cerv.id Classic Pack

cerv.id Classic Pack WP v1.1

There are a lot of issues with maps in the Weird Ports pack.
Missing a death pit:
ringracers0444.gif
ringracers0445.gif

(Sometimes this does not happen when falling off, even if the fall happens earlier)
Only 8 acceptable starting spots (technically 9):
ringracers4284.png


No bot controllers for tricking:
ringracers0448.gif

(Five occurrences in total; the first trick jump is exempt. This also applies to fast falling in certain parts of the course.)

Incorrect ARK arrow(s):
ringracers4283.png


Multiple bad respawn points:
ringracers0452.gif
ringracers0453.gif


Waypoint bug following a respawn:
ringracers0454.gif
ringracers0455.gif

(A bot was able to keep this going for over two-and-a-half minutes)
 
The lua scripts for Party Phase give an error about `tracer` or `target` being nil, either on map start and when a player touches a space on the board for the first time. Played on game version v2.4.
This happened both in a heavily modded netgame with friends, and while it was the only mod loaded in singleplayer.


Code:
WARNING: ...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:759: attempt to index field 'tracer' (a nil value)
stack traceback:
    ...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:759: in function <...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:748>
    
    WARNING: ...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:737: attempt to index field 'target' (a nil value)
stack traceback:
    ...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:737: in function <...vid-B+R_v1-3.pk3|Lua/Party Phase/RingParty/party.lua:657>
 
Just coming in to request that I don't want my map "Submerged Marina" to be apart of the "All-in-One" pack anymore, is there any way I could request to remove my past submission?
 
Adding even more issues with the Act 1 + Act 2 pack.
In Moonlit Sentinel 2, specific edges of the map (mainly at the south-west and the south-east) are tagged as Insta-Kill instead of being a proper death pit.

In Rainbow Sky 3, there are some issues with waypoints at the finish line if approaching it on off-road from the right.
ringracers0458.gif


Babel Drive 2 has some rings in an area that are placed under the level.
ringracers5137.png


Spring Stadium 2 has a bad respawn point that results in immediately failing the loop and exploding.
ringracers0459.gif

Spring Stadium 2 also has some bottomless pits that are not tagged correctly.

Using "Restart" when watching a replay on some courses such as Spring Stadium 2 and Infected Shrine 2 may result in a replay desync. (This does not happen if one does "Stop Playback" -> "Watch Replay")
 
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