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Forum: Miscellaneous 1 Week Ago
Replies: 6
Views: 849
Posted By birbhorse
Hey all, v1.1 is out, and it comes with sprites...

Hey all, v1.1 is out, and it comes with sprites drawn by PencilVoid! Huge shoutouts to them for this, they just did this outta nowhere for me.

Do note if you plan on updating, you must update the...
Forum: Miscellaneous 2 Weeks Ago
Replies: 6
Views: 849
Posted By birbhorse
Breakable Ice Springs - v1.1.1

Welcome to...
The Ice Spring from Sonic Mania!

This is a resource addon that allows you to place the Ice Springs from Sonic Mania, and they function just the same! When you step on the spring,...
Forum: Resources 3 Weeks Ago
Replies: 13
Views: 2,963
Posted By birbhorse
hey all, minor update! a zip file has been...

hey all, minor update! a zip file has been provided (along with information on how to modify models.dat) that will make this compatible with the built-in models that SRB2 v2.2.7 and onward comes...
Forum: Lua 09-14-2020
Replies: 141
Views: 18,693
Posted By birbhorse
And now v5.1 is out, should be the last version...

And now v5.1 is out, should be the last version for a good while since I'm gonna be working on other Things from here on out!
The big change to note is that the drop-dash has been tweaked to be more...
Forum: Lua 09-14-2020
Replies: 1
Views: 665
Posted By birbhorse
ringkeep -- v1.1

ringkeep

What is ringkeep?
This is a lua script that allows you to keep rings in-between levels. Not only that, but you don't lose all your rings upon taking damage. When the player takes damage,...
Forum: Lua 09-12-2020
Replies: 141
Views: 18,693
Posted By birbhorse
Good news, I'm not dead! v5.0 is released,...

Good news, I'm not dead!

v5.0 is released, the major change here being the inclusion of Lua I/O functions to save settings without the need of the mmt_settings.lua file anymore!

The code is a...
Forum: Editing 03-11-2020
Replies: 6
Views: 873
Posted By birbhorse
I actually already have this system implemented,...

I actually already have this system implemented, I just didn't know how to actually set the player to be deadenend. Thanks for this tho, I'll try out just setting the player to PST_DEAD.


Hm, if...
Forum: Editing 03-10-2020
Replies: 6
Views: 873
Posted By birbhorse
Recreating the Mania Special Stage, but very stuck becuz I'm an amatuer.

Heyo! As the title suggests, I'm recreating the special stages from Sonic Mania?
Why? Because I said so.

I've gotten a lot of help from the SRB2 discord, but I feel like I have too many questions...
Forum: Software 03-09-2020
Replies: 40
Views: 12,833
Posted By birbhorse
Found a bug, if you go into the addons tab, click...

Found a bug, if you go into the addons tab, click "save list", and then cancel it, the entire thing crashes, with the python output complaining about a filenotfound.

Really likin this so far...
Forum: Resources 03-08-2020
Replies: 13
Views: 2,963
Posted By birbhorse
oh boy, i thought v1.0 was the last update ...

oh boy, i thought v1.0 was the last update

This SHOULD be the final update! This now includes HUD functions that display with the player's current powers, depending on if it's enable in the game...
Forum: Resources 03-08-2020
Replies: 13
Views: 2,963
Posted By birbhorse
Yeahhh, that's the one thing I wish I knew how to...

Yeahhh, that's the one thing I wish I knew how to do, unfortunately to my knowledge that's not possible with lua? Might be wrong, but I scoured through the wiki and came out empty handed.

EDIT:...
Forum: Bug Report Archive 03-06-2020
Replies: 0
Views: 189
Posted By birbhorse
Special Stage 4 visual artifact

Title is descriptive of problem; there's an issue in NiGHTs Special Stage 4 where a foreground element is presenting a hall of mirrors effect situation.

First gif is software mode, where the bug...
Forum: Resources 03-06-2020
Replies: 13
Views: 2,963
Posted By birbhorse
v1.0 is now out! With it comes the new...

v1.0 is now out!

