In Virus, 1 to 2 players start out infected, and it's up to everyone else to avoid being infected for as long as possible. The infection is spread through direct contact, and the round ends when all players have been infected, with the winner being whoever has lasted the longest. This is...
Updated to V2.0:
-Added Team Virus, where the goal is to infect everyone on the opposite team. By default has a 50% chance to happen when there's an even number of players. This behavior can be adjusted with the new console variables: "vir_team_chance", "vir_team_minplayers", and...
Updated to version 1.1:
-Fixed an error that would occur on dedicated servers when trying to display the recreated Wanted sign patches for the last remaining player
-Fixed a bug where stealing the Thunder Shield wouldn't start the timer to automatically use it
In Virus, 1 to 2 players start out infected, and it's up to everyone else to avoid being infected for as long as possible. The infection is spread through direct contact, and the round ends when all players have been infected, with the winner being whoever has lasted the longest. This is...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.