Recent content by Mario A. Roach

  1. Mario A. Roach

    Model Texturing

    The problem is that the model is not localizing the textures well, I'd advice you to look up for a video tutorial instead, this is too difficult to be written. Maybe hit me up on Discord and I might be able to help you then. Maybe someone else has the time, but the thing is you've got to ask for...
  2. Mario A. Roach

    OpenGL mode giving problems when toggled on

    SIGSEGV - segment violation occurs once I toggle on OGL; I had recently changed one of my components, so I know this is why, but I need a solution.
  3. Mario A. Roach

    Gamecube Controller Issue

    Go to player two and disable anything related to controllers; just make sure it's not using the controller, because it's actually what the message says, the controller is really being use already.
  4. Mario A. Roach

    How can i create a character follow item like tails

    You got to make a lua that uses the sprites inside the edited file, then you make a LUA that makes it so it follows the player or the character. Tails' tails script is a thing, it might help (I don't know where it is, but I think it's on the defaults .pk3s)
  5. Mario A. Roach

    Modeling Sonic's Spikes

    You gotta use your creativity and the tools, since that program we use (Misfit 3D model) is not that advanced nor good (I like it though).
  6. Mario A. Roach

    SRB2 2.1 mod TopDown doens't open.

    Each time and every way I install it, it just gives me an error, I can't open that mod with the said version installed nor standalone (I was trying whatever and didn't work.) Maybe I'm missing something up or it... Doesn't work and I didn't know it stopped working? Maybe my computer? I don't...
  7. Mario A. Roach

    [Reusable] Flower Hillside Zone

    Good start.
  8. Mario A. Roach

    [Reusable] Junio Sonic

    Edit the integrated char's lua and you good to go.
  9. Mario A. Roach

    [Reusable] KReworkD 1.8c - Moveset reworks for Sonic and Tails, new Force Shield ability

    This mod isn't considering players that use Classic mode, totally unfortunate.
  10. Mario A. Roach

    [Reusable] KReworkD 1.8c - Moveset reworks for Sonic and Tails, new Force Shield ability

    I've always felt like this version of Tails is really bulky. Thought I don't really care, I normally not play as Tails after something weird happened to his moveset.
  11. Mario A. Roach

    [Reusable] KReworkD 1.8c - Moveset reworks for Sonic and Tails, new Force Shield ability

    Wasn't this already uploaded? ---------- Post added at 10:33 PM ---------- Previous post was at 10:04 PM ---------- Found a bug: when you spin over the balls from RVZ, the char is able to do so and gets stuck until damaged.
  12. Mario A. Roach

    Dr. Pepper's Legacy Blaze V.3.0

    I'm feeling kinda nostalgic, not gonna lie. Gonna love the new skill set.
  13. Mario A. Roach

    [Reusable] (archive) Revised abilities v9

    What makes it so Sonic and Metal have to swap abilities, just so Sonic has a new moveset? I'm just curious. Are you planning in making a new Metal Sonic's moveset and putting the thok as a placeholder? I'll try it out when I get SRB2 working on Ubuntu :v. Gotta give some feedback after I try it.
  14. Mario A. Roach

    [Reusable] KRework - Beta moveset overhauls

    Freeaim toggles back on after starting a new game. Not reopening the game but cycling between stages or changing game types.
  15. Mario A. Roach

    [Reusable] KRework - Beta moveset overhauls

    Suggestion: Tails could use a little time hovering while doing his flights. ---------- Post added at 03:03 PM ---------- Previous post was at 03:02 PM ---------- Well, that's fair.