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Search: Posts Made By: CST1229
Forum: Editing 3 Days Ago
Replies: 3
Views: 732
Posted By CST1229
Reminds me of This Is The Only Level, except it's...

Reminds me of This Is The Only Level, except it's multiple variations of 1 level instead of only 1 layout with other changes.
Forum: SRB2 Discussion 3 Days Ago
Replies: 3
Views: 551
Posted By CST1229
Also similar to Sonic 1, SRB2 has a speed cap on...

Also similar to Sonic 1, SRB2 has a speed cap on the ground while not spinning, although you don't decelerate instantly.
Forum: Help 3 Days Ago
Replies: 3
Views: 263
Posted By CST1229
You can't without modifying the source code.

You can't without modifying the source code.
Forum: Help 3 Days Ago
Replies: 2
Views: 173
Posted By CST1229
SRB2 Android probably doesn't support the Game...

SRB2 Android probably doesn't support the Game Music Emu library, which provides NSF support.
Forum: Editing Help 3 Weeks Ago
Replies: 3
Views: 162
Posted By CST1229
Try using All Files (*.*). Or if that doesn't...

Try using All Files (*.*). Or if that doesn't work, type in the file names into the input box,.
Forum: Editing Help 4 Weeks Ago
Replies: 17
Views: 1,206
Posted By CST1229
Thing is, I don't think Lua has that deep...

Thing is, I don't think Lua has that deep modification abilites to the game, and the game is written in C while the scripting is Lua.
Forum: Help 4 Weeks Ago
Replies: 1
Views: 197
Posted By CST1229
ms.srb2.org

ms.srb2.org
Forum: Editing 4 Weeks Ago
Replies: 7
Views: 467
Posted By CST1229
Actually, the correct solution for the b&w...

Actually, the correct solution for the b&w sprites are to set srb2.pk3 as the Base Resource.
Forum: SRB2 Discussion 12-18-2020
Replies: 7
Views: 534
Posted By CST1229
By the way I think the exact boundary is 32768...

By the way I think the exact boundary is 32768 fracunits in 1 direction (65536 total), as Doom (so SRB2 too) usually uses 16-bit integers for stuff, in this case a signed integer (-32768-32768). If...
Forum: Lua 12-16-2020
Replies: 184
Views: 33,850
Posted By CST1229
Are you on the latest version (2.2.8)?

Are you on the latest version (2.2.8)?
Forum: Editing Help 12-14-2020
Replies: 7
Views: 251
Posted By CST1229
Instead you can probably set a prevstate variable...

Instead you can probably set a prevstate variable that changes to your state ONLY if you're not in S_PLAY_DASH, then change to that once the conditions are no longer met.
Forum: Editing 12-13-2020
Replies: 10
Views: 1,618
Posted By CST1229
Try using the automatic offsets tool in SLADE,...

Try using the automatic offsets tool in SLADE, then using that same dialog box to offset them all.
Forum: Editing Help 12-11-2020
Replies: 17
Views: 1,206
Posted By CST1229
50 (200 in case of this lua) rings, no shield....

50 (200 in case of this lua) rings, no shield. Press spin mid-jump.
Forum: Editing Help 12-11-2020
Replies: 43
Views: 2,178
Posted By CST1229
Vs. Metal Campaign

Vs. Metal Campaign
Forum: Editing 12-10-2020
Replies: 147
Views: 13,809
Posted By CST1229
Hopefully working win animation

After stealing some code (from the reusable Xtreme Sonic (https://mb.srb2.org/showthread.php?t=47334)though), I have a script that should do a win animation.
local function WinAnimation(player)
...
Forum: Editing 12-10-2020
Replies: 8
Views: 802
Posted By CST1229
Yeah, it's a last man standing gametype if you...

Yeah, it's a last man standing gametype if you meant that.
Specifically, it's Bumper Balls with Rollout Rocks aka shoving other people into pits.
Forum: Editing 12-09-2020
Replies: 8
Views: 802
Posted By CST1229
What's That Gametype?

Currently making a custom gametype right now. Can you guess what it is?
(I work on completing stuff randomly out of order btw).
also excuse the movie mode console output, I tend to mix up the...
Forum: Editing Help 12-09-2020
Replies: 4
Views: 353
Posted By CST1229
Additionally, you can use the "startcolor" skin...

Additionally, you can use the "startcolor" skin parameter to have any palette index as the start of the modifyable colors (you can't specify anything else about the order. that's the start, next 15...
Forum: Help 12-07-2020
Replies: 9
Views: 685
Posted By CST1229
Try pasting in vanilla SRB2's DLL files.

Try pasting in vanilla SRB2's DLL files.
Forum: Help 12-07-2020
Replies: 5
Views: 290
Posted By CST1229
antonretrojr said it wrong. Here it is with the...

antonretrojr said it wrong. Here it is with the actual console command format:
renderer software
Forum: Editing 12-06-2020
Replies: 135
Views: 8,554
Posted By CST1229
OR you could make it require holding Jump and...

OR you could make it require holding Jump and tapping Spin.
Forum: Help 12-06-2020
Replies: 3
Views: 544
Posted By CST1229
That's an error with the character. Try...

That's an error with the character.
Try updating to the latest version, if you haven't already.
Forum: Editing Help 12-06-2020
Replies: 43
Views: 2,178
Posted By CST1229
Basically a You VS Metal Sonic campaign.

Basically a You VS Metal Sonic campaign.
Forum: Editing 12-06-2020
Replies: 18
Views: 1,828
Posted By CST1229
I have a Crewmate mod that I'm working on too.

I have a Crewmate mod that I'm working on too.
Forum: Editing 12-06-2020
Replies: 135
Views: 8,554
Posted By CST1229
The Stomp could be as simple as pressing...

The Stomp could be as simple as pressing Jump+Spin at the same time.
This way for example you could start charging a drop dash, but you realize that the platform will move out of the way if you fall...
Showing results 1 to 25 of 226

 
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