Probably not. The game requires the original Sonic Unleashed 360 version to install because of copyright. A simple web port that just works would violate SEGA's IP ownership.
I'd say it's just Sonic in general. Even back in the final demo days, an entire custom exe was made to pair with an smsunleashed.wad which gave him the ability to boost in an attempt to replicate the rush you get when playing Unleashed's daytime stages. Rather than it being any one specific...
At the very least I'd say that it would be appropriate to mandate disclosure of AI usage. Banning it entirely could potentially be difficult in regards to enforcement as it might not always be easy to tell when code is made by AI and when it's made by a human, and for those who know what they...
Sprites will also take differing amounts of time depending on how detailed the character is. Bare minimum simplicity will still be time consuming, but with more detail comes more time spent on each individual sprite, which keep in mind each frame of animation has to be tackled from 8 directions...
I do enjoy SSN's artwork and I have a lot of nostalgia of it from back in the Final Demo era, but I've also always been a sucker for good pixel art. I generally think that SSN's artstyle is better for high quality artwork and the 2.2 era in-game sprites are better for character sprites.
If you wait for a sale the price of the bundle could drop dramatically. Sonic Adventure DX in particular is known to occasionally drop down to dirt cheap, which combined with the other games in the bundle also dropping in price could add up to some pretty significant savings. You could also grab...
I don't have an issue with this, though I also play with the automatic playstyle while using my controller.
This is because at the time the act was created, we only had a few different enemy types. Crawlas, Jetty-syns, and Buzzers was all there really was for the most part. There were a few...
This isn't the point. It's not about being different or quality, it's about the Final Demo era's legacy. The final demo versions in particular are a very iconic period from SRB2's development, and preserving it in some form in the latest version is the entire point. There are some differences...
You're arriving at an implication that I never actually implied. I simply stated what the emeralds in the level do and what their presence is a reference to, I never said anything about there being no other way to obtain them. Obviously there are other ways, such as loading the stage via a save...
Update: My speculation aged like milk, or at least some of it did. A new Tails Tube released explaining the chronology a bit, and it confirms that the Ancients and the civilization that built the temples are two completely different things that existed long apart from each other. Still, it does...
I'd speculate that the reason for this is because of the perceived rise in quality of the base vanilla campaign. Back in the final demo days for instance, the character sprites were much more simplistic and even stage textures were similarly simple and basic. It didn't look bad, but low effort...
Or at least don't put such mods into the "addons and more" section. Denying such mods altogether could be a part of what discourages some from wanting to get into it because part of the appeal is getting to share what they made with others, even if what they made isn't exactly the most shiny...
They take place in a vacuum in the same way newer entries of most game series do. You know there's a chronological timeline, but it doesn't go out of its way to remind you every 5 seconds. Stuff like Sonic knowing Cream in Rush makes sense because we know they've been friends since Advance 2...
You can't really deny that Shadow was looking down at North America in the Shadow Generations opening cutscene. It's too explicitly that to be anything else.
I think you're considering the games to be more one shots than they really are. There's always been a vague sense of interconnectivity...
The map in Unleashed is even stated by Tails himself to just be a map he made for Sonic to make use of. We're not literally looking at the actual planet. I wouldn't be surprised if he just put vague blotches in the place of continents because that's all that was needed for their purposes at the...
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