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Search: Posts Made By: ManuelRome
Forum: Miscellaneous 2 Days Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
I see, for some reason SMS's md3 wasn't the...

I see, for some reason SMS's md3 wasn't the latest version I made, not sure why it happened, but it should be fixed now, just download the .zip again.




Did you add the extra line on your...
Forum: Miscellaneous 3 Days Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
Yeah, you can't link a file directly from your...

Yeah, you can't link a file directly from your computer files, you have to upload the .gif to a page like imgur and paste the image link here, so that I can actually see what's wrong.
Forum: Miscellaneous 1 Week Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
My idea was to make models for the characters...

My idea was to make models for the characters that didn't have models yet, mostly OCs, some of these characters already have models on other packs, I just didn't know when I started the pack.

I...
Forum: Miscellaneous 1 Week Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
-Added support for CANINE's Mecha Sonic, it works...

-Added support for CANINE's Mecha Sonic, it works with the mod's latest update.
https://mb.srb2.org/attachment.php?attachmentid=38675&d=1599882642
Forum: Miscellaneous 3 Weeks Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
Version 1.05 is out! -Added suport for SMS. ...

Version 1.05 is out!

-Added suport for SMS.
-Fixed a frame of Whirl's TRNS.
-Made Dirk's spin bigger.

https://mb.srb2.org/attachment.php?attachmentid=37981&d=1598674000
Forum: Miscellaneous 4 Weeks Ago
Replies: 69
Views: 13,006
Posted By ManuelRome
Skip's here! -Added Skip support. ...

Skip's here!

-Added Skip support.
https://mb.srb2.org/attachment.php?attachmentid=37829&d=1598404934
Forum: SRB2 Discussion 4 Weeks Ago
Replies: 7
Views: 539
Posted By ManuelRome
To me, when it comes to videogames, I would...

To me, when it comes to videogames, I would define fluid movement as how easy a character is to control, when you play the game and it doesn't feel like the movement of the character is against your...
Forum: SRB2 Discussion 08-17-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
To be honest, I didn't really consider that, and...

To be honest, I didn't really consider that, and I was also counting the Advance games as Classic Sonic for some reason, even though they most likely would fall on the Modern Sonic half, and I'm not...
Forum: SRB2 Discussion 08-17-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
I see, it just seemed to me like you didn't want...

I see, it just seemed to me like you didn't want to agree on time gear's idea just because it wasn't a NiGHTS styled stage, and because you just think it's impossible to make a 3D stage work.
...
Forum: SRB2 Discussion 08-16-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
Now this, this I completely disagree with. ...

Now this, this I completely disagree with.

First of all, there's no "we", anybody here is free to talk about the potential ways a stage like this could be done in SRB2, that's what I was trying to...
Forum: SRB2 Discussion 08-15-2020
Replies: 10
Views: 416
Posted By ManuelRome
I mean, maybe an original rendition of the songs...

I mean, maybe an original rendition of the songs would be necessary, but there is that one level, you know: that one Mario level with a unique rendition of the Overworld theme
So I don't think the...
Forum: SRB2 Discussion 08-12-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
Yeah, thinking about it, normal platforming could...

Yeah, thinking about it, normal platforming could be just as boring, maybe having multiple phases would make more sense, you know, like maybe it could be:

-The big Eggman station is about to be...
Forum: SRB2 Discussion 08-12-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
I also agree most Super Sonic stages from...

I also agree most Super Sonic stages from official games are pretty boring, mostly because of what you said, being just about collecting rings and hitting the boss. But a stage being in 3D doesn't...
Forum: SRB2 Discussion 08-12-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
I mean, I also kinda agree on the fact that...

I mean, I also kinda agree on the fact that having a free-flying gameplay could be confusing, but the Egg Reverie-style is not mandatory, you could have normal Super Sonic movement on a 3D stage, it...
Forum: SRB2 Discussion 08-11-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
While I understand your point of view, saying...

While I understand your point of view, saying that the continuity is bad or that the distinction of the Classic-Modern Sonic is bad is a different topic all together, it seems to be very subjective...
Forum: SRB2 Discussion 08-10-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
I disagree on this, mostly because, the actual...

I disagree on this, mostly because, the actual final boss of SRB2 is not even canon, it's based on the OVA, and neither are all of the badniks, and I think the original badniks have been a staple of...
Forum: SRB2 Discussion 08-09-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
Yeah, I read the new rules, and I think it will...

Yeah, I read the new rules, and I think it will be fine as long as this remains an actual discussion topic and not any weird requests or pipe dream.

That being said, if the mods see this thread as...
Forum: SRB2 Discussion 08-09-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
Man, honestly all of those ideas sound hella rad,...

Man, honestly all of those ideas sound hella rad, I definitely would prefer a stage that's 3D instead of a Nights-like movement or a 2d one, mostly because, I know some people don't particularly like...
Forum: SRB2 Discussion 08-08-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
A long stage wouldn't work, assuming that you'll...

A long stage wouldn't work, assuming that you'll eventually reach the limit, I think it would have to be a loop of some kind, so that you don't actually ever reach the end.

And yeah, I think...
Forum: SRB2 Discussion 08-07-2020
Replies: 107
Views: 3,438
Posted By ManuelRome
Could a "Doomsday Zone" like stage work in SRB2?

I've been thinking that the last boss of SRB2 is a bit underwhelming, not in terms of difficulty, but in terms of design, it's barely a threat to Sonic unless you attack him, and also walks extremely...
Forum: SRB2 Discussion 08-04-2020
Replies: 182
Views: 6,030
Posted By ManuelRome
To be honest, any character apart from Sonic have...

To be honest, any character apart from Sonic have ways to cheese some parts of the levels, if anything, the only ones that don't are Fang and Amy for the less experienced players.

I think that a...
Forum: Help 08-03-2020
Replies: 2
Views: 199
Posted By ManuelRome
While that one is helpful, it is not what I was...

While that one is helpful, it is not what I was looking for, it does help to watch all of the animation frames of the character, but there are times where I want to look at certain effects that the...
Forum: Help 08-03-2020
Replies: 2
Views: 199
Posted By ManuelRome
Is there a way to pause the game and still control the camera?

I don't know if this is the place to ask, but is there any way I can pause the game and be able to move the camera around? not like spectator mode, just the angle of the camera, still being able to...
Forum: Miscellaneous 07-31-2020
Replies: 69
Views: 13,006
Posted By ManuelRome
I fixed Dirk's and Whirl's eyes so they don't...

I fixed Dirk's and Whirl's eyes so they don't look like they're staring into your soul anymore.
https://imgur.com/EYbjxjX.png
https://i.imgur.com/jXxv69N.png
Forum: Help 07-30-2020
Replies: 8
Views: 237
Posted By ManuelRome
Now that IS weird, I have all of those models...

Now that IS weird, I have all of those models myself and the enemies and my models both work fine, also, I just checked, and the latest release does have the "MMODELS" folder, and inside there should...
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