Recent content by lucius octavion

  1. lucius octavion

    New mt map - "River Cliffs"

    No no I did not leave! :D I'm still here. I originally had made the waterfalls real water, but I had to take them out because as the player gets farther away (this is a big map you know) the 3d block is not rendered clearly and it starts looking like crap. So I took them out. I think the...
  2. lucius octavion

    Botanic Serenity Version 2 in 0 days! UPDATE: 9/16/2007

    Woops, I wasn't familiar with NiGHTS.
  3. lucius octavion

    Botanic Serenity Version 2 in 0 days! UPDATE: 9/16/2007

    Wow, I thought you said you were done with this! :) Even though I can run this at high end no problem, I've got a few suggestions. Little things. There were a few waterfalls that were going into nowhere. There were rivers above the ground, and also the "blocks" of flower bed are a little weird.
  4. lucius octavion

    Ocean Ring Zone

    Yes in something like doom legacy, this redwall you speak of does it because there is actually no skin over the model. If it is bordered by a sky texture however there will be nothing. This even happens to upper textures when you heighten the ceiling with f_sky1. In software this is a problem...
  5. lucius octavion

    Ocean Ring Zone

    I couldn't see any HOMs or bugs in openGl, but I don't know about software. This would be great for a team game with a lot of players because the size is just huge and there are the side wings to control and stuff. I like the flow of gameplay and I appreciate the fact that there are multiple...
  6. lucius octavion

    New mt map - "River Cliffs"

    I don't understand your question. I was thinking of making a few similar style levels, and then releasing a level pack. Nice idea. Interesting concept.
  7. lucius octavion

    New mt map - "River Cliffs"

    Maybe I did go overboard with the water sounds. I'm on pretty old speakers right now and they're worn out, so I probably didn't notice. They're kind of weird too, certain sounds they muffle, others they don't. Yeah, the music is darn rad though. You really think I should add a current? I've...
  8. lucius octavion

    Old Rules Topic (Releases Section)

    Re: Releases Section - Rules So... what are we supposed to say if you think the WAD is awesome? We can only say it's bad? Or do we do what Kaysakado said?
  9. lucius octavion

    New mt map - "River Cliffs"

    Do you guys think I should have it put in the addon section or maybe make more levels and put them in a pack first?
  10. lucius octavion

    New mt map - "River Cliffs"

    Man... double post. I got a 500 internal server error.
  11. lucius octavion

    New mt map - "River Cliffs"

    Yes. This link should work. Also there are a few trees with secret areas. Three to be exact. I only have released one doom level I made three years back, and it's not very good. It's mediocre. I started to work on a doom megawad called Lost City II, and was going to be a very impressive...
  12. lucius octavion

    Ocean Ring Zone

    Nicely designed. I like the architecture. It reminds me of isis.wad.
  13. lucius octavion

    New mt map - "River Cliffs"

    Sorry for the delay, I added the DL link at the bottom of the first post. What happened was I forgot to add the water lilies, convert the music to OGG, and zip the file. Here's what the lilies look like:
  14. lucius octavion

    New mt map - "River Cliffs"

    Hey guys. I have made a new level here. It's my first serious srb2 level but I have made other levels in the past for doom and chex quest. And here's a full description file here for you. I have also taken some screenshots. I am completely open to constructive criticism and if you have...
  15. lucius octavion

    Old Rules Topic (Releases Section)

    Dude :P, don't worry, its going to be one WAD file zipped. Thank you for your answer.
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