Baba_theBooey
patently stupid™
You say that as if it's supposed to be easy to make new stuff that quick. As the devs themselves admitted, game development is hard. They're still a relatively small team; they're not gonna be complete speed demons at this and they likely won't be for some time. "Just be patient" is the key.Yeah sure, it takes them one year and a half to push out 3 damn songs with no major coding magic involved, it must be fair or something, yeah?
Hell, this is why I'd argue putting a timestamp on the release of a game is, at least for indie developers, kinda stupid. Not only is the process itself long, but if they strain too much to fit it all in, it could cause burn-out and/or a rushed project nobody likes. With small devteams, time limits just should not exist. Let the devs take breaks when need be and let them take all the time they beed to create their perfect game.
I think Miamoto said it best: "A delayed game is eventually good, but a rushed game is forever bad."