Recent content by milked_tea

  1. milked_tea

    Robot Characters Don't Drown Or Suffocate

    Yup, works on Sage too
  2. milked_tea

    [Open Assets] Airtight Metal Characters

    UnPhazer updated Airtight Metal Characters with a new update entry: small bug fix Read the rest of this update entry...
  3. milked_tea

    [Open Assets] Airtight Metal Characters - small bug fix

    - the argument used to default to false upon starting up a save file, this is now no longer the case
  4. milked_tea

    Robot Characters Don't Drown Or Suffocate

    Yuppers, that's my addon, but like was noted already it doesn't work on characters like Rocket Metal or Metal Knux, i said I would fix it but never got around to it because my laptop broke, unfortunately 1755546529 I just got a new laptop so it'll likely be fixed in the near future 1755557828...
  5. milked_tea

    LeoTheHedgehog12's Bargain Bin

    I know this particular post was almost a year ago, but I've had a Google Doc about Madeline from Celeste in SRB2 for a while. You think you could use that? 'sides, Madeline DID get more votes in the end 3 (including me) to 1 V.S. Rockman X (P.S.: There's also something about Hollow Knight in...
  6. milked_tea

    [Open Assets] Airtight Metal Characters

    UnPhazer updated Airtight Metal Characters with a new update entry: V2 ACTUAL release Read the rest of this update entry...
  7. milked_tea

    [Open Assets] Airtight Metal Characters - V2 ACTUAL release

    - new command - new code - only works on machines like intended...
  8. milked_tea

    [Open Assets] Airtight Metal Characters

    UnPhazer updated Airtight Metal Characters with a new update entry: let's ignore that Read the rest of this update entry...
  9. milked_tea

    [Open Assets] Airtight Metal Characters - let's ignore that

    V2 actually works on non-metal characters so V1.1 stays for a bit longer
  10. milked_tea

    [Open Assets] Airtight Metal Characters

    UnPhazer updated Airtight Metal Characters with a new update entry: new code Read the rest of this update entry...
  11. milked_tea

    [Open Assets] Airtight Metal Characters - new code

    - The code has been entirely revamped - You can now toggle whether the lua is on or off using the command ```atmetalchars (1 or 0)```
  12. milked_tea

    [Open Assets] Airtight Metal Characters

    yeah I feel that, i'm a bit of a dumbass too lol
  13. milked_tea

    [Open Assets] Airtight Metal Characters

    You could always just open it in a text editor and remove if player.mo.skin == "eggman" or player.mo.skin == "eggette" then return end from it if you want
  14. milked_tea

    [Open Assets] Airtight Metal Characters

    UnPhazer updated Airtight Metal Characters with a new update entry: Eggman/Eggette patch + renamed the file Read the rest of this update entry...
  15. milked_tea

    [Open Assets] Airtight Metal Characters - Eggman/Eggette patch + renamed the file

    - Fixed Eggman and Eggette being able to use this lua - Fixed the file name and page title being different
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