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Search: Posts Made By: SMS Alfredo
Forum: Characters 4 Days Ago
Replies: 15
Views: 2,156
Posted By SMS Alfredo
Version 1.2 is now out. This update is...

Version 1.2 is now out.


This update is actually a bit smaller than the version number implies, but I felt it was worth it for how important this update actually is.


After multiple...
Forum: Characters 5 Days Ago
Replies: 15
Views: 2,156
Posted By SMS Alfredo
Version 1.1 is now out. Here's a list of changes:...

Version 1.1 is now out. Here's a list of changes:

- The movement code now properly accounts for scale. This means Sonic will now move at a normal speed in maps that are in a different scale, such...
Forum: Characters 1 Week Ago
Replies: 36
Views: 6,114
Posted By SMS Alfredo
That's a bug with the OpenGL renderer and has...

That's a bug with the OpenGL renderer and has nothing to do with X Sonic. It happens with any character not using models in OpenGL.
Forum: Characters 1 Week Ago
Replies: 15
Views: 2,156
Posted By SMS Alfredo
SRB2 Sonic - Sonic on Foot with Proper Platforming Physics!

https://mb.srb2.org/attachment.php?attachmentid=31675&stc=1&d=1589911702
Sonic ditches his kart and goes on foot, showing everybody what he's really capable of!
SRB2 Sonic features physics and...
Forum: Levels 2 Weeks Ago
Replies: 3
Views: 1,058
Posted By SMS Alfredo
I actually had a friend of mine host a public...

I actually had a friend of mine host a public test server before this was released. We got well over two people and there weren't any problems. And as for the maps being a little cramped, it's kinda...
Forum: Levels 2 Weeks Ago
Replies: 3
Views: 1,058
Posted By SMS Alfredo
[Battle] The Sonic Battle Collection - Enhanced ports of arenas from the GBA classic!

https://mb.srb2.org/attachment.php?attachmentid=31064&stc=1&d=1589142151


Yo dawg, I heard you liked Battle Mod, so we made a Battle Mod for your Battle Mod!


This map pack contains ports of...
Forum: Bug Reports 3 Weeks Ago
Replies: 1
Views: 132
Posted By SMS Alfredo
S_PLAY_SKID never animates, regardless of how many SKID frames a skin has

Despite S_PLAY_SKID being a PA_WALK animation, it never actually animates in the same way S_PLAY_WALK does, and instead only ever displays the first frame.

This can be fixed in Lua by adding...
Forum: Characters 3 Weeks Ago
Replies: 36
Views: 6,114
Posted By SMS Alfredo
Version 1.2 is now out, or at least should be in...

Version 1.2 is now out, or at least should be in a couple seconds.


This fixes a couple bugs relating to the Spin Slash, and adds Kirby support.


- Momentum received from activating the Spin...
Forum: Characters 3 Weeks Ago
Replies: 69
Views: 15,707
Posted By SMS Alfredo
Version 1.3.3 is now out. Simply put,...

Version 1.3.3 is now out.


Simply put, this update deletes one single line of code that was preventing X Sonic from Wall-Spindashing correctly when Yoshi was added.


This resulted from the...
Forum: Characters 3 Weeks Ago
Replies: 36
Views: 6,114
Posted By SMS Alfredo
Nope, they have the exact same values.

Nope, they have the exact same values.
Forum: Characters 3 Weeks Ago
Replies: 36
Views: 6,114
Posted By SMS Alfredo
Version 1.1 is now out! This update changes...

Version 1.1 is now out!

This update changes what pressing Spin does once you've latched onto something with the Spin Slash. Instead of simply jumping out of the move, you'll now cancel it into a...
Forum: Characters 04-20-2020
Replies: 78
Views: 11,987
Posted By SMS Alfredo
Yes, I am aware of the SMSBlast mode, but the...

Yes, I am aware of the SMSBlast mode, but the thing is, that mode doesn't fix any of the problems SMS's control scheme has for a player who wants to use less buttons. That mode, in essence, is just...
Forum: Characters 04-19-2020
Replies: 78
Views: 11,987
Posted By SMS Alfredo
As great as this mod is, one cannot understate...

As great as this mod is, one cannot understate how much the amount of buttons you need to press sucks. But I'm not gonna waste my time complaining. In fact, I've already made and attached a...
Forum: Characters 04-13-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
Really don't know how I missed this one while...

Really don't know how I missed this one while making v1.3, it should be fixed now.


Check the changelog in the original post for what other miscellaneous changes are included in v1.3.1.
Forum: Characters 04-09-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
V1.3 is now released. Check out the OG post's...

V1.3 is now released. Check out the OG post's changelog for more info.






While that is true, Yoshi isn't exactly known for swimming, and I want to keep his abilities consistent between...
Forum: Characters 04-01-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
1.2.5 is out. It fixes a bug in Battle Mode. ...

1.2.5 is out. It fixes a bug in Battle Mode.


That's all this update is.


There is no April Fools joke.


https://mb.srb2.org/attachment.php?attachmentid=29019&stc=1&d=1585720053 go home...
Forum: Characters 03-27-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
Version 1.2.4 is now out. Hopefully this...

Version 1.2.4 is now out.


Hopefully this will be the last update for a long time, and I won't have to make another one anytime soon.


Changelog is in the original post.
Forum: Miscellaneous 03-26-2020
Replies: 9
Views: 1,759
Posted By SMS Alfredo
Oh sorry, I probably should've put something like...

Oh sorry, I probably should've put something like that in the original post.

Here's a video of me collecting rings, first without the mod, and then with the mod. (https://i.imgur.com/5GUWl8X.mp4)...
Forum: Characters 03-26-2020
Replies: 29
Views: 5,716
Posted By SMS Alfredo
This would be because the hat code uses a hook...

This would be because the hat code uses a hook introduced in 2.2.1, known as PlayerThink. As such, the code is not compatible with 2.2.0.


I really hope the Mac version of SRB2 gets updated soon,...
Forum: Miscellaneous 03-21-2020
Replies: 9
Views: 1,759
Posted By SMS Alfredo
Stereo Rings - Adds the Ring Channel Swapping Effect Present in the Original Trilogy!

If you've played any of the Classic Sonic games, (which you probably have considering what message board you're on), you may have noticed that the ring sound effect, whenever it's played, swaps...
Forum: Characters 03-21-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
They were actually all recorded in Single Player,...

They were actually all recorded in Single Player, not a private multiplayer server. The Tails GIF was achieved by changing my character to Yoshi in the middle of a Sonic & Tails game via the skin...
Forum: Characters 03-21-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
Just bumping this post because version 1.2.3 is...

Just bumping this post because version 1.2.3 is out, and apparently people still thought Yoshi was on 1.2.1 because this post wasn't bumped when either 1.2.2 or 1.2.3 were released.


Basically...
Forum: Characters 03-14-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
So...uh...I actually already did before you even...

So...uh...I actually already did before you even posted this comment. :V

Now all the CSS issues should be fixed.
Forum: Characters 03-11-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
The reason this bug happens is simply due to how...

The reason this bug happens is simply due to how the Flutter Jump functions. Whenever you start one, you lose a little bit of upwards momentum. I'm not really sure how I'd fix this bug without making...
Forum: Characters 03-05-2020
Replies: 69
Views: 15,707
Posted By SMS Alfredo
As much as I'd love to do this, it tends to ...

As much as I'd love to do this, it tends to completely break monitors respawning in multiplayer. So unless I find a solution, it will likely not happen. Really sorry about that.







I...
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