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Search: Posts Made By: Zwip-Zwap Zapony
Forum: SRB2 Discussion 1 Week Ago
Replies: 6,561
Sticky: Suggestions
Views: 2,718,895
Posted By Zwip-Zwap Zapony
There is. If you launch the game with the...

There is. If you launch the game with the "-skipintro" command-line parameter/launch option set, it'll skip the Eggman "splash" and the story intro.

This can be accomplished by launching the game...
Forum: Bug Reports 1 Week Ago
Replies: 1
Views: 95
Posted By Zwip-Zwap Zapony
While it may be too late to suggest now (as...

While it may be too late to suggest now (as you've already re-installed the game to fix it), the problem probably lied in the cam_height console variable.
Forum: Bug Reports 1 Week Ago
Replies: 5
Views: 299
Posted By Zwip-Zwap Zapony
It should be (and is) pointed in the same...

It should be (and is) pointed in the same direction as the camera.

Due to perspective, if it's facing the same direction yet is placed off to the side, you'll see it from diagonally-behind, not...
Forum: Help 2 Weeks Ago
Replies: 6
Views: 169
Posted By Zwip-Zwap Zapony
Press the key above Tab, to the left of 1,...

Press the key above Tab, to the left of 1, underneath Escape (usually Tilde (~) on USA keyboards) to open the console, then type "alwaysgrabmouse on" and press Enter to execute it.

The game should...
Forum: SRB2 Discussion 3 Weeks Ago
Replies: 6,561
Sticky: Suggestions
Views: 2,718,895
Posted By Zwip-Zwap Zapony
Technically, they're not "buttons", but rather...

Technically, they're not "buttons", but rather "axes" (like the analogue sticks' movements).

You can use the "Gamepad Options" menu to assign player movement, camera movement, jumping, spinning,...
Forum: SRB2 Discussion 05-29-2020
Replies: 6,561
Sticky: Suggestions
Views: 2,718,895
Posted By Zwip-Zwap Zapony
According to ~Link~...

According to ~Link~ (https://git.magicalgirl.moe/STJr/SRB2/merge_requests/958#note_21780), "consoleplayer == nil" already has that covered.
Forum: Editing Help 05-26-2020
Replies: 4
Views: 897
Posted By Zwip-Zwap Zapony
Yes... but fickleheart already helped me solve...

Yes... but fickleheart already helped me solve this more than 5 years ago.
Forum: SRB2 Discussion 05-21-2020
Replies: 6,561
Sticky: Suggestions
Views: 2,718,895
Posted By Zwip-Zwap Zapony
In the software renderer, walls are shaded...

In the software renderer, walls are shaded differently than flats (floors/ceilings). They both get darker at distance, but one of them darkens at less distance than the other. Edit: But sloped flats...
Forum: Help 05-12-2020
Replies: 2
Views: 128
Posted By Zwip-Zwap Zapony
It's not possible in current official builds of...

It's not possible in current official builds of SRB2, but I've made a merge request (https://git.magicalgirl.moe/STJr/SRB2/merge_requests/844)* that lets you change the GUI scales, so hopefully it...
Forum: News 05-11-2020
Replies: 20
Views: 1,439
Posted By Zwip-Zwap Zapony
If you die with extra lives remaining, you...

If you die with extra lives remaining, you respawn at the latest Star Post/checkpoint. If you die without extra lives remaining, you get a Game Over.
If you get a Game Over and use a continue, you...
Forum: News 05-11-2020
Replies: 20
Views: 1,439
Posted By Zwip-Zwap Zapony
If you play in a "no save" slot, you have a...

If you play in a "no save" slot, you have a limited amount of continues that you can increase in special stages/by collecting tokens when you have all Chaos Emeralds.

If you play in any save slot,...
Forum: SRB2 Discussion 04-25-2020
Replies: 78
Views: 2,805
Posted By Zwip-Zwap Zapony
Long (but hopefully informative) wall of text...

Long (but hopefully informative) wall of text ahead:Why wouldn't they be able to utilize Jump+Spin as effectively? It's just one button after the other, in both cases.

I agree that using triggers...
Forum: SRB2 Discussion 04-21-2020
Replies: 8
Views: 400
Posted By Zwip-Zwap Zapony
It's also because that ERZ2 is sort of "180%" of...

