What do you expect in 2.2.16?

Personally, I would like the game to be much less laggy when switching renderers, but this may be an external problem that the devs aren't in control of.
 
Have any here checked the Gitlab lately? Midi Man has been committing lots of fixes in a number of areas over the last couple of months (with a little help from other contributors).

This includes fixes for OpenGL (which will eliminate workarounds) as well as fixes for other major regressions. It is looking like 2.2.x is set to end in good shape.
 

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