Recent content by Khioni

  1. Khioni

    [1.5]KartMP: A hot take on Kart balance

    It appears that spring panels cause sneaker buffer to trigger despite still being able to use them in such a condition(even if likely wasteful) This doesn't seem intended.
  2. Khioni

    Egg Panic

    Found some interaction jank with Juicebox: Countdown graphical weirdness, depending on load order EggPanic first: 5/4 almost impossible to see behind 3 being stuck Juicebox first: (gif recorded weird, so it didn't show up right) Closer to working well, just the 3 faintly showing behind the...
  3. Khioni

    [Open Assets] Juicebox

    Found some interaction jank with Egg Panic: Countdown graphical weirdness, depending on load order EggPanic first: 5/4 almost impossible to see behind 3 being stuck Juicebox first: (gif recorded weird, so it doesn't show up right) Closer to working well, just the 3 faintly showing behind the...
  4. Khioni

    Patafoin's Pack - RTX UPDATE => 11 new characters

    Seems like individualchars Glaceon broke with 1.3[pack]/1.2[according to individualchars file version]: Character selection and minimap icons show the missing asset ?) Full pack works perfectly fine
  5. Khioni

    Patafoin's Pack - RTX UPDATE => 11 new characters

    Found some floating pixels on Triangly Glaceon, which affect quite a few sideways-facing sprites. Other than that goof, I think I found a new main.
  6. Khioni

    [Open Assets] HPMOD

    SPB gets stuck on dead players While goofing around after seeing a floating SPB happen in a MP match, I found that if the its target dies but doesn't actually get hit by said SPB, it gets stuck until the end of the match. ~16 seconds had passed in the second image, and Sonic still wasn't...
  7. Khioni

    [Script] Sonic & Sega All Stars Racing Commentator! (KL_Commentator_V3.pk3)

    To add to this: As far as I can tell, the sync issues appear to have to do with said commands; setting them to off appears to make one desync at a random point during a race, causing an autokick.
  8. Khioni

    [Character] ☆JOKER☆ Chars Pack v6.1 PLUS [Pikachu]

    Oh - then the voice clip just turned out to sound a bit much compared to others when I heard it? As for the dark engine: Seeing that it's intended after all, I did notice that colorize effects (invincible, Mega, and respawn boost) seem to make a glaring line of near-void pixels that clash...
  9. Khioni

    [Script] Dynamic Music v3

    Wrong Music Glitch I noticed a bug that affects what is usually a rare edge case under standard race conditions (item smuggling): Sometimes, SPB music will revert to the stage music despite a music-changing power item being active. To replicate: (tested with only SPB music active, on a vanilla...
  10. Khioni

    [Open Assets] Kart Exhaust Particles v4

    Interpolation Glitch Exhaust does not play well with frame interpolation (in Birdmod & Moe Mansion as of post) Most noticable with Future Sight OFF.
  11. Khioni

    [Character] ☆JOKER☆ Chars Pack v6.1 PLUS [Pikachu]

    I believe I have found some oversights with Marine? - "Gloat" echo is quite exaggerated compared to everyone else's - Kart is inconsistent with everyone else's (the part in front of the engine? is dark instead of light)? Version: v6.1 And her prefcolor is indeed still red instead of pumpkin...
  12. Khioni

    [1.5]KartMP: A hot take on Kart balance

    Player can spawn inside windbox, leading to a spawnkill. Orbinaut Fuse affects those that were dropped and remain static, I believe this is more than likely not intended? (both taken on KMP1.3/SRB2K1.2) ItemLimiter also seems to instantly reduce 10 banana to 4 the second the room...
  13. Khioni

    [Open Assets] Funny Deaths: Humor in Failure (v0.3b)

    I'm having a conflict where some people just don't want the funny deaths at all (i.e finding it distracting, getting sick of the meme, etc.), while others desire it. Would it be possible to allow one to stop this from doing anything on the client-side and automatically make the disabler's death...
  14. Khioni

    [Model] A Visual Embellishment of v1 Models

    Some pipeframes turned out brighter than others. Note Cream's being darker, nearly if not identical to standard, while Amy's is brighter as is what was likely intended. I believe this is either an oversight or something that can't be fixed for some reason?
  15. Khioni

    [Open Assets] Kart Exhaust Particles v4

    (using translucency 0 to exaggerate) Exhaust does not sync up with spinout.
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