Blake was never intended to go Super
Kinda only gave him a super color because I know for sure certain netgames/servers will always cram a "All can go Super" script or something
After 4-ish years of development hell, shown off around social media alot, being a racer in both SRB2Kart v1.x and Dr. Robotnik Eggman's Ring Racers Rush, teased in the custom exit screen, a poorly made April Fools joke of mine, as well as Silverhorn's good ending graphic, Gemma's totally not...
RalphJeremy65 updated Gemma & Blake - IwaflorChars with a new update entry:
Blake the Tamaraw official debut + IwaflorChars conversion
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- Upgraded Gemma's idle animation to take advantage of v2.2.15's newly added SF_FASTWAIT skin flag (made for Amy in vanilla), allowing more frames for her idle animation.
- Fixed a longstanding goof where the secondary transformation SFX (DSS3K9F, Sonic 3/Mania's transform SFX) randomly gets louder
The shield button got removed in the latest version (as of writing this), v2.2.15, so I have to revert this back to how it was previously, however, the Switch variant's dialogue changes remain intact, at least.
This update simply changes some sprites and adds a new set of sprites.
Gemma's walk sprites got a minor upgrade, her head now has slight movement to be more in-line with other characters, rather than just her hair and ears moving.
In addition, a new set of sprites of her "floating" while...
With the recent release of v2.2.14, This thing definitely needs updating to accommodate the addition of the Shield button.
I also changed up some of the dialogue a bit.
That's all!
- RalphJeremy65
RalphJeremy65 updated DualShock 4 and Switch Joycon Tutorial Zone Sprites with a new update entry:
v2 - Shield Button update
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At one point, I designed a HUD out of boredom. I wanted to make a HUD design that takes motifs from SRB2's title card, with the Sᴍᴀʟʟ Cᴀᴘs typography style and the diamond with lines thing.
Comes in a "Standard" variant and a "Lite" variant, Standard adds some extra minor quirks like a...
Just another optimization update of sorts
This new update basically reduces the sprite2 freeslots, but keeps the sprites themselves intact rather than removed, as it turns out you don't need to necessarily freeslot too many sprite2s added and handled by other mods, you just provide the sprites...
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