Recent content by MacroPoli13

  1. MacroPoli13

    Ring Lua help

    Alright, how do I do that? As a non-coder, this kind of stuff is puzzling. Do I just change one of the mobj lines into a thinker?
  2. MacroPoli13

    Ring Lua help

    So, Boss Plus (The addon. don't know how to add links into text) has a set of code in its Lua that gives the player 10 rings every so often in the final boss, both lines looking like this: local function bossplus_givesrings() for player in players.iterate if player.powers[pw_super]...
  3. MacroPoli13

    BattleMod controller help

    It worked. Thanks.
  4. MacroPoli13

    BattleMod controller help

    Alright, sounds like it might work. Where would I find these analog control settings? In the control settings, or somewhere else? If you can, please try to be specific about the place.
  5. MacroPoli13

    BattleMod controller help

    Pretty sure I asked this before, buy I'll be more specific this time: I try to play BattleMod on controller, but parrying/airdogding is constantly set to Ralt, so everytime I try to look to the right, I just parry or airdodge, which gets annoying. Even if I set the move to another button, it...
  6. MacroPoli13

    DetonChase action on ground?

    How exactly could one modify The A_DetonChase so that it would only follow you on the ground? So, it would follow you, but it wouldn't fly.
  7. MacroPoli13

    Player falling into void?

    What do mean by making sure the fof line isn't tagged as 0? I'm pretty new to map making, so it's still a little confusing to me.
  8. MacroPoli13

    Player falling into void?

    So I'm trying to create a race map. and up to this point all was going well. However, around the point of trying to make a FOF/ adding enemies into the level, the player would just, like, spawn in a void and die continuously? I tried removing the player spawn, so they'd spawn at the centre of...
  9. MacroPoli13

    Battle Mod controller help

    So, I'm trying to get Battle mod to play normally on controller, but, for some reason, even if "firenormal" is set to another button, the guard/air dodge ability is triggered by moving the right analog stick to the right. How can I completely stop the right stick from activating the guard? Any...
  10. MacroPoli13

    How to get sprites?

    Okay. Now how would I separate them into a stand alone texture pack?
  11. MacroPoli13

    How to get sprites?

    Alright, I assume I access this through Slade?
  12. MacroPoli13

    How to get sprites?

    I assume this is where I post this for help, so. How am I able to, I guess, make a texture pack over just the enemies and/or bosses? How do I get and isolate just those specific sprites? I'd appreciate any help.
  13. MacroPoli13

    Invalid Actual game problem

    Don't worry. After tinkering a bit, I got to work normally again.
  14. MacroPoli13

    Invalid Actual game problem

    Uh, no. The only thing I did was add mods to it.
  15. MacroPoli13

    Invalid Actual game problem

    This is the first time this has happened, and this isn't the first boot up.
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