With it comes the new animation I was talking about, look at the 4th screenshot for how it looks like!
Also, I've fixed this up so now it integrates with Zone Builder properly,...
Forum: Lua 03-06-2020
Replies: 32
Views: 8,768
Posted By birbhorse
Yeahhh that's a problem I noticed in recent...

Yeahhh that's a problem I noticed in recent netplay testing sadly. The SRB2 Wiki is conflicting on whether an epicenter and radius exists or not, I'll give it a try, if not, the effect just won't...
Forum: Resources 03-06-2020
Replies: 13
Views: 2,963
Posted By birbhorse
Rock Shield - v1.1

Welcome to...
The Rock Shield from Sonic: Time Twisted!

What does this mod do?
This mod (in it's base form) replaces the Whirlwind Shield with the Rock Shield! The rock shield gives the player...
Forum: Lua 03-04-2020
Replies: 32
Views: 8,768
Posted By birbhorse
Another update has just been released! The...

Another update has just been released!

The code's been rewritten a lot, to hopefully reduce any chance of lag that might be caused by this. A new effect has been added, "earthquake", guess what...
Forum: Lua 03-03-2020
Replies: 32
Views: 8,768
Posted By birbhorse
Oh yeahhh, I know what's up with that. MP Special...

Oh yeahhh, I know what's up with that. MP Special Stages crash for no good reason when any damage is taken. Didn't use to be that way, it's now causing special stage maps that are on the forums from...
Forum: Lua 03-01-2020
Replies: 32
Views: 8,768
Posted By birbhorse
New update time once more! v1.3 is here, and with...

New update time once more! v1.3 is here, and with it comes a whole bunch of rebalancing.
The aggressive pizza is no longer an insta-kill, instead just going right through shields (and...
Forum: Lua 02-27-2020
Replies: 32
Views: 8,768
Posted By birbhorse
New update out, v1.2! In it brings a whole bunch...

New update out, v1.2! In it brings a whole bunch of changes, most notably there's now a new system to prevent the same effect from happening twice in a row! In shellnut: When effect is removed, it...
Forum: Lua 02-27-2020
Replies: 32
Views: 8,768
Posted By birbhorse
I'll be thinkin bout more positive effects, I do...

I'll be thinkin bout more positive effects, I do know I need more in there! Problem is I dunno of much tbh lol. My current progress on v1.2 includes a system that prevents an effect from happening...
Forum: Lua 02-26-2020
Replies: 32
Views: 8,768
Posted By birbhorse
The ability to turn super was actually in the...

The ability to turn super was actually in the draft plans for this mod, but I didn't implement it in the end due to how the Choosening system works for this, I'll think about it for maybe v1.2....
Forum: Lua 02-26-2020
Replies: 32
Views: 8,768
Posted By birbhorse
I did try to make this more compatible with...

I did try to make this more compatible with NiGHTs, I'll try to further refine it so effects like that just don't occur in it first, if it doesn't go according to plan, I'll just disable it entirely.
Forum: Lua 02-24-2020
Replies: 32
Views: 8,768
Posted By birbhorse
SRB2: Chaos Edition - v1.4 (March 4th)

Welcome to...
Sonic Robo Blast 2: Chaos Edition.

What is SRB2: Chaos Edition?
This is a mod that makes the game go entirely wild. Every 5-12 seconds, you have a chance of a gameplay...
Forum: Resources 02-23-2020
Replies: 3
Views: 1,731
Posted By birbhorse
Every day, we inch closer and closer back to DOOM.

Every day, we inch closer and closer back to DOOM.
Forum: Lua 02-23-2020
Replies: 141
Views: 18,693
Posted By birbhorse
New update time, for SRB2 v2.2.2! Not much...

New update time, for SRB2 v2.2.2!
Not much changed here, but I did include two of the new features that v2.2.2 has, which...has gotta be more than a coincidence considering it's use case :p
...
Showing results 1 to 25 of 102

 
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