Desert Bus

[Open Assets] Desert Bus v1.0

This content may be freely modified and/or maintained by anyone.

haya__

The Staircase awaits you
Before trying this out, can someone please tell me an estimate on how long this map lasts on either Gear 2 or Gear 3 with the original 75 laps, so i can change it to be more compatible with general netplay usage.
 
A staggering 11 minutes on unmodified Gear 3 freeplay with no item toggles. Lasts around 6 minutes with all ring boxes on TA.

Due to the item pool being absolutely extreme the level is beaten at around 6-7 minutes on a normal Gear 3 session
Post automatically merged:

Do note that some events like the flooding event are tied to lap count, so take note of that if you're changing the full lap count
 
A staggering 11 minutes on unmodified Gear 3 freeplay with no item toggles. Lasts around 6 minutes with all ring boxes on TA.

Due to the item pool being absolutely extreme the level is beaten at around 6-7 minutes on a normal Gear 3 session
A soon as I just post a message I get a notification dude like what the fuck does the site have power or is something trying to fucking jumpscare idk
 
A staggering 11 minutes on unmodified Gear 3 freeplay with no item toggles. Lasts around 6 minutes with all ring boxes on TA.

Due to the item pool being absolutely extreme the level is beaten at around 6-7 minutes on a normal Gear 3 session
Post automatically merged:

Do note that some events like the flooding event are tied to lap count, so take note of that if you're changing the full lap count
Thank you for the info.
So if i roughly halve the lap count to uhh.....letsay...35 laps...i should (theoratically) have a 3-4 minute session of a normal 8 player Gear 3 session, right?
Does the track's lua break if i set the lap count as such, or is it negligible for gameplay purposes?
 
Thank you for the info.
So if i roughly halve the lap count to uhh.....letsay...35 laps...i should (theoratically) have a 3-4 minute session of a normal 8 player Gear 3 session, right?
Does the track's lua break if i set the lap count as such, or is it negligible for gameplay purposes?

The track doesn't use lua for the flooding event, it uses ACS for that

The flooding event starts at 35 laps directly, so you'll need to fiddle around the map's ACS script if you want that event to happen on a different lap count
 
So did i but I wonder why everything about this have to be most about srb2 kart with mods and now drrrr it like srb2 been outdated and srb2 kart may as well join because I have not seen a srb2 mod about that into days
I thought this was a srb2 map
 
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