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Search: Posts Made By: Frostav
Forum: SRB2 Discussion 9 Hours Ago
Replies: 77
Views: 2,850
Posted By Frostav
ATZ is dreadful. Absolutely miserable. I have no...

ATZ is dreadful. Absolutely miserable. I have no problem with a brutal bonus level--hell I love the concept--but it feels like a level made for an entirely different game and character. Not one iota...
Forum: Kart Characters 1 Week Ago
Replies: 12
Views: 2,875
Posted By Frostav
Please tell me he has his obnoxious as hell MkWii...

Please tell me he has his obnoxious as hell MkWii voice, lol
Forum: Levels 2 Weeks Ago
Replies: 19
Views: 2,993
Posted By Frostav
Chao Garden mod? My ears are perked, though SRB2...

Chao Garden mod? My ears are perked, though SRB2 using sprites might make that...tricky.


The garden itself is definitely a looker, though!
Forum: SRB2 Discussion 04-19-2020
Replies: 22
Views: 1,089
Posted By Frostav
I would have loved for RVZ2 to keep the whole...

I would have loved for RVZ2 to keep the whole "snowy mountain" theme they wanted super early on, especially if they kept the lava theming on for a nice clash, but I'm still really excited for DCZ and...
Forum: SRB2 Discussion 04-12-2020
Replies: 18
Views: 982
Posted By Frostav
That electric monitor is pretty baffling....

That electric monitor is pretty baffling. Honestly, I'd say that it feels like a relic from an earlier level design where you could have kept it longer, but as far as I can remember it's always been...
Forum: SRB2 Discussion 04-09-2020
Replies: 347
Views: 12,452
Posted By Frostav
Sonic is the hardest character and also the one...

Sonic is the hardest character and also the one basically every single person who plays the game will start with because...it's a Sonic game. This is actually one of the biggest problems with SRB2...
Forum: Levels 04-03-2020
Replies: 48
Views: 6,827
Posted By Frostav
How on earth do those electric magnetic spheres...

How on earth do those electric magnetic spheres work? You can't jump away from them, they just chaotically throw you in random directions and your input does nothing. You're stuck flying every which...
Forum: SRB2 Discussion 03-24-2020
Replies: 6,558
Sticky: Suggestions
Views: 2,715,296
Posted By Frostav
This discussion showcases one of SRB2's biggest...

This discussion showcases one of SRB2's biggest hurdles to overcome: the titular character--who is the main character of the entire franchise the game is a fangame of--is the HARDEST character by far...
Forum: SRB2 Discussion 03-20-2020
Replies: 32
Views: 1,694
Posted By Frostav
Nah, Deep Sea is when the difficulty spikes....

Nah, Deep Sea is when the difficulty spikes. People already hate 2D Sonic water levels, 3D is gonna be hell.


Then CEZ spikes super hard again. SRB2 is just an extremely difficult game. 3D...
Forum: SRB2 Discussion 03-10-2020
Replies: 8
Views: 1,197
Posted By Frostav
Op, is there a reason you type like a 9-year-old...

Op, is there a reason you type like a 9-year-old on a mid-2000's Sonic fan-character deviantart group?
Forum: SRB2 Discussion 03-02-2020
Replies: 15
Views: 791
Posted By Frostav
If anything I have the problem where I stick to...

If anything I have the problem where I stick to one route and always use that one in my playthroughs on each act. I really need to take Tails and Knuckles and comb over the acts to find all the...
Forum: SRB2 Discussion 03-02-2020
Replies: 11
Views: 607
Posted By Frostav
I'm barely older, being born at 1995. ...

I'm barely older, being born at 1995.


That this game predates even SA1 is crazy.
Forum: SRB2 Discussion 03-02-2020
Replies: 15
Views: 791
Posted By Frostav
The only level that really gives me that feeling...

The only level that really gives me that feeling is THZ. I feel like I've explored every inch of that zone and there really isn't any standout parts to it that I look forward to.
Forum: SRB2 Discussion 02-27-2020
Replies: 1
Views: 405
Posted By Frostav
How on earth do you even speedrun SRB2Kart in any...

How on earth do you even speedrun SRB2Kart in any sane amount of time? There have been Mario Kart runs before but those are like 16 tracks at best and they're honestly pretty boring since they have...
Forum: SRB2 Discussion 02-22-2020
Replies: 11
Views: 1,705
Posted By Frostav
OGL is really cool, though painfully dark. ...

OGL is really cool, though painfully dark.


Someone should totally implement ray tracing into it though lmao. I'd love to see what a ray-traced SRB2 with the 3D models turned on would look like.
Forum: SRB2 Discussion 02-19-2020
Replies: 6,558
Sticky: Suggestions
Views: 2,715,296
Posted By Frostav
Please bring back the braking animation and noise...

Please bring back the braking animation and noise for simple camera mode...I understand that nothing has changed, I'm still breaking, but I'm surprised at how much the sprites and sfx went to make...
Forum: Characters 02-18-2020
Replies: 206
Views: 66,184
Posted By Frostav
*Can no longer doublejump after homing in on a...

*Can no longer doublejump after homing in on a boss"


Nooooooooooooooooooooooooooooo!


That was so busted and fun lol
Forum: News 02-17-2020
Replies: 22
Views: 6,093
Posted By Frostav
So Fickle's mod has pretty much been officially...

So Fickle's mod has pretty much been officially implemented into SRB2 proper?
Forum: Lua 02-16-2020
Replies: 48
Views: 11,988
Posted By Frostav
I absolutely do not understand why the base game...

I absolutely do not understand why the base game isn't like this, at least when it comes to keeping momentum from springs and slopes. As of now horizontal springs are pointless for anything other...
Forum: Characters 02-16-2020
Replies: 206
Views: 66,184
Posted By Frostav
The more I play this character, the more I like...

The more I play this character, the more I like him. Combined with the momentum mod, he is absolutely broken (far less strict speed cap means that you only need to tap boost once to stay at top...
Forum: SRB2 Discussion 02-15-2020
Replies: 45
Views: 5,228
Posted By Frostav
THZ definitely feels like a zone that still feels...

THZ definitely feels like a zone that still feels as if it were made in an engine without slopes, even though it does have them. Something about the design feels archaic compared to, say, ACZ, but of...
Forum: Editing 02-14-2020
Replies: 7
Views: 625
Posted By Frostav
I haven't worked on this in weeks. Looking at the...

I haven't worked on this in weeks. Looking at the other My First Levels being submitted every few days, this thing was substandard even for beginner standards and the core level design wasn't going...
Forum: Characters 02-09-2020
Replies: 206
Views: 66,184
Posted By Frostav
Wow, this is amazingly fun, though utterly breaks...

Wow, this is amazingly fun, though utterly breaks the game at times. It's also a testament to how difficult a Boost Sonic is to control in levels meant for a slower Sonic. Two observations:


-The...
Forum: Mods 02-08-2020
Replies: 89
Views: 24,632
Posted By Frostav
Marble Zone 1 is a complete mess of extremely...

Marble Zone 1 is a complete mess of extremely dull corridors that all look the same with zero hints. It's actually funnily enough exemplary of many of the problems that plagued the actual SA2 emerald...
Forum: Levels 01-23-2020
Replies: 14
Views: 4,027
Posted By Frostav
This level is really pretty but it is VERY very...

This level is really pretty but it is VERY very dark and the butterfly mechanic is super cool in concept but incredibly frustrating. Maybe it's better on keyboard, but I'm using an Xbox controller...
Showing results 1 to 25 of 135

 
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