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Search: Posts Made By: CobaltBW
Forum: SRB2 Discussion 1 Day Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
I'll be honest, I personally think the bees are...

I'll be honest, I personally think the bees are very novel in their design, but I think I understand why a lot of people aren't fond of them. The challenge of hive elementals are very different from...
Forum: SRB2 Discussion 1 Day Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
In our testing we've actually found that an...

In our testing we've actually found that an acceleration decay model was more ideal than a linear one.

There's a lot more factors to consider under the hood, but I'll just say we've already worked...
Forum: SRB2 Discussion 1 Day Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
Incidentally, we're looking into any changes we...

Incidentally, we're looking into any changes we can make to improve the physics, and that could have an impact on how AGZ plays out. Just something to consider.
Forum: SRB2 Discussion 1 Day Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
IIRC the producer credit was added due to Rob...

IIRC the producer credit was added due to Rob wanting to "represent" SRB2 on any potential legal matters. To my knowledge it's been unanimously decided since then that it isn't an appropriate...
Forum: General Discussion 2 Days Ago
Replies: 4
Views: 218
Posted By CobaltBW
Times are tough. I worry that they may get...

Times are tough. I worry that they may get tougher for a lot of people in the future. It pains me to see families driven into poverty due to circumstances that are often out of their control.
...
Forum: Editing 2 Days Ago
Replies: 1,220
Views: 234,172
Posted By CobaltBW
Yeah, I can see what you mean. Differences in...

Yeah, I can see what you mean. Differences in gameplay mechanics aside, implementing multiple different gadgets and abilities would probably mean there'd be a lot of spritework as well. You almost...
Forum: Editing 2 Days Ago
Replies: 1,220
Views: 234,172
Posted By CobaltBW
Oh yeah. I thought I kinda recognized him, though...

Oh yeah. I thought I kinda recognized him, though I've never seen the game in action. Definitely curious to see what comes out of the final product.
Forum: SRB2 Discussion 2 Days Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
In truth, I didn't feel like all of your posts...

In truth, I didn't feel like all of your posts and arguments were in the best of faith in that discussion (no offense), but I do agree that there was very clearly a consensus that most people didn't...
Forum: Editing 2 Days Ago
Replies: 1,220
Views: 234,172
Posted By CobaltBW
I might be missing context; it sounds like this...

I might be missing context; it sounds like this character is based off of a certain game?

Pretty solid start to your project, at any rate.
Forum: SRB2 Discussion 2 Days Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
Well, now that a lot of the edge is off.... I...

Well, now that a lot of the edge is off.... I really don't think I have anything important to say that hasn't already been said, but I guess I'll add some of my own perspective just so it's out...
Forum: SRB2 Discussion 3 Days Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
This topic was never exclusively about Mystic,...

This topic was never exclusively about Mystic, and I think that was self-evident from the contents of the OP.
Forum: Help 4 Days Ago
Replies: 6
Views: 250
Posted By CobaltBW
As a general rule, the staff tries to avoid...

As a general rule, the staff tries to avoid deleting user profiles if possible, because deleting a profile tends to have some side effects like messing up the way posts appear on some threads. That...
Forum: SRB2 Discussion 4 Days Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
That's pretty funny, coming from a Fang...

That's pretty funny, coming from a Fang pogo-bouncing avatar ;[
Forum: Editing Help 4 Days Ago
Replies: 207
Views: 19,745
Posted By CobaltBW
Any damage you could do with slopes won't be as...

Any damage you could do with slopes won't be as bad as it would have been if you had tried to "fake" slopes with extremely tiny stairs in 1.09. I imagine most of the overhead nowadays comes from mobj...
Forum: SRB2 Discussion 1 Week Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
Preaching to the choir on that one.

Preaching to the choir on that one.
Forum: SRB2 Discussion 1 Week Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
This stuff doesn't get talked about in public...

This stuff doesn't get talked about in public that often, usually for the simple reason that it's what one could consider "dirty laundry". In the case of the announcement, it was important for us to...
Forum: SRB2 Discussion 1 Week Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
We might remove the "producer" role, but that's...

We might remove the "producer" role, but that's only because it doesn't make much sense, especially not in the context of our current team structure. Every other credits listing will remain so long...
Forum: SRB2 Discussion 1 Week Ago
Replies: 7
Views: 295
Posted By CobaltBW
With the way our renders work as-is, it'd only...

With the way our renders work as-is, it'd only play particularly well in OpenGL, because software renders geometry inaccurately and is unable to display the game world in a top-down or bottom-up...
Forum: SRB2 Discussion 1 Week Ago
Replies: 340
Views: 29,369
Posted By CobaltBW
In the interests of professionality, I'll refrain...

In the interests of professionality, I'll refrain from commenting on the events leading up to the team's internal restructuring in much detail. However, I'd strongly encourage any skeptics to...
Forum: SRB2 Discussion 2 Weeks Ago
Replies: 27
Views: 2,932
Posted By CobaltBW
One piece of advice I would personally give is to...

One piece of advice I would personally give is to test your ability across multiple control schemes.

Some people use mouse and keyboard; some people use keyboard only; some people use a gamepad....
Forum: Lua 2 Weeks Ago
Replies: 36
Views: 6,513
Posted By CobaltBW
It may be attempting to attack the crawla, while...

It may be attempting to attack the crawla, while not knowing how to do it.

When scripting Amy and Fang's attack functions, I made special conditions in my "attack the enemy" AI that would cause...
Forum: General Discussion 4 Weeks Ago
Replies: 8
Views: 358
Posted By CobaltBW
hopefully the world doesn't end before I finish...

hopefully the world doesn't end before I finish the rest of the soundtrack
Forum: Characters 4 Weeks Ago
Replies: 22
Views: 8,240
Posted By CobaltBW
"Egg Robotto" has a nice ring to it,...

"Egg Robotto" has a nice ring to it, though.
Forum: Video Games 05-30-2020
Replies: 7
Views: 329
Posted By CobaltBW
Because an eight year old is less likely to see...

Because an eight year old is less likely to see the appeal of "deep and complex physics-based platforming" than they are to see the appeal of "SASSY HEDGEHOG, GO FAST". Comparing the two styles...
Forum: Video Games 05-29-2020
Replies: 7
Views: 329
Posted By CobaltBW
Classic is symbolic of a different game design...

Classic is symbolic of a different game design philosophy than modern, capitalizing on the kinds of momentum game design and pinball physics that Sonic was founded on. Modern deviates so far from...
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