Kitsunami the Fennec

[Open Assets] Kitsunami the Fennec v1.0.1

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PikaJade

Modder
PikaJade submitted a new resource:

Kitsunami the Fennec - IDW's little blue lookalike takes the lead!

KITSUNAMI
THE FENNEC
View attachment 184581
Surge the Tenrec's faithful sidekick and Tails' dubious doppelgänger, Kitsunami the Fennec—or Kit, for short—uses his Hydro Pack and his control over water to blast through levels! His lower running speed and chaotic ricocheting may leave newcomers' heads spinning, but with experience and a little strategy, Kit can reach incredible speeds by bending that chaos to his will...

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He feels a little on the slower side for my taste, but I like! I can’t wait to see what people do with him!
 
LONG HAVE I WAITED TO PLAY AS KITSUNAMI! I played two playthroughs of Kit. The first was with Surge which I'm surprised people can managed to get compatible with another mod. But also switching between them! From that I had a strange urge to not only collect rings and score points as much as I could, but also explore other areas of zone's I've never gone through before. Even the bonus/challenge zones felt fresh and exciting. That to me is the highest achievement you can do with a mod. I'm sure you already get criticism by the different art style or outline so I won't harp on that too much. He looks great in the promotional material on the SRB2 page and his colour in game looks good. It's how you make your mods just sticks out compared to the rest.

The second was solo, running as fast as I could through each zone. I managed to cut my run time down on Arid Canyon Act 2 by spamming the water hover. My only real complain is the physic's. Bouncing of walls is great in open areas! Going up against bosses that knock you out of the arena by being able to fly back in, it's a life saver! Indoors however, I was bouncing around like a lubricated jackalope and couldn't stop myself other than stomping which killed any momentum I previously had. Then had to re-established my footing. Also, Kit automatically move forward without any input by hovering was a minor inconvenience when wanting to be precisely accurate. You already get ridiculous height and speed by moving, it would be nice if he just hovered straight up like Tails.

Overall, I really enjoyed this mod. Be proud of what you and rest who helped put this to life! I look forward to see if there are any updates in the future.
 

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Yes! I don't consider myself a "guy," per se, but I am the same person who made the 2011X mod. (Well, one of the people - Seulyy is the whole reason I even found out who 2011X was, much less bothered to put it into SRB2!)
*insert thats a woman meme here*
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honestly kit should get a remodel cuz his model doesnt fit the vanilla srb2 game
 

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