I could probably work with that, since I don't really have anything else at the moment. Might have to nerf the ring-to-health conversion a bit for Ringslinger (where Freeman feels more complete imo), since... there's a lot of rings that people could easily re-stock on health with.
Going through this point-by-point:
1. The shotgun's weakness might be because of the spread?? There should be the same amount of pellets... I might have to go back and check if I defined the shotgun right.
2 (& 3?). There are plans for Monitors to drop weapons (and Badniks to drop ammo aswell)...
Patches a minor and probably unseen issue with the default spray setting, where I forgot to update it to make it an actual string instead of a number. Nothing else was changed, however (this was the only thing bugging me) (That'll be for next time!.. maybe)
THIS MOD IS PARTIALLY UNFINISHED, AND YOU MIGHT START WITH JUST THE CROWBAR AND HANDGUN IN THE FINAL RELEASE.
THIS ALSO USES A KEYBIND SYSTEM OF ITS OWN TO ACHIEVE CERTAIN EFFECTS, THOUGH IT STILL HAS BASIC SUPPORT FOR CONTROLLERS. IT IS EXTREMELY RECOMMENDED THAT YOU USE A KEYBOARD AND MOUSE...
It's been a whole 3 months since I last updated this mod! If any of you are still watching this page, here's a little teaser of some of the things I've got planned for this next update. (please god help me)
Still working on this mod, if anyone's still wondering! Taking a lotta time with bringing myself to work on this (though that's more ADHD than anything) and already having two of my hyperfixations in-progress.
...that, and I need to bring myself to set up an animation resource to give anybody...
WL4 scoring no longer depends on recordscore.
This fixes a problem with enemies that have more than one hit giving more score than they're supposed to!
This also now means k_wl4scoring is no longer of use, so it's been removed.
Kombi (reluctantly) learned somewhat how to Boost. You can't run...
IHateThoseKoopalings updated Kombi with a new update entry:
The big jump to a different version number
Read the rest of this update entry...
1726487558
This should hopefully get rid of the offending sprites? Seeing their post makes me a bit unsure of that but hopefully that's all of it
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