klasky's latest activity

  • klasky reacted to GLide KS's update for resource Nick WolfFang with Cool! Cool!.
    Moveset: - Fix Wolf Buster power scaling being weird with momentum mods - Fixed homing kick not working when carrying an Attract shield...
  • klasky reacted to Zipper's post in the thread StephChars v4 - Echoes Of The Abyss Update with Cool! Cool!.
    I love (read: hate) how the kids in this community are so deeply engrossed in consumer culture that they simply cannot comprehend the...
  • klasky reacted to Jesus.B's post in the thread Archie Sonic with Cool! Cool!.
    re-
  • klasky reacted to Mr Beagle's update for resource Creative Worlds Level Pack. with Cool! Cool!.
    NEW: Complete version of Quantic Funhouse Act 2. Join the Pool Pawty at some point. Straight Line Zone is extended, though not complete...
  • klasky reacted to GLide KS's update for resource Nick WolfFang with Cool! Cool!.
    Hello everyone. After the release, some friends hosted a few rounds with Nick and directly found too many issues that doesn't have a...
  • klasky reacted to Bijman's update for resource [Open Assets] srb2srv - SRB2 Server CLI with Cool! Cool!.
    Features: Included SRB2 Classic/SRB2 Legacy Master Server, Flags for SRB2 Classic/SRB2 Legacy: -dc, --dedicatedclassic, -dl...
  • klasky reacted to GraymonDgt's resource Archipelago for SRB2 with Cool! Cool!.
    Archipelago is a randomizer that combines different games into one multiworld where items can be sent and received from one game to...
  • klasky reacted to PikaJade's resource Infinite with Cool! Cool!.
    INFINITE "Give into your fear. Flee, screaming, and I'll let you live." The former "ultimate mercenary" turned wielder of the Phantom...
  • klasky reacted to Aquavine's resource [Open Assets] SA2’s Green Hill with Cool! Cool!.
    Welcome to the Green Hills! =================================================================== You are finally able to play that one...
  • klasky reacted to WindowPerson's update for resource Incredirock Demo with Cool! Cool!.
    You may have noticed Incredirock had almost no progress updates for a few months. It was because I didn't have a lot of interest in it...
  • klasky reacted to ClusterGuy!!'s resource [Port] CZ64's Super Sonic (2.2 port) with Cool! Cool!.
    Chaos Zero 64's Super Sonic Returns to 2.2. Back in 1.08, Super Sonic was just sonic but with a superman cape. So Chaos Zero 64 went in...
  • klasky reacted to Princess Plushima's resource [Open Assets] Splatsh with Cool! Cool!.
    !!!IMPORTANT - This mod requires SRB2 version 2.2.9. Please make sure you're using the latest version!!! 2.2.9 added a whole bunch of...
  • klasky reacted to Princess Plushima's resource [Open Assets] Nasya the Weightless - V2.0.1 - The Pants Update with Cool! Cool!.
    Redesigned and Rerendered with all the little improvements I've made to my workflow over the last year, Nasya 2.0 is here! Nasya...
  • klasky reacted to kriby's update for resource [Open Assets] Castle Cal-Zone with Cool! Cool!.
    This is a very small update, which is just intended to fix a bug related to the Cheeseslime. - Fixed Cheeseslimes being invisible due...
  • klasky replied to the thread [Open Assets] Sonic Adventure DX.
    SADX V4 progress report: - i allowed one of my beta testers, RiverTama to map for the project! you will see his mark on Sky Deck and...
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