So it was brought to my attention that the way I generated random numbers could potentially result in desynchs, so here is an update that attempts to remedy that. The script generates random numbers to determine who to spectate, and now I have added a local variable that gets saved so that...
This is a script I made for when I'm AFK while streaming. It randomly spectates other players on a timer that can be set by the player. I figured I'd submit it in case it'd be useful to anyone else who streams the game.
Major thanks to the SRB2 Discord for helping me figure out what variables...
Could you perhaps consider providing an option to make Circuit mode it's own gamemode so it can be used with MapVote without including the base race maps?
Any plans to make this work properly with OpenGL? It does function, but when any 3D character faces the camera then are tilting toward the slope instead of with it.
This is definitely off topic, but I see in the picture that there is a Shadow mod, however I have been unable to find a Shadow mod for 2.2. Is there one and I'm just missing it, or is it from an older version?
One issue you might want to consider fixing: When Silver throws an opponent in Battle Mode, he gains double the points, likely because the opponent gets 2 hit checks. Bringing this up because my friends have stated in our multiplayer sessions how this is a tad unfair.
The dll file wasn't included when I downloaded the file. And I downloaded twice. So I'm currently unable to experience this modification. Can you double check that the zip file properly contains the dll file?
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