It's also because that ERZ2 is sort of "180%" of an act, as after the first checkpoint, there's a path split, with wildly different content on either side, only converging/combining again at the...
Forum: SRB2 Discussion 04-17-2020
Replies: 347
Views: 12,605
Posted By Zwip-Zwap Zapony
Knuckles (though not Tails) already jumps lower...

Knuckles (though not Tails) already jumps lower than Sonic. And "above normal" jump height is already a trait that belongs slightly to Fang and largely to Amy; Giving it to Sonic as well would make...
Forum: Bug Reports 04-12-2020
Replies: 2
Views: 190
Posted By Zwip-Zwap Zapony
I request that this be fixed. It's inconsistent...

I request that this be fixed. It's inconsistent and annoying, whether or not it could be used to make Amy-exclusive paths (which a breakable floor followed by a breakable wall can accomplish too).
Forum: Levels 04-11-2020
Replies: 48
Views: 6,930
Posted By Zwip-Zwap Zapony
That's just on you; Sometimes they triple, too,...

That's just on you; Sometimes they triple, too, and other times a set of two linebreaks have one of them turning into two while the other stays as one.

I can't say whether this is due to the...
Forum: Help 04-10-2020
Replies: 4
Views: 651
Posted By Zwip-Zwap Zapony
Actually, it's been confirmed that it wasn't...

Actually, it's been confirmed that it wasn't there because that Sonic Team Jr. just forgot to include it. (And then they remembered it in the next update (v2.2.1), which brought along an in-game...
Forum: SRB2 Discussion 04-08-2020
Replies: 347
Views: 12,605
Posted By Zwip-Zwap Zapony
I like it. It's nice and fast, but not fast...

I like it. It's nice and fast, but not fast enough to skip too large gaps, yet also not slow enough to let the player use it mindlessly without consequences.
The way that it directs your new speed...
Forum: Help 04-04-2020
Replies: 1
Views: 191
Posted By Zwip-Zwap Zapony
SRB2Kart v2.0 hasn't been released yet. The...

SRB2Kart v2.0 hasn't been released yet. The single-player portion of the current version of SRB2 Kart (v1.1) is limited to Time Attack only.

SRB2Kart's release page...
Forum: General Discussion 03-31-2020
Replies: 135
Views: 108,213
Posted By Zwip-Zwap Zapony
Click on the "Quote" button at the bottom-right...

Click on the "Quote" button at the bottom-right of a post. This will then quote the post, with a semi-colon followed by the post ID after the username. The semi-colon and post ID are what make the...
Forum: Characters 03-19-2020
Replies: 45
Views: 10,090
Posted By Zwip-Zwap Zapony
What about vanilla SRB2's shield abilities?

What about vanilla SRB2's shield abilities?
Forum: Editing 03-15-2020
Replies: 5
Views: 389
Posted By Zwip-Zwap Zapony
Without Lua scripting, you'll have to rotate the...

Without Lua scripting, you'll have to rotate the whole level (or teleport the player into a different area that has been rotated). The default 2D play styles have the view looking north, letting you...
Forum: Bug Reports 03-13-2020
Replies: 0
Views: 102
Posted By Zwip-Zwap Zapony
Pyre Fly's flames appear on top of nearby walls

If a Pyre Fly makes a fire aura around itself while near a wall or a pillar, it can create fire inside of the wall/pillar. The fire will then automatically adjust itself to appear on top of the...
Forum: SRB2 Discussion 03-13-2020
Replies: 6,561
Sticky: Suggestions
Views: 2,718,895
Posted By Zwip-Zwap Zapony
It should be possible to skip the credits even if...

It should be possible to skip the credits even if you haven't previously seen them.

Yes, credits are nice... but they're also a big "time sink", which some people (including myself) would prefer...
Forum: Bug Reports 03-13-2020
Replies: 2
Views: 185
Posted By Zwip-Zwap Zapony
"Complete game" unlockables don't unlock if you force yourself out of the credits

Having deleted my save data to start fresh on SRB2 today, I beat the game in v2.2.2, reached the credits, was unable to skip the credits using jump, spin, pause, Escape, et cetera, and resorted to...
Showing results 1 to 25 of 500

 
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