Recent content by Rahisaurus

  1. Rahisaurus

    Bionicle Heroes DS - Sky Temple

    ToaTom updated Bionicle Heroes DS - Sky Temple with a new update entry: v1.2 update Read the rest of this update entry...
  2. Rahisaurus

    Bionicle Heroes DS - Sky Temple - v1.2 update

    Added extra ring boxes at the top of the ramps after the reservoir section. Made the pillar in front of the first shortcut smashable. Minor scenery tweaks.
  3. Rahisaurus

    [Open Assets] Bootleg Cup

    I don't see it when I load the addon. Which cup should I look for it in?
  4. Rahisaurus

    Bionicle Heroes DS - Sky Temple

    ToaTom updated Bionicle Heroes DS - Sky Temple with a new update entry: v1.1 update Read the rest of this update entry...
  5. Rahisaurus

    Bionicle Heroes DS - Sky Temple - v1.1 update

    More rings, more capsules, and a cup all of my own!
  6. Rahisaurus

    Bionicle Heroes DS - Sky Temple

    ToaTom submitted a new resource: Bionicle Heroes Sky Temple - A Bionicle-Themed track inspired by the DS game Read more about this resource...
  7. Rahisaurus

    Bionicle Heroes DS - Sky Temple 1.2

    Enter Zaktan's domain and race around the serene but treacherous Sky Temple of Voya Nui. Roughly 3m40s playtime (2 laps). This is a port of my older SRB2K map, with a few graphical improvements and updated to the DRRR format! MapThing Numbers in use: 65535 - MT_BHFERN1 65534 - MT_BHFERN2...
  8. Rahisaurus

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: Update v 1.5 - Fixed the crash & added Encore palette Read the rest of this update entry...
  9. Rahisaurus

    [Open Assets] BIONICLE Sky Temple - Update v 1.5 - Fixed the crash & added Encore palette

    Finally was able to find the cause of the crash - I was using Transfer Line on a sector with more than 4 sides (😱 shameful i know)! That's fixed now, and I've added a spooky lil encore palette too.
  10. Rahisaurus

    [Open Assets] BIONICLE Sky Temple - 1.4.8: Fixed checkpoints

    After playing this with other people for a while, I noticed the checkpoints in the reservoir area weren't set up correctly. This update fixes it. No more SPB'ing yourself in 2nd place!
  11. Rahisaurus

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: 1.4.8: Fixed checkpoints Read the rest of this update entry...
  12. Rahisaurus

    [Open Assets] BIONICLE Sky Temple - Stability update 1.4.7

    Turns out 1.4.5 didn't fix the crash, so I ended up going back to 1.3 and redoing the improvements again, this time avoiding whatever caused the crash (ZB crashed on me before, and this time it didn't. Hopefully that means no crash in-game).
  13. Rahisaurus

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: Stability update 1.4.7 Read the rest of this update entry...
  14. Rahisaurus

    [Open Assets] BIONICLE Sky Temple - Stability update v1.4.5

    Attempted to fix the OpenGL rendering crash with stability updates. Also tweaked a few more visual glitches.
  15. Rahisaurus

    [Open Assets] BIONICLE Sky Temple

    ToaTom updated BIONICLE Sky Temple with a new update entry: Stability update v1.4.5 Read the rest of this update entry...
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