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Search: Posts Made By: cookiefonster
Forum: SRB2 Discussion 2 Days Ago
Replies: 44
Views: 1,883
Posted By cookiefonster
Most enemies really aren't that difficult to kill...

Most enemies really aren't that difficult to kill in SRB2, because most of them don't just float in an area that requires precision to reach like in modern Sonic games, but rather interact with the...
Forum: SRB2 Discussion 3 Days Ago
Replies: 52
Views: 1,430
Posted By cookiefonster
I think it's very silly to consider removing the...

I think it's very silly to consider removing the lives system from SRB2. The system is already very lenient to new players and allows for easy rewards for exploration, and I think it's best that way.
Forum: SRB2 Discussion 5 Days Ago
Replies: 39
Views: 1,736
Posted By cookiefonster
I've tried that boss out and it's interesting but...

I've tried that boss out and it's interesting but not that fun to fight, and lacks the structuring of other bosses with five hits on the regular phase and three on the pinch phase.

I think that...
Forum: SRB2 Discussion 6 Days Ago
Replies: 39
Views: 1,736
Posted By cookiefonster
Personally, what I'm most excited for in the next...

Personally, what I'm most excited for in the next major update is no doubt the completion of Red Volcano Zone. Act 1 is an awesome level with lots of cool gimmicks and challenges, and I'd love to see...
Forum: SRB2 Discussion 1 Week Ago
Replies: 532
Views: 64,806
Posted By cookiefonster
I really hope people don't use this argument to...

I really hope people don't use this argument to defend Mystic or anything. He's certainly a real person, but clearly he blatantly disregarded that important truth.
Forum: SRB2 Discussion 1 Week Ago
Replies: 16
Views: 709
Posted By cookiefonster
Giving his tails separate sprites allows for a...

Giving his tails separate sprites allows for a lot of space to be saved in the sprite files, so that the same sprites of his tails could be used in multiple scenarios. Another advantage is that when...
Forum: SRB2 Discussion 1 Week Ago
Replies: 44
Views: 1,883
Posted By cookiefonster
The Advance games, as I said, did have some ideas...

The Advance games, as I said, did have some ideas make their way into SRB2. Specifically Amy hammering on springs to boost their power, and boost mode which I remember hearing was a thing in Advance...
Forum: SRB2 Discussion 1 Week Ago
Replies: 44
Views: 1,883
Posted By cookiefonster
I really don't understand this whole mentality...

I really don't understand this whole mentality you have of absolutely hating modern Sonic games and claiming they objectively have zero redeeming qualities that SRB2 should stay as far away from as...
Forum: SRB2 Discussion 1 Week Ago
Replies: 44
Views: 1,883
Posted By cookiefonster
Although I was disappointed when I first played...

Although I was disappointed when I first played SRB2 (a few days before 2.2 came out) and saw that the checkpoints weren't designed like they are in the modern Sonic games, I can accept the...
Forum: SRB2 Discussion 1 Week Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
Aesthetics are most certainly important to making...

Aesthetics are most certainly important to making a good level, and I agree, Haunted Heights absolutely excels in that regard. It's the same reason I can't dislike Frozen Hillside despite its age and...
Forum: Lua 1 Week Ago
Replies: 24
Views: 4,495
Posted By cookiefonster
God, you're right, I'm so stupid.

God, you're right, I'm so stupid.
Forum: Lua 1 Week Ago
Replies: 24
Views: 4,495
Posted By cookiefonster
I'm trying out this mod and it's a lot of fun,...

I'm trying out this mod and it's a lot of fun, but I noticed that the monitor randomization doesn't seem to put in any extra lives, which is weird because all other monitors seem to show up just...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 16
Views: 709
Posted By cookiefonster
I absolutely love SRB2's sprites! Every character...

I absolutely love SRB2's sprites! Every character feels so expressive and lively, with unique reactions to every scenario characters might encounter: running, jumping, using their unique ability,...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
I think the real problem with the monitor bounce...

I think the real problem with the monitor bounce emblem is SRB2's INCREDIBLY wonky and difficult to control air physics, which dev members have said are undergoing a massive rework in recent threads....
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
Well, kudos to you at least for not cheating with...

Well, kudos to you at least for not cheating with this emblem.
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
Knuckles actually has two exclusive emblems in...

Knuckles actually has two exclusive emblems in Haunted Heights, both of which are quite challenging. The diamond emblem is the one where you're supposed to do a monitor bounce, but I'm terrible at...
Forum: News 2 Weeks Ago
Replies: 15
Views: 1,269
Posted By cookiefonster
You heard me. The bounce no longer kills all your...

You heard me. The bounce no longer kills all your momentum, its height has been increased, and you even gain extra height from bouncing on enemies! It's pretty similar to Mania's version of the...
Forum: News 2 Weeks Ago
Replies: 15
Views: 1,269
Posted By cookiefonster
Everyone rejoice, the bubble shield is good now!

Everyone rejoice, the bubble shield is good now!
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 22
Views: 1,223
Posted By cookiefonster
ACZ2 actually does have routes that bypass the...

ACZ2 actually does have routes that bypass the minecart sections, no matter which character you're playing as. The only minecart section that can't be bypassed is the final one.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
Amy and Fang's paths are probably my favorite...

Amy and Fang's paths are probably my favorite parts of Haunted Heights! I highly recommend trying out the stage as both of them, because the zone truly challenges you to make the most of their...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
I didn't make this thread to discuss Knuckles'...

I didn't make this thread to discuss Knuckles' SA2 stages, I made it to discuss Haunted Heights.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 78
Views: 3,480
Posted By cookiefonster
A manual spindash could in fact be implemented in...

A manual spindash could in fact be implemented in SRB2 by making it by pressing spin + jump instead of down + jump. I believe there's a mod that does exactly that.
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 29
Views: 1,233
Posted By cookiefonster
Haunted Heights criticism thread

time gear suggested to make a thread for Haunted Heights criticism in my Arid Canyon criticism thread, so I figured, why not do so? I'll start with some positives and negatives of Haunted Heights...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 532
Views: 64,806
Posted By cookiefonster
Uh... what? I really don't understand this whole...

Uh... what? I really don't understand this whole attitude of smug superiority you've been displaying in this thread. Mystic's removal from SRB2 means no more of his aggressive elitism, and all you're...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 22
Views: 1,223
Posted By cookiefonster
If you think Arid Canyon is laggy, wait until you...

If you think Arid Canyon is laggy, wait until you see Haunted Heights. :P
Showing results 1 to 25 of 227

 
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