. You can find the majority...
Showing results 1 to 25 of 500

 
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