Doxy the fox
working on my own character currently...
damn did it look eh...good?
found it!damn did it look eh...good?
finally t-pose amy!to reiterate on what i said before:
the pure fat graphics were in srb2.pk3 until about 2.2.10
i am aware pure fat was in 2.2, and was removed in the 2.2.5 to 2.2.7 range
and i am also aware it is practically useless, especially since it was used but removed, unlike everything else i've shown which has not been used at all
but what i can do now is send images so
the first two images show a strange image in the springs section of the sprites folder (i honestly have no clue what they are, but they look pre-2.2)
also, amy tpose, i think most srb2 fans know about this and it's obviously in there as a joke as the tpose craze was around when srb2 2.2 released
that is literally FSonic, a 2.1 mod by MotorRoach. FSonic also got ported to 2.2.it was a early 2.2 sonic sprite i look a little bit different to the final one
Post automatically merged:
![]()
Wow Early save select screen
Post automatically merged:
found it!
![]()
Crap, I accidentally modelled it :\So i found a Unused Tutorial Monitor and the only thing it has are the sprites
View attachment 84899View attachment 84900View attachment 84901View attachment 84902View attachment 84903View attachment 84904
And they also dont appear in the wiki and in zone builder
These images are for an ancient DOOM source-port called BOOM. These are used as objects to help setup pushing (red) and pulling (green) other objects, similar to conveyor belts or wind sectors in today's SRB2. These are in most modern source ports, including GZDoom, of which GZDoom Builder is the base for Zone Builder, which has been the main SRB2 map editor for quite a while. As of 2.2.11, Pushing sectors are now completely useless as the linedef specials automatically activate now, so the pushing and pulling code is even farther away from what it was before. (Especially since the objects themselves are point pushers, and not sector pushers, so they were never in any SRB2 version to begin with, or atleast not used while they were still objects.)the first two images show a strange image in the springs section of the sprites folder (i honestly have no clue what they are, but they look pre-2.2)