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[Open Assets] Ahem Pack — Welcome to Releases Edition 2.3

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ahemtoday

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ahemtoday submitted a new resource:

Ahem "Pack" — Chill Gardens - In the future this will have other maps I make as well, but right now there's just the one

I am proud to present you the following track:

View attachment 162831
Chill Gardens
Ultimate Flash Sonic
A simple and grassy track with an eclectic mix of elements from across 2D Sonic games. Navigate its coiling layout with good old-fashioned fundamentals — and look for hidden spots your momentum can take you to!

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You might want to put a deathplane here. This skip is huge and pretty much guarantees an SPB if you take it in first place.
 
ahemtoday updated Ahem "Pack" — Chill Gardens with a new update entry:

Updating to 2.2 — now featuring Terminal Velocity!

Most of this update was brewing while Chill Gardens v1 was in approval, but I'm glad to be able to get this up on the boards now.

CHILL GARDENS
  • Aesthetic changes to the starting line area, now including a Ring Racers banner
  • Complete remodel of the track's eastern turn to play better with your high velocity going into laps 2 and 3.
  • Straightened the tunnel after the downward spiral for aesthetic reasons.
  • Added a raised section to the large valley to prevent racers...

Read the rest of this update entry...
 
ahemtoday updated Ahem Pack — Welcome to Releases Edition with a new update entry:

Update 2.3

Some quick changes to a few issues, and some things I noticed while fixing them.

CHILL GARDENS
  • Fixed some texture misalignments at the 360-degree turn.
  • Slightly changed the angles of the end of the upward slope and moved the walls forward to cover the outside offroad of the turn. This is to lessen the impact of the kart accidentally launching off the slope like a ramp, which isn't an uncommon enough experience for my liking.
  • Replaced the sneaker panels before the loop...

Read the rest of this update entry...
 